Il metaverso. WEB 3.0. Ti mostro il mio sito VR in Multiplayer! (Under Construction).
WebXR App.
Il Blog:
https://www.giovannimessina.blog/il-metaverso-web-3-0-ti-mostro-il-mio-sito-vr-in-multiplayer/
Se vuoi visitare il sito è vivamente consigliato l'utilizzo del Virose VR. (Oculus 1/2)
Per accedere da visore occorre inserire l'indirizzo veb nel browser di oculus,: https://www.giovannimessina.blog/metaverse/
Ad ogni modo puoi entrare da desktop e navigare con i tasti WASD
Oppure in VR azionando il teletrasporto direzionando la levetta del controlle dx o sx.
Il link diretto: https://www.giovannimessina.blog/metaverse/
Oppure su itch: https://unreal-engine.itch.io/vr-site
Se vuoi scambiare due chiacchiere ti basta cliccare su Join, probabilmente mi trovi in giro.
Alla prossima, sempre in giro per il web.
WebXR App.
Il Blog:
https://www.giovannimessina.blog/il-metaverso-web-3-0-ti-mostro-il-mio-sito-vr-in-multiplayer/
Se vuoi visitare il sito è vivamente consigliato l'utilizzo del Virose VR. (Oculus 1/2)
Per accedere da visore occorre inserire l'indirizzo veb nel browser di oculus,: https://www.giovannimessina.blog/metaverse/
Ad ogni modo puoi entrare da desktop e navigare con i tasti WASD
Oppure in VR azionando il teletrasporto direzionando la levetta del controlle dx o sx.
Il link diretto: https://www.giovannimessina.blog/metaverse/
Oppure su itch: https://unreal-engine.itch.io/vr-site
Se vuoi scambiare due chiacchiere ti basta cliccare su Join, probabilmente mi trovi in giro.
Alla prossima, sempre in giro per il web.
Giovanni Messina Blog
Il metaverso. WEB 3.0. Ti mostro il mio sito VR in Multiplayer! | Giovanni Messina Blog
metaverso WEB 3.0 VR Multiplayer engine gallery art
Epic Games
Hello everyone, giovanni messina here from Italy! it is a pleasure to obtain my UAI accreditation and join your company, experience and collective knowledge. Looking to collaborate and connect with all of you. I am an architect and have been involved in architectural-oriented graphic representations for more than 25 years. Virtual Reality, Interactive Architecture, Virtual Production Sets and much more.
Greetings
Hello everyone, giovanni messina here from Italy! it is a pleasure to obtain my UAI accreditation and join your company, experience and collective knowledge. Looking to collaborate and connect with all of you. I am an architect and have been involved in architectural-oriented graphic representations for more than 25 years. Virtual Reality, Interactive Architecture, Virtual Production Sets and much more.
Greetings
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VIEW IN TELEGRAM
ARGOMENTI PRINCIPALI DEL CORSO
INTRO
UNREAL ENGINE 5. WHAT'S NEW
UE5. OVERVIEW
HOW DO YOU LEARN IN THIS COURSE
ATTACHED RESOURCE
WHICH SOFTWARE 3D WE CAN USE
OPTIMIZE 3D FILE
UNIT SETUP
DATASMITH EXPORTER
ARCHVIZ TEMPLATE
HOW TO IMPORT DATASMITH
MODIFY AND ADD DATASMITH MODEL
AMBIENT AND SUN
ANATOMY OF PROJECT
FPS TARGET
ADDING LIGHTS
POST PROCESS VOLUME
EDIT IMPORTED MATERIALS
NIGHT VIEW
QUIXEL BRIDGE
MEDIAPLAYER
ADDING CAMERAS
STILL IMAGE
ANIMATION SEQUENCER
MOVIE RENDER QUEUE ANIMATION
COLLISIONS
PLAYER ARCHVIZ
CAMERA SHAKE
AMBIENT SOUND
BLUEPRINT. OVERVIEW
BLUEPRINTS. INPUT MAPPING
BLUEPRINTS. ADD DOOR INTERACTION
BLUEPRINTS. ADD DOOR INTERACTION INPUT
BLUEPRINTS. LIGHTS ON/OFF
BLUEPRINTS. LAMP ON/OFF
BLUEPRINTS. HOW TO CHANGE MATERIALS IN REALTIME
BLUEPRINTS. HOW TO CHANGE MATERIALS IN REALTIME UMG
BLUEPRINTS. HOW TO ANIMATE WIDGET ELEMENTS
BLUEPRINTS. HOW TO CHANGE MATERIALS IN REALTIME
BLUEPRINTS. HOW TO TURN TV ON/OFF
BLUEPRINTS. COMMON ISSUES IN LUMEN. MIRRORS ON PLANE
BLUEPRINTS. MATERIALS. MASTER AND INSTANCED (ALL TYPE)
EXERCISE IN THE CLASSROOM. HOW TO MAKE FULL INTERACTIVE PROJECT FROM SCRATCH (9 H)
#corso #unreal #engine #archviz #architetti #ue5
INTRO
UNREAL ENGINE 5. WHAT'S NEW
UE5. OVERVIEW
HOW DO YOU LEARN IN THIS COURSE
ATTACHED RESOURCE
WHICH SOFTWARE 3D WE CAN USE
OPTIMIZE 3D FILE
UNIT SETUP
DATASMITH EXPORTER
ARCHVIZ TEMPLATE
HOW TO IMPORT DATASMITH
MODIFY AND ADD DATASMITH MODEL
AMBIENT AND SUN
ANATOMY OF PROJECT
FPS TARGET
ADDING LIGHTS
POST PROCESS VOLUME
EDIT IMPORTED MATERIALS
NIGHT VIEW
QUIXEL BRIDGE
MEDIAPLAYER
ADDING CAMERAS
STILL IMAGE
ANIMATION SEQUENCER
MOVIE RENDER QUEUE ANIMATION
COLLISIONS
PLAYER ARCHVIZ
CAMERA SHAKE
AMBIENT SOUND
BLUEPRINT. OVERVIEW
BLUEPRINTS. INPUT MAPPING
BLUEPRINTS. ADD DOOR INTERACTION
BLUEPRINTS. ADD DOOR INTERACTION INPUT
BLUEPRINTS. LIGHTS ON/OFF
BLUEPRINTS. LAMP ON/OFF
BLUEPRINTS. HOW TO CHANGE MATERIALS IN REALTIME
BLUEPRINTS. HOW TO CHANGE MATERIALS IN REALTIME UMG
BLUEPRINTS. HOW TO ANIMATE WIDGET ELEMENTS
BLUEPRINTS. HOW TO CHANGE MATERIALS IN REALTIME
BLUEPRINTS. HOW TO TURN TV ON/OFF
BLUEPRINTS. COMMON ISSUES IN LUMEN. MIRRORS ON PLANE
BLUEPRINTS. MATERIALS. MASTER AND INSTANCED (ALL TYPE)
EXERCISE IN THE CLASSROOM. HOW TO MAKE FULL INTERACTIVE PROJECT FROM SCRATCH (9 H)
#corso #unreal #engine #archviz #architetti #ue5
Unreal Engine 5 Render. Interiordesign by giovanni messina.
#unreal #engine #5 #unrealengine #ue5 #lumen #pathtracing #render #rendering #interiordesign #archviz #archvisuals
Una serie di immagini di un interno realizzate in Unreal Engine 5 sotto motore Lumen.
Buona visione.
#unreal #engine #5 #unrealengine #ue5 #lumen #pathtracing #render #rendering #interiordesign #archviz #archvisuals
Una serie di immagini di un interno realizzate in Unreal Engine 5 sotto motore Lumen.
Buona visione.