Delaying Decisions in Code and Project Architecture
https://unity3d.college/2018/05/23/delaying-decisions-code-project-architecture/
https://unity3d.college/2018/05/23/delaying-decisions-code-project-architecture/
Unity3D.College
Delaying Decisions in Code and Project Architecture - Unity3D.College
When is the right time to make code decisions about your project? Should you go with sql or json? Should you use a tight system or something more generic? When do you decide??? I prefer the last possible second! See why :)
2018.2.0b5
http://unity3d.com/unity/beta/unity2018.2.0b5
http://beta.unity3d.com/download/35351042bf9d/download.html
#releases
http://unity3d.com/unity/beta/unity2018.2.0b5
http://beta.unity3d.com/download/35351042bf9d/download.html
#releases
Unity
2018.2.0 Beta 5 - Unity
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
Imitation Learning in Unity: The Workflow
https://blogs.unity3d.com/ru/2018/05/24/imitation-learning-in-unity-the-workflow/
https://blogs.unity3d.com/ru/2018/05/24/imitation-learning-in-unity-the-workflow/
Unity Technologies Blog
Imitation Learning in Unity: The Workflow — Unity Blog
With the release of ML-Agents toolkit v0.3 Beta, there are lots of new ways to use Machine Learning in your projects. Whether you’re working on games, simu...
Unity’s Demo Team – The creators behind Unity’s most stunning visuals
https://blogs.unity3d.com/ru/2018/05/25/unitys-demo-team-the-creators-behind-unitys-most-stunning-visuals/
https://blogs.unity3d.com/ru/2018/05/25/unitys-demo-team-the-creators-behind-unitys-most-stunning-visuals/
Unity Technologies Blog
Unity’s Demo Team – The creators behind Unity’s most stunning visuals — Unity Blog
With over 3.5-million views, Book of the Dead is hugely popular and many want to know how it was accomplished. Unity evangelist Matt Schell went to Stockho...
Art Design Deep Dive: Rendering the player as a form of pure energy in Recompile
http://www.gamasutra.com/blogs/PhiDinh/20180523/318444/Game_Design_Deep_Dive_Rendering_the_player_as_a_form_of_pure_energy_in_Recompile.php
http://www.gamasutra.com/blogs/PhiDinh/20180523/318444/Game_Design_Deep_Dive_Rendering_the_player_as_a_form_of_pure_energy_in_Recompile.php
Fire Effect Using CustomRenderTexture
https://unitycoder.com/blog/2018/05/26/fire-effect-using-customrendertexture/
https://unitycoder.com/blog/2018/05/26/fire-effect-using-customrendertexture/
Unity Coding - Unity3D
Fire Effect Using CustomRenderTexture
Converted this fire effect (by The Coding Train) into unity customrendertexture + shader. Added fire gradient color (by moving the fire calculation into alpha channel). Unity Project Sources Refere…
GPU Path Tracing in Unity – Part 2
http://blog.three-eyed-games.com/2018/05/12/gpu-path-tracing-in-unity-part-2/
http://blog.three-eyed-games.com/2018/05/12/gpu-path-tracing-in-unity-part-2/
Now available worldwide: Unity Certified Programmer
https://blogs.unity3d.com/ru/2018/05/28/now-available-worldwide-unity-certified-programmer/
https://blogs.unity3d.com/ru/2018/05/28/now-available-worldwide-unity-certified-programmer/
Unity Technologies Blog
Now available worldwide: Unity Certified Programmer — Unity Blog
Unity programmers rise above the competition with professional certifications for every stage of their career.
“Unity is one of the most in-demand tech sk...
“Unity is one of the most in-demand tech sk...
How to Make Custom Native Collections
https://jacksondunstan.com/articles/4734
https://jacksondunstan.com/articles/4734
Procedural Patterns You Can Use with Tilemaps — (Part I)
https://blogs.unity3d.com/ru/2018/05/29/procedural-patterns-you-can-use-with-tilemaps-part-i/
https://blogs.unity3d.com/ru/2018/05/29/procedural-patterns-you-can-use-with-tilemaps-part-i/
Unity Technologies Blog
Procedural patterns you can use with Tilemaps (Part I)タイルマップと併用可能なプロシージャル生成パターン(前編) - Unity Technologies Blog
Many creators have used procedural generation to add some diversity to their game. Some notable mentions include the likes of Minecraft, or more recently, Enter the Gungeon and Descenders. This post explains some of the algorithms you can use with Tilemap…
A Pixel Perfect Camera in Unity
http://www.gamefromscratch.com/post/2018/05/29/A-Pixel-Perfect-Camera-in-Unity.aspx
http://www.gamefromscratch.com/post/2018/05/29/A-Pixel-Perfect-Camera-in-Unity.aspx
YouTube
A Pixel Perfect Camera in Unity
Handling multiple resolutions and aspect ratios is always tricky with pixel art, especially if you want your look and feel to be the same across all resolutions. Thankfully if you are a Unity developer, Unity have just released the Pixel Perfect camera that…
The PhysicsTracker gives you smooth and snappy physics data for VR Controllers, animated objects, tracked CV data, and more.
https://github.com/Unity-Technologies/SuperScience
https://github.com/Unity-Technologies/SuperScience
YouTube
UnityLabs Physics Tracker Demo
We've released an update to our gems repository here: https://github.com/Unity-Technologies/SuperScience The Physics Tracker gives you clean and fast physics...
Create enhanced 3D Visuals with Holographic Emulation in UWP
https://blogs.unity3d.com/ru/2018/05/30/create-enhanced-3d-visuals-with-holographic-emulation-in-uwp/
https://blogs.unity3d.com/ru/2018/05/30/create-enhanced-3d-visuals-with-holographic-emulation-in-uwp/
Unity Technologies Blog
Create enhanced 3D Visuals with Holographic Emulation in UWP — Unity Blog
Standalone Universal Windows Platform Holographic Emulation is the next step in holographic emulation, extending its functionality outside of the Unity Edi...