Car recording 2 (documentation) #guides
http://designingsound.org/2010/02/charles-deenen-special-car-recording-guide/
http://designingsound.org/2010/02/charles-deenen-special-car-recording-guide/
Art of foley (looking further) #sound_design
https://www.youtube.com/watch?time_continue=2&v=tQl_-MghIjo
https://www.youtube.com/watch?time_continue=2&v=tQl_-MghIjo
YouTube
Inside the Pinewood Foley Studio | BAFTA Guru
Delve into the world of film sound effects with Pinewood Studios’ foley team.
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subscribe to Guru ⏩ https://youtube.com/user/BAFTAGuru
⏬ stay up to date ⏬
Twitter:
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Pro Audio #Reddit Subreddits
https://www.reddit.com/r/fieldrecording/ Members share field recordings, and post articles about capturing sound effects beyond the studio.
https://www.reddit.com/r/sounddesign/ Tips, tricks, and suggestions for twisting audio. Many posts that share methods for achieving tricky processing.
https://www.reddit.com/r/AudioPost/ Discussions about a wide variety of post-production topics for music, game audio, film, and more.
https://www.reddit.com/r/GameAudio/ This sub explores the craft of creating sound for video games, including sound design questions, and middleware discussions.
https://www.reddit.com/r/LocationSound/ Focused on production sound questions and articles.
https://www.reddit.com/r/SFXLibraries/ An exploration of sound fx collections and sound publishers.
https://www.reddit.com/r/fieldrecording/ Members share field recordings, and post articles about capturing sound effects beyond the studio.
https://www.reddit.com/r/sounddesign/ Tips, tricks, and suggestions for twisting audio. Many posts that share methods for achieving tricky processing.
https://www.reddit.com/r/AudioPost/ Discussions about a wide variety of post-production topics for music, game audio, film, and more.
https://www.reddit.com/r/GameAudio/ This sub explores the craft of creating sound for video games, including sound design questions, and middleware discussions.
https://www.reddit.com/r/LocationSound/ Focused on production sound questions and articles.
https://www.reddit.com/r/SFXLibraries/ An exploration of sound fx collections and sound publishers.
reddit
r/fieldrecording
r/fieldrecording: For discussion of field recordings, recordings of environments, audio capture, and portable recording. - - This sub is for sharing …
Tutorials Collection 2020 (Audio Basics, Sound Recording, Sound Design, DAW Mixing Template, Cubase, FL Studio, Ableton Live, Bitwig Studio, Music Composition, EDM Production, Arturia Synths, U-he Synths, iZotope Plugins, FabFilter Plugins, Soundtoys Plugins, Native Instruments, Home Studio Construction Tips, Game Audio Basics) #guides
https://yadi.sk/d/VS05OmW-3TDvY6?w=1
https://yadi.sk/d/VS05OmW-3TDvY6?w=1
Yandex Disk
Audio_Tuts
View and download from Yandex Disk
Wanna sell your field recordings but have no idea where to start? Pff, just read this awesome guides! #guides #books #ideas #fieldrecording
https://yadi.sk/d/umSKnxQY3Tb2Wg
https://yadi.sk/d/umSKnxQY3Tb2Wg
Car recording tips from Chris Jojo – Senior Sound Designer at Codemasters #guides
https://rycote.com/rycote-interviews-senior-sound-designer-at-codemasters-software/
https://rycote.com/rycote-interviews-senior-sound-designer-at-codemasters-software/
Another great video about foley art and sound design for picture. Enjoy! #sound_design
https://youtu.be/sg-xY3kJaTk
https://youtu.be/sg-xY3kJaTk
YouTube
How Sound Effects For Your Favorite Movies Are Made - Supporting Players
Marko Costanzo is a Foley artist best known for his work in 'Life of Pi,' 'Salt,' 'True Grit,' 'Silence of the Lambs,' "The Marvelous Mrs. Maisel," "The Night Of," 'Logan Lucky,' and many more. He works with Foley mixer George Lara to seamlessly record all…
Hi folks! kindy willing to share a sheer part of my Ebook library with all ye!
The range of literature spans vastly and every file is picked, carefully named, and sorted respectively to folders by me.
https://www.dropbox.com/sh/uanh6wb6d55kva8/AABMTZbK1vDb7UqylQ87gW7na?dl=0
#books #game_sound #sound_design
The range of literature spans vastly and every file is picked, carefully named, and sorted respectively to folders by me.
https://www.dropbox.com/sh/uanh6wb6d55kva8/AABMTZbK1vDb7UqylQ87gW7na?dl=0
#books #game_sound #sound_design
Dropbox
MyBooks
Shared with Dropbox
#Sound_Design #guides #tutorials
Would be a shame to omit to share this highly recommended list of essential links for Sound Design Tutorials, wouldn't it be? 😉
http://designingsound.org/2016/07/08/sound-design-tutorial-list/
Would be a shame to omit to share this highly recommended list of essential links for Sound Design Tutorials, wouldn't it be? 😉
http://designingsound.org/2016/07/08/sound-design-tutorial-list/
Elias Studio: addition to Wwise and FMOD? #game_sound
https://www.gamedeveloper.com/audio/from-linear-to-adaptive---how-a-film-composer-fell-in-love-with-adaptive-music
https://www.gamedeveloper.com/audio/from-linear-to-adaptive---how-a-film-composer-fell-in-love-with-adaptive-music
Gamedeveloper
From Linear to Adaptive - How a Film Composer fell in love with Adaptive Music
At the Game Developers Conference (GDC) in San Francisco, I was introduced to the adaptive music tool for game composers, Elias. They showed me the newly introduced MIDI capabilities, and I began to think about how it compared to other middleware.
DesigningSound go to "hibernation"? 😢 #history
http://designingsound.org/2018/12/03/final-monthly-topic-hibernation/
http://designingsound.org/2018/12/03/final-monthly-topic-hibernation/
Hey! How you doing today? Wanna some practice in sound design for games? Check cool mini-book below this message! #game_sound #sound_design #books