SwitchPresence-Rewritten - Display your games on Discord with a sysmodule!
https://github.com/SunTheCourier/SwitchPresence-Rewritten
https://github.com/SunTheCourier/SwitchPresence-Rewritten
GitHub
GitHub - SunResearchInstitute/SwitchPresence-Rewritten: Nintendo Switch sysmodule server for PresenceClient!
Nintendo Switch sysmodule server for PresenceClient! - GitHub - SunResearchInstitute/SwitchPresence-Rewritten: Nintendo Switch sysmodule server for PresenceClient!
Bunch of 60 FPS mods - Part 2
As I said in previous part - new pack this week. If something new will come, I will share it here in next friday.Subdivision Infinity DXhttps://gbatemp.net/threads/subdivision-infinity-dx-60-fps-mod.546129/SINNER: Sacrifice for Redemptionhttps://gbatemp.net/threads/sinner-sacrifice-for-redemption-60-fps.546118/Everspacehttps://gbatemp.net/threads/everspace-60-fps-mod.545812/Overcooked 2https://gbatemp.net/threads/overcooked-2-60-fps-mod.545814/Enjoy.
As I said in previous part - new pack this week. If something new will come, I will share it here in next friday.Subdivision Infinity DXhttps://gbatemp.net/threads/subdivision-infinity-dx-60-fps-mod.546129/SINNER: Sacrifice for Redemptionhttps://gbatemp.net/threads/sinner-sacrifice-for-redemption-60-fps.546118/Everspacehttps://gbatemp.net/threads/everspace-60-fps-mod.545812/Overcooked 2https://gbatemp.net/threads/overcooked-2-60-fps-mod.545814/Enjoy.
NS-USBloader-v0.6 release. Now supports GoldLeaf-v0.6.1
It is an open source GUI application to upload/install NSP files to Switch over USB and Network for Adubbz/TinFoil 0.2.1 and GoldLeaf v0.6.1.It's written in Java so it works on Windows, Linux and MacOS.If you're interested on how to install and use it, please see README file and release notes on download page GitHub.Screenshot[Download] [Project Page] [Bug Tracking] [Support this app]
It is an open source GUI application to upload/install NSP files to Switch over USB and Network for Adubbz/TinFoil 0.2.1 and GoldLeaf v0.6.1.It's written in Java so it works on Windows, Linux and MacOS.If you're interested on how to install and use it, please see README file and release notes on download page GitHub.Screenshot[Download] [Project Page] [Bug Tracking] [Support this app]
QUESTION: can I send input to the switch from a PC with a USB cable
hello, I was watching some tools for sending input to the switch and I saw that you must have a custom bord to emulate thr input of a joycon (https://github.com/dekuNukem/joyAnalog) or Teensy or Arduino (https://github.com/shinyquagsire23/Switch-Fightstick), so my question is, is it possible to send input to the switch from a PC using only a USB cable? if yes, there is a project or library that I didn't saw that someone can link or any type of documantation ? if no, why ?
hello, I was watching some tools for sending input to the switch and I saw that you must have a custom bord to emulate thr input of a joycon (https://github.com/dekuNukem/joyAnalog) or Teensy or Arduino (https://github.com/shinyquagsire23/Switch-Fightstick), so my question is, is it possible to send input to the switch from a PC using only a USB cable? if yes, there is a project or library that I didn't saw that someone can link or any type of documantation ? if no, why ?
GitHub
dekuNukem/joyAnalog
Custom board for Joycon input automation. Contribute to dekuNukem/joyAnalog development by creating an account on GitHub.
Kosmos v13.2.1 released (Haven't Had Enough)
https://github.com/AtlasNX/Kosmos/releases/tag/v13.2.1
https://github.com/AtlasNX/Kosmos/releases/tag/v13.2.1
GitHub
AtlasNX/Kosmos
All-in-One CFW Package for the Nintendo Switch - previously SDFilesSwitch - AtlasNX/Kosmos
Bunch of 60 FPS mods - Part 3
This time with my colleague's debut. First two mods were made by him.Lost Sphearhttps://gbatemp.net/threads/lost-sphear-60-fps-mod.546552/I am Setsunahttps://gbatemp.net/threads/i-am-setsuna-60-fps-mod.546577/Fehttps://gbatemp.net/threads/fe-60-fps-mod.546583/American Fugitivehttps://gbatemp.net/threads/american-fugitive-60-fps-mod.546605/Today we got one steap ahead in how to get 60 FPS in Unity games and thanks to that American Fugitive got 60 FPS. There is still room to improve so we can use only IPS patch in case like this. For more 60 FPS mods wait to the next friday.Enjoy.
This time with my colleague's debut. First two mods were made by him.Lost Sphearhttps://gbatemp.net/threads/lost-sphear-60-fps-mod.546552/I am Setsunahttps://gbatemp.net/threads/i-am-setsuna-60-fps-mod.546577/Fehttps://gbatemp.net/threads/fe-60-fps-mod.546583/American Fugitivehttps://gbatemp.net/threads/american-fugitive-60-fps-mod.546605/Today we got one steap ahead in how to get 60 FPS in Unity games and thanks to that American Fugitive got 60 FPS. There is still room to improve so we can use only IPS patch in case like this. For more 60 FPS mods wait to the next friday.Enjoy.
RetroArch 1.7.8 released
http://buildbot.libretro.com/stable/1.7.8/nintendo/switch/libnx/
http://buildbot.libretro.com/stable/1.7.8/nintendo/switch/libnx/
Mod Manager - Enable/Disable LayeredFS mods
https://gbatemp.net/threads/mod-manager-0-2.546423/
https://gbatemp.net/threads/mod-manager-0-2.546423/
GBAtemp.net - The Independent Video Game Community
RELEASE - Mod Manager 0.2
Add a letter at the end of the folders to enable/disable mods.
Clear option erase the letter.
V-0.3:
-Updated the mods limit to 38....
Clear option erase the letter.
V-0.3:
-Updated the mods limit to 38....
Nintendo Switch Hacking Hub
Hey everyone! I made a program that will have common hacking programs launchable from a single program. I am having some problems with certain programs opening, but will work on it as soon as possible. Hope you enjoy and please give feedback or suggestions in Issues.Edit: More information; It allows you to be able select from a menu of options that would launch the selected program. At the moment, some programs doesn’t work correctly when launching and I’m trying to get work on it.Click here to go to project
Hey everyone! I made a program that will have common hacking programs launchable from a single program. I am having some problems with certain programs opening, but will work on it as soon as possible. Hope you enjoy and please give feedback or suggestions in Issues.Edit: More information; It allows you to be able select from a menu of options that would launch the selected program. At the moment, some programs doesn’t work correctly when launching and I’m trying to get work on it.Click here to go to project
SwitchLanPlay update v0.2.1 by spacemeowx2/cubuss has been released today
https://github.com/spacemeowx2/switch-lan-play/releases/tag/v0.2.1
https://github.com/spacemeowx2/switch-lan-play/releases/tag/v0.2.1
GitHub
Release v0.2.1 · spacemeowx2/switch-lan-play
Make you and your friends play games like in a LAN. - spacemeowx2/switch-lan-play
Bunch of 60 FPS mods - Part 4
This time 3 contributors:From MrComputerRevo:Ys VIII: Lacrimosa of DANAhttps://gbatemp.net/threads/ys-viii-lacrimosa-of-dana-60fps-patch.546893/#post-8772905From Kirby567Fan:Redouthttps://gbatemp.net/threads/redout-60-fps-mod.546900/Rest:Oninakihttps://gbatemp.net/threads/oninaki-60-fps-mod.546662/Dragon Quest XI S demo (now one file patch instead of tutorial from previous part comments)https://gbatemp.net/threads/dragon-quest-xi-s-demo-60-fps-mod.546705/RISE: Race The Futurehttps://gbatemp.net/threads/rise-race-the-future-60-fps-mod.546882/AER: Memories of Oldhttps://gbatemp.net/threads/aer-memories-of-old-60-fps-mod.547058/Enjoy.
This time 3 contributors:From MrComputerRevo:Ys VIII: Lacrimosa of DANAhttps://gbatemp.net/threads/ys-viii-lacrimosa-of-dana-60fps-patch.546893/#post-8772905From Kirby567Fan:Redouthttps://gbatemp.net/threads/redout-60-fps-mod.546900/Rest:Oninakihttps://gbatemp.net/threads/oninaki-60-fps-mod.546662/Dragon Quest XI S demo (now one file patch instead of tutorial from previous part comments)https://gbatemp.net/threads/dragon-quest-xi-s-demo-60-fps-mod.546705/RISE: Race The Futurehttps://gbatemp.net/threads/rise-race-the-future-60-fps-mod.546882/AER: Memories of Oldhttps://gbatemp.net/threads/aer-memories-of-old-60-fps-mod.547058/Enjoy.
[RELEASE] Rekado 3.2 - Payload launcher for Android OS
ChangesAdded: Functionality to scan console's serial number from the barcode in the Serial Checker window.Added:
ChangesAdded: Functionality to scan console's serial number from the barcode in the Serial Checker window.Added:
How I Fixed Right Joycon Random Button Presses
I was having a problem recently where my right joycon would randomly press every button on it- ABXY, R, ZR, +, Home.Through some digging, I found out that the capacitor shown in the first picture was bad, as I didn't get any reading to ground on it. I removed it and bridged the contacts with a short jumper, and it began working again!I also had a problem with R registering on it's on, but simply removing and re-soldering it fixed that.Check out the pictures here: https://imgur.com/a/jfATZNo
I was having a problem recently where my right joycon would randomly press every button on it- ABXY, R, ZR, +, Home.Through some digging, I found out that the capacitor shown in the first picture was bad, as I didn't get any reading to ground on it. I removed it and bridged the contacts with a short jumper, and it began working again!I also had a problem with R registering on it's on, but simply removing and re-soldering it fixed that.Check out the pictures here: https://imgur.com/a/jfATZNo
Imgur
Post with 95 views.
[Release] NXBoot, the payload launcher for iOS, is now open-source
https://github.com/mologie/nxboot
https://github.com/mologie/nxboot
GitHub
GitHub - mologie/nxboot: NXBoot is a Tegra (Nintendo Switch) payload injector for iOS and macOS devices.
NXBoot is a Tegra (Nintendo Switch) payload injector for iOS and macOS devices. - mologie/nxboot
I just released a beta build of an eBook Reader!
There are a few bugs and things that I would like to add, but I decided that I should release a beta to get some input. Make sure to create a folder for your books. If it's missing the folder, it may crash. The folder MUST be
There are a few bugs and things that I would like to add, but I decided that I should release a beta to get some input. Make sure to create a folder for your books. If it's missing the folder, it may crash. The folder MUST be
Bunch of 60 FPS mods - Part 5
Maybe not that much as in other parts, but this time we made a next step: MrComputerRevo figured out how NVN API is locking framerate, so we could enable FPS in titles that we were struggling with before: Astral Chain and Fire Emblem: Three Houses. Astral Chain is still in the works, but Fire Emblem: Three Houses is ready to use.Fire Emblem: Three Houseshttps://gbatemp.net/threads/fire-emblem-three-houses-60-fps-mod.547333/Risk of Rain 2https://gbatemp.net/threads/risk-of-rain-2-60-fps-mod.547161/For other info:I enabled 60 FPS with correct speed of gameplay for Xenoblade Chronicles 2. Sadly it looks like Switch memory bandwidth is too weak to handle it (OC doesn't make a difference). I ceased work on it because this is something that makes it not worth trying to repair.But I made many months ago mod for loading graphics settings to Xenoblade Chronicles 2. So maybe it's possible to free bandwidth with disabling/modifying some settings... If someone want to try, here is patch to download in topic with mod for Graphics Settings.https://gbatemp.net/threads/xenoblade-chronicles-2-graphics-settings.529436/page-10#post-8777576Trying to check more games using NVN API for locking framerate.About Monster Hunter Generations Ultimate: It's possible that it uses NVN API to lock framerate, but because I can't decompile 32-bit ARM code in IDA, we can't check if it's really used in this game. If someone knows a way to decompile code of 32-bit ARM code in IDA, It will be much appreciated.Enjoy.
Maybe not that much as in other parts, but this time we made a next step: MrComputerRevo figured out how NVN API is locking framerate, so we could enable FPS in titles that we were struggling with before: Astral Chain and Fire Emblem: Three Houses. Astral Chain is still in the works, but Fire Emblem: Three Houses is ready to use.Fire Emblem: Three Houseshttps://gbatemp.net/threads/fire-emblem-three-houses-60-fps-mod.547333/Risk of Rain 2https://gbatemp.net/threads/risk-of-rain-2-60-fps-mod.547161/For other info:I enabled 60 FPS with correct speed of gameplay for Xenoblade Chronicles 2. Sadly it looks like Switch memory bandwidth is too weak to handle it (OC doesn't make a difference). I ceased work on it because this is something that makes it not worth trying to repair.But I made many months ago mod for loading graphics settings to Xenoblade Chronicles 2. So maybe it's possible to free bandwidth with disabling/modifying some settings... If someone want to try, here is patch to download in topic with mod for Graphics Settings.https://gbatemp.net/threads/xenoblade-chronicles-2-graphics-settings.529436/page-10#post-8777576Trying to check more games using NVN API for locking framerate.About Monster Hunter Generations Ultimate: It's possible that it uses NVN API to lock framerate, but because I can't decompile 32-bit ARM code in IDA, we can't check if it's really used in this game. If someone knows a way to decompile code of 32-bit ARM code in IDA, It will be much appreciated.Enjoy.
GBAtemp.net - The Independent Video Game Community
Risk of Rain 2 60 FPS mod
Edit: game in last update supports now 60 FPS. Mod is dumped.
Mod raising FPS Cap to 60. If it can't achieve 60 FPS, it drops to 30.
Recommended OC...
Mod raising FPS Cap to 60. If it can't achieve 60 FPS, it drops to 30.
Recommended OC...
Saw that Goldleaf 0.7 was released in the hb appstore
https://github.com/XorTroll/Goldleaf/releases/tag/0.7
https://github.com/XorTroll/Goldleaf/releases/tag/0.7
GitHub
Release 0.7 - Unicode, unlinking... and more! · XorTroll/Goldleaf
Changelog
Remote PC
Unicode is now supported. No more complaints with special characters in drive labels or folders!
Read size was dropped again to 8MB (from previous 16MB), to make USB more ...
Remote PC
Unicode is now supported. No more complaints with special characters in drive labels or folders!
Read size was dropped again to 8MB (from previous 16MB), to make USB more ...
Divinity Original Sin 2 No-Steam Cross Save Guide
I figured out how to get this working and thought I would share.PrerequisitesConfirm both PC client and Switch game are up to date. (PC 3.6.48.3268) (NX 1.0.01 or 3.6.47.7023)Checkpoint installed.Ftp is recommended.Start the game on switch at least once and create a manual save game.In checkpoint create a backup.If you just updated your PC client, you must run it and create a manual save game there as well. Name it
I figured out how to get this working and thought I would share.PrerequisitesConfirm both PC client and Switch game are up to date. (PC 3.6.48.3268) (NX 1.0.01 or 3.6.47.7023)Checkpoint installed.Ftp is recommended.Start the game on switch at least once and create a manual save game.In checkpoint create a backup.If you just updated your PC client, you must run it and create a manual save game there as well. Name it