Unreal Engine Livestream - Introducing the FaceAR- August 9 - Live from Epic HQ
WHAT
This stream will cover the FaceAR Sample project recently released by Epic. Zak Parrish will discuss what the sample includes, how it works, and how you can use the ARKit tech to drive your own facial animation projects or use facial capture data in other ways!
WHEN
Thursday, August 9th @ 2:00PM ET
https://forums.unrealengine.com/unreal-engine/events/1512398-unreal-engine-livestream-introducing-the-facear-august-9-live-from-epic-hq?utm_source=launcher&utm_medium=chromium&utm_term=Twitch&utm_content=Livestream&utm_campaign=communitytab
WHAT
This stream will cover the FaceAR Sample project recently released by Epic. Zak Parrish will discuss what the sample includes, how it works, and how you can use the ARKit tech to drive your own facial animation projects or use facial capture data in other ways!
WHEN
Thursday, August 9th @ 2:00PM ET
https://forums.unrealengine.com/unreal-engine/events/1512398-unreal-engine-livestream-introducing-the-facear-august-9-live-from-epic-hq?utm_source=launcher&utm_medium=chromium&utm_term=Twitch&utm_content=Livestream&utm_campaign=communitytab
Unreal Engine Forums
Unreal Engine Livestream - Introducing the FaceAR- August 9 - Live from Epic HQ -
Unreal Engine Forums
Unreal Engine Forums
20180807.png
WHAT
This stream will cover the FaceAR Sample project recently released by Epic. Zak Parrish will discuss what the sample includes, how it works,
WHAT
This stream will cover the FaceAR Sample project recently released by Epic. Zak Parrish will discuss what the sample includes, how it works,
UE4 - Train Yard Environment
https://www.youtube.com/watch?v=w5l62wJYQXY
https://www.artstation.com/artwork/BA6ml
Aviable on Unreal Marketplace:
https://www.unrealengine.com/marketplace/train-yard
https://www.youtube.com/watch?v=w5l62wJYQXY
https://www.artstation.com/artwork/BA6ml
Aviable on Unreal Marketplace:
https://www.unrealengine.com/marketplace/train-yard
YouTube
UE4 - Train Yard Environment
The post soviet train yard environment created in Unreal Engine 4.
Available on Unreal Marketplace - https://www.unrealengine.com/marketplace/train-yard
Available on Unreal Marketplace - https://www.unrealengine.com/marketplace/train-yard
“The Speed of Light” Porsche 911 Speedster Concept | SIGGRAPH 2018 | Unreal Engine
https://www.youtube.com/watch?v=Z85aPqqJzs0
https://www.youtube.com/watch?v=Z85aPqqJzs0
YouTube
“The Speed of Light” Porsche 911 Speedster Concept | SIGGRAPH 2018 | Unreal Engine
Porsche, NVIDIA and Epic Games reveal “The Speed of Light,” created with Unreal Engine 4 using real-time ray tracing and NVIDIA RTX technology at SIGGRAPH 2018.
Download Unreal Engine for free at http://www.unrealengine.com.
Download Unreal Engine for free at http://www.unrealengine.com.
Announcing Unreal Engine Online Learning
Mastering Unreal Engine just got a whole lot easier! Our new online learning platform features video tutorials, industry tracks, and downloadable tutorial files for a variety of UE4 workflows. And it's open to everyone, for free!
https://academy.unrealengine.com/
Mastering Unreal Engine just got a whole lot easier! Our new online learning platform features video tutorials, industry tracks, and downloadable tutorial files for a variety of UE4 workflows. And it's open to everyone, for free!
https://academy.unrealengine.com/
UE4 | Инвентарь для Multiplayer #4 | Создание и подключение конейнера
https://habr.com/post/420115/
https://habr.com/post/420115/
Хабр
UE4 | Инвентарь для Multiplayer #4 | Создание и подключение конейнера
Список статейUE4 | Инвентарь для Multiplayer #1 | Хранилище данных на DataAsset UE4 | Инвентарь для Multiplayer #2 | Подключение Blueprint к C++ UE4 | Инвентарь...
Getting the Animation Results You Want Part 5 | Live Training | Unreal Engine Livestream HD
https://www.youtube.com/watch?v=yP4ygKHwlS0
https://www.youtube.com/watch?v=yP4ygKHwlS0
YouTube
Getting the Animation Results You Want Part 5 | Live Training | Unreal Engine Livestream
This week, Jay will demonstrate the coveted turn-in-place! He will also cover methods an animator or designer can use to take a seemingly daunting feature like 'turning in place' and breaking it down into smaller pieces to get the results you're looking for.…
Intel® VR Arena and Unreal Engine: Making a Fan Experience
https://www.unrealengine.com/en-US/blog/intel-vr-arena-and-unreal-engine-making-a-fan-experience
https://www.unrealengine.com/en-US/blog/intel-vr-arena-and-unreal-engine-making-a-fan-experience
Unreal Engine
Intel® VR Arena and Unreal Engine: Making a Fan Experience
When Intel set out to prove the Intel® Core™ i7 and i9 processors for virtual reality, they went big—as big as an arena. The result was a fully detailed structure with a playing court, seating, and thousands of unique animated fans, powered by Unreal Engine.
Balancing Blueprint and C++
https://www.unrealengine.com/en-US/blog/balancing-blueprint-and-c
https://www.unrealengine.com/en-US/blog/balancing-blueprint-and-c
Project Sol: A Real-Time Cinematic Scene Powered by NVIDIA RTX
https://www.youtube.com/watch?v=KJRZTkttgLw
https://www.youtube.com/watch?v=KJRZTkttgLw
YouTube
Project Sol: A Real-Time Ray-Tracing Cinematic Scene Powered by NVIDIA RTX
Project Sol: " An interaction between a man and his robotic assistants takes a surprising turn. " Real-time ray tracing, the holy grail of graphics, is now p...
Друзья совместно с компанией Spice IT!
В Сентябре в Москве мы планируем провести митап и уже сейчас мы начинаем поиск спикеров.
Мы будем рады, если вы захотите рассказать доклад на какую-либо тему по Unreal Engine.
Если есть желание, то пишите мне @StetsRoman (Roma Stets) и мы все обсудим.
В Сентябре в Москве мы планируем провести митап и уже сейчас мы начинаем поиск спикеров.
Мы будем рады, если вы захотите рассказать доклад на какую-либо тему по Unreal Engine.
Если есть желание, то пишите мне @StetsRoman (Roma Stets) и мы все обсудим.