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VFX Artist transitioning to become a Producer.. Experience? Advice?

Hey guys.. I'm a 3D Generalist/VFX Artist who's worked in the industry for 12+ years.. and now I'm looking to transition into the production side of the industry. I know an artist that did this once and I will always remember him saying.. 'Artists should try being and Producer, and Producers should try being an Artist at some point in their career'. It actually makes sense and would benefit both sides.

Does anyone have experience with this or has any advice? Artist > Producer or Producer > Artist

Would be interesting to hear any thoughts!

https://redd.it/1q80jk6
@vfxbackup
Help with specific crayon rotoscoping/animation VFX for short film (w/ example)

Hi All,

I'm looking for a way to produce an effect for my short film currently in post production.

In certain segments I want the live action shots to be rotoscoped/animated in a style that looks as though it the image was recreated in thick crayon.

Does anyone know how this can be accomplished?

Example first a ungraded still from the feature and the next a approximation of the effect im going for done by showing the first image into chatGTP with instructions.

https://preview.redd.it/6t6tika0w6cg1.jpg?width=1792&format=pjpg&auto=webp&s=cb20a062223ab872659a8b80348986cf82638632

https://preview.redd.it/7ne9jfa0w6cg1.jpg?width=1536&format=pjpg&auto=webp&s=a835797dfe53a73e909de7c4090f5f8b79eae2cd




https://redd.it/1q7nxap
@vfxbackup
Too late?

Is it too late to get in vfx for a person in their late 30s with no previous experience?
I’m an artist (pottery, stained glass, enamel and silversmithing). I’m good with photography and video, often use Photoshop, Adobe Premiere and Da Vinci Resolve. I was hoping to go back to school and eventually get a job as VFX Paint-out / Clean-up or Colorist. But with AI booming in every industry, I’m wondering what are my chances to be useful in this field?
In your opinion what’s the best college /program to learn the skills? I’m in Ontario Canada. Thanks!

https://redd.it/1q89s5s
@vfxbackup
How are the holographic sparkles on Rainbow Brite's belt created?

You can see it here: https://youtu.be/6vVoG5TKli0?si=K1duQ0sqlju2TnMo&t=76

It's a classic of 80's cartoons and it clearly had to be done optically in some way. I can see that there is some kind of compositing being done, but I'm not sure how it's being placed over the top of the cel without overexposing the cel.

Is it filming a live-action sparking surface with black behind it, then exposing that cel again so just the bright colors are exposed on top of it? Is that how it looks so bright and sparkly?

It seems like it might not be the case because there are still shifting colors within the sparkle.

https://redd.it/1q8o34q
@vfxbackup
Just made my first SFX Pack

Hey, I just released a sfx pack I’ve been working on, and put together a free demo version as well.

The demo is just a small selection so people can feel the palette and approach before deciding.

It’s focused on ambience, foley, human presence and noises. Perfect for music production, videography, etc.

Free Demo link: https://www.dropbox.com/scl/fo/hnbi7ynmlzh7vzk87lkj5/AD\_MxocDOy771ktIj5CLT9k?rlkey=g60b0f1hxwr054e2yku6sjfp3&st=2ayqo5ec&dl=0

Happy to answer questions 🙂

https://redd.it/1q8p2tr
@vfxbackup
Fox Render Farm exclusively uses AI images on their website for promotion
https://redd.it/1q8uzys
@vfxbackup
Senior Game VFX Artist (15 YOE) seeking opportunities in Australia/NZ. Any advice on studios or visa sponsorship?

Body: Hi r/vfx

I hope you're all doing well.



I am currently based in mainland China and serve as a Senior Game Visual Effects Artist with 15 years of industry experience. I have contributed to the development of numerous large-scale online games and mobile role-playing games, demonstrating proficiency in engines and tools including Unity, Unreal Engine 5, and Houdini.



I am seriously planning to relocate to Australia or New Zealand for the next chapter of my career and life.



I understand that the current market is tough and securing a work visa sponsorship is a significant hurdle. However, given my seniority and extensive production pipeline experience, I am hoping to find a studio where my skills could add immediate value.



I would really appreciate some guidance from locals or expats who have made the move:



Studios: Are there specific game studios in Aus/NZ known for hiring international senior talent? (I know of Weta and Ubisoft, but are there others I should look at?)



Job Boards: Aside from LinkedIn and ArtStation, are there any local industry job boards specific to the ANZ region?



Market Reality: For those working in Aus/NZ, how is the demand for Senior VFX Artists right now?



Thank you so much for your time and advice!

Demo



https://redd.it/1q8rkfj
@vfxbackup
Harry Potter Apparation Effect

I was wondering how one would go about achieving the harry potter apparation disapparation effect from Harry Potter. I saw a few videos on youtube but none of them feel similar at all

does anyone know of any resources I could use to guide me in the right direction for this??

I am pretty program agnostic at this point so either AE or Nuke even Fusion related resources are fine I just need to understand the process

I know it has to do with getting a clean plate, isolating your subject and then doing something with the subject but I don’t understand how to get that sort of consistency that the movies show

any help would be appreciated

https://redd.it/1q8zgk4
@vfxbackup
Anyone work on the "Wizard of Oz" for the Sphere in Las Vegas? What was your experience like?

I just saw it this past week while attending CES. Overall, it was a lot of fun. The tornado sequence was legitimately one of the coolest things I've ever seen.

I've seen some discussion about the making of this and my understanding is that it was a pretty difficult project and I can see why. Trying to extend out an 86 year old film to fit such a large and odd aspect ratio is kinda an insane undertaking.

I always found myself examining the extended areas to see how it was being animated. Sometimes it looked absolutely seamless but there were some times I did notice some subtle odd motion. I don't think anyone would've noticed if not looking for it though. Overall, I was pretty impressed with what the artists were able to pull off. It was a really fun experience and really interesting to see more of the world in the extended areas. I also thought that the transition sequences worked really well and were fun to watch.

It would be cool to see a narrative film shot specifically for the Sphere. Maybe an epic sci fi that could really make good use of the full screen in some interesting ways. I think the tornado sequence in The Wizard of Oz is a great example of how to utilize a screen like that.

https://redd.it/1q9fpz7
@vfxbackup
Creating a Transformers Stop Motion and looking for some advice and help!
https://redd.it/1q9ouib
@vfxbackup
Roto/comp artists: where do tracking tools fall apart the hardest?

Hey r/vfx,

Curious how others experience this in real production work.

In roto/comp tasks, I keep seeing automation work until occlusion, motion blur, or overlapping elements show up — then it’s a lot of manual cleanup and babysitting.

For people doing this regularly:
• What situations cause the most pain or rework?
• Does tracking usually save you time overall, or just move where the work happens?
• What kinds of failures are the most annoying to fix?

Interested in hearing real-world experiences rather than demo-perfect cases.

https://redd.it/1q9vfvk
@vfxbackup