I developed a tool for create your own /hbg/ shop
https://gbatemp.net/threads/tinson-a-website-for-install-nsp-directly-on-switch-with-tinfoil.544238/#post-8728076
https://gbatemp.net/threads/tinson-a-website-for-install-nsp-directly-on-switch-with-tinfoil.544238/#post-8728076
GBAtemp.net - The Independent Video Game Community
Tinson A website for install NSP directly on Switch with Tinfoil
Hi everyone! I'm here with a new little release on Switch scene: Tinson .
I've developed a website which let you manage, on every device, a list of files which you want to install on your switch...
I've developed a website which let you manage, on every device, a list of files which you want to install on your switch...
Bunch of 60 FPS mods - Part 4
This time 3 contributors:From MrComputerRevo:Ys VIII: Lacrimosa of DANAhttps://gbatemp.net/threads/ys-viii-lacrimosa-of-dana-60fps-patch.546893/#post-8772905From Kirby567Fan:Redouthttps://gbatemp.net/threads/redout-60-fps-mod.546900/Rest:Oninakihttps://gbatemp.net/threads/oninaki-60-fps-mod.546662/Dragon Quest XI S demo (now one file patch instead of tutorial from previous part comments)https://gbatemp.net/threads/dragon-quest-xi-s-demo-60-fps-mod.546705/RISE: Race The Futurehttps://gbatemp.net/threads/rise-race-the-future-60-fps-mod.546882/AER: Memories of Oldhttps://gbatemp.net/threads/aer-memories-of-old-60-fps-mod.547058/Enjoy.
This time 3 contributors:From MrComputerRevo:Ys VIII: Lacrimosa of DANAhttps://gbatemp.net/threads/ys-viii-lacrimosa-of-dana-60fps-patch.546893/#post-8772905From Kirby567Fan:Redouthttps://gbatemp.net/threads/redout-60-fps-mod.546900/Rest:Oninakihttps://gbatemp.net/threads/oninaki-60-fps-mod.546662/Dragon Quest XI S demo (now one file patch instead of tutorial from previous part comments)https://gbatemp.net/threads/dragon-quest-xi-s-demo-60-fps-mod.546705/RISE: Race The Futurehttps://gbatemp.net/threads/rise-race-the-future-60-fps-mod.546882/AER: Memories of Oldhttps://gbatemp.net/threads/aer-memories-of-old-60-fps-mod.547058/Enjoy.
Bunch of 60 FPS mods - Part 5
Maybe not that much as in other parts, but this time we made a next step: MrComputerRevo figured out how NVN API is locking framerate, so we could enable FPS in titles that we were struggling with before: Astral Chain and Fire Emblem: Three Houses. Astral Chain is still in the works, but Fire Emblem: Three Houses is ready to use.Fire Emblem: Three Houseshttps://gbatemp.net/threads/fire-emblem-three-houses-60-fps-mod.547333/Risk of Rain 2https://gbatemp.net/threads/risk-of-rain-2-60-fps-mod.547161/For other info:I enabled 60 FPS with correct speed of gameplay for Xenoblade Chronicles 2. Sadly it looks like Switch memory bandwidth is too weak to handle it (OC doesn't make a difference). I ceased work on it because this is something that makes it not worth trying to repair.But I made many months ago mod for loading graphics settings to Xenoblade Chronicles 2. So maybe it's possible to free bandwidth with disabling/modifying some settings... If someone want to try, here is patch to download in topic with mod for Graphics Settings.https://gbatemp.net/threads/xenoblade-chronicles-2-graphics-settings.529436/page-10#post-8777576Trying to check more games using NVN API for locking framerate.About Monster Hunter Generations Ultimate: It's possible that it uses NVN API to lock framerate, but because I can't decompile 32-bit ARM code in IDA, we can't check if it's really used in this game. If someone knows a way to decompile code of 32-bit ARM code in IDA, It will be much appreciated.Enjoy.
Maybe not that much as in other parts, but this time we made a next step: MrComputerRevo figured out how NVN API is locking framerate, so we could enable FPS in titles that we were struggling with before: Astral Chain and Fire Emblem: Three Houses. Astral Chain is still in the works, but Fire Emblem: Three Houses is ready to use.Fire Emblem: Three Houseshttps://gbatemp.net/threads/fire-emblem-three-houses-60-fps-mod.547333/Risk of Rain 2https://gbatemp.net/threads/risk-of-rain-2-60-fps-mod.547161/For other info:I enabled 60 FPS with correct speed of gameplay for Xenoblade Chronicles 2. Sadly it looks like Switch memory bandwidth is too weak to handle it (OC doesn't make a difference). I ceased work on it because this is something that makes it not worth trying to repair.But I made many months ago mod for loading graphics settings to Xenoblade Chronicles 2. So maybe it's possible to free bandwidth with disabling/modifying some settings... If someone want to try, here is patch to download in topic with mod for Graphics Settings.https://gbatemp.net/threads/xenoblade-chronicles-2-graphics-settings.529436/page-10#post-8777576Trying to check more games using NVN API for locking framerate.About Monster Hunter Generations Ultimate: It's possible that it uses NVN API to lock framerate, but because I can't decompile 32-bit ARM code in IDA, we can't check if it's really used in this game. If someone knows a way to decompile code of 32-bit ARM code in IDA, It will be much appreciated.Enjoy.
GBAtemp.net - The Independent Video Game Community
Risk of Rain 2 60 FPS mod
Edit: game in last update supports now 60 FPS. Mod is dumped.
Mod raising FPS Cap to 60. If it can't achieve 60 FPS, it drops to 30.
Recommended OC...
Mod raising FPS Cap to 60. If it can't achieve 60 FPS, it drops to 30.
Recommended OC...
TX announces testing phase for SX CORE and SX LITE mods | GBAtemp.net
https://gbatemp.net/threads/tx-announces-testing-phase-for-sx-core-and-sx-lite-mods.557940/#post-8944350
https://gbatemp.net/threads/tx-announces-testing-phase-for-sx-core-and-sx-lite-mods.557940/#post-8944350
GBAtemp.net - The Independent Video Game Community
TX announces testing phase for SX CORE and SX LITE mods
300 pre-production units are going out to testers that apply to Team-Xecuter with their modding skills!
Thanks for all the applications, as of today...
Thanks for all the applications, as of today...
melonDS switch port update featuring several improvements and fixes
https://gbatemp.net/threads/melonds-for-switch.518300/page-47#post-8948531
https://gbatemp.net/threads/melonds-for-switch.518300/page-47#post-8948531
GBAtemp.net - The Independent Video Game Community
melonDS for Switch
i'm using the build on Page 35 with Max OC.
Where do i find the build you're using?
I have no idea about page 35.. I am using melonds switch fast alpha
Where do i find the build you're using?
I have no idea about page 35.. I am using melonds switch fast alpha
NX-Shell with latest libnx 3.1.0
https://gbatemp.net/threads/nx-shell-multipurpose-file-manager-for-nintendo-switch.505332/page-33#post-9004814
https://gbatemp.net/threads/nx-shell-multipurpose-file-manager-for-nintendo-switch.505332/page-33#post-9004814
GBAtemp.net - The Independent Video Game Community
NX-Shell - Multipurpose File Manager for Nintendo Switch
Hello everyone, the new release with the much requested USB support is finally here! (Couldn't have done it without @DarkMatterCore's usb library) It's worth mentioning since it is such a big...
Drastic (DS Emulator) coming to Retroarch Switch
This is from the dev of MelonDS who is ceasing their work because of this.catlover007: you might have already heared that drastic has been ported to retroarch and will eventually be open sourced. With this on the horizon I see no point anymore continuing my work. This project is discontinued.https://gbatemp.net/threads/melonds-for-switch.518300/page-61#post-9072519
This is from the dev of MelonDS who is ceasing their work because of this.catlover007: you might have already heared that drastic has been ported to retroarch and will eventually be open sourced. With this on the horizon I see no point anymore continuing my work. This project is discontinued.https://gbatemp.net/threads/melonds-for-switch.518300/page-61#post-9072519
GBAtemp.net - The Independent Video Game Community
melonDS for Switch
When I load a ROM I'm stuck at white screen. I need to press 'Reset' on Emusettings to fully load the ROM. Any idea why this is happening?
'Homebrew Details' - Homebrew manager and hbmenu alternative - v1.0 total overhaul released
https://gbatemp.net/threads/homebrew-details-a-homebrew-app-manager.569528/page-7#post-9356755
https://gbatemp.net/threads/homebrew-details-a-homebrew-app-manager.569528/page-7#post-9356755
GBAtemp.net - The Independent Video Game Community
Homebrew Details - A Homebrew App Manager
It would also be nice to be able to create custom categories, so like local apps, app store apps, games, utilities,...