Rioran Tech Notes
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Some notes on IT or tech staff I see along the way.
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Want to really get maximum in #python with the requests in the async style? There is the httpx module worth checking. Key features ON TOP of the requests include:

- A broadly requests-compatible API.
- Standard synchronous interface, but with async support if you need it.
- HTTP/1.1 and HTTP/2 support.
- Ability to make requests directly to WSGI applications or ASGI applications.
- Strict timeouts everywhere.
- Fully type annotated.
- 100% test coverage.
The recordclass library in #python is an interesting concept of providing data-like classes to avoid cyclic garbage collection mechanism. Leaving only reference counting in play. Without the PyGC_Head prefix meant for the object in the memory - you receive a decreased size and a slightly faster performance.
If you are curious on how the #python Garbage Collector is designed - I advise to check out the Pablo Golindo article.
Consider the #python code on the attached image. How do you think, why do we see only the return from the finally block?

Well, the official documentation has us covered. It's as simple as:

If the try statement reaches a break, continue or return statement, the finally clause will execute just prior to the break, continue or return statement’s execution.
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One of my favorite tricks in #python which really enhances the classes understanding - is the imitation of Java/JavaScript like increment operator.

Take a look at the code on the attached photo.

So, the increment operator "++" adds one to the number. This is an inplace operation in Javas. In my simple example it is not, but using the idea I show it is pretty manageable.

How it works: I create two secondary classes and inherit from the usual integer. I make a pos dunder for both. Which stands for positive unary operation: https://docs.python.org/3/reference/datamodel.html#object.__pos__ and is activated each time there is a plus before the object in the code, but without the second object to use the add instead.

So, if a plus sign appears before my Int object - the pos dunder method is fired. And just returns the _Second_Plus_Int. This way we are protected from adding a value if the plus sign is single. But the _Second_Plus_Int also checks for signs before it. And if it found something - well, it's at least the second plus in a row, time to increment the value.

As the prints show - those classes swap while using plusses to activate the pos dunder one by one.
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I found myself frequently looking for set operations symbols in #python so I made a bizarre looking cheat-sheet.
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Do you like the #python iterator mechanism as much as I do?

Shortly: sequences and (sometimes) containers can be iterated over. The built-in function "iter" converts those objects into the "Iterator" object. By applying the "next" built-in function to such "Iterator" - you can get the next value inside the iterable. Once the object is exhausted of values - the StopIteration error is raised.

But why do we need that?

Let's think about efficiency. Take a look at the first lines of the picture, where I demonstrate the concept by shadowing the built-in "zip" function. The "repeat" function of the itertools module will indefinitely provide the value if the second argument is not provided. And imagine that each test case, each list inside is millions items long. It would be a great waste of memory to manipulate those objects in whole. Thankfully we can operate with their values one step at a time. That's why functions like "zip" return generators instead of actual results. And it is for you to decide - do you want to traverse the output with the "next" approach or to convert the output into, let's say, tuple and let the iteration machinery do the work for you under the hood.

About the attached picture.

I declare the TEST_CASES global constant, each row represents a specific set of sequences to "zip". Later I provide the shallow shadow of the original "zip" function without some features like the "strict" parameter. I pack all the input objects into the "args" variable. I initialize all "Iterator" objects on the line 12-th with a list comprehension and in the infinite loop I request "next" values from each of those "Iterators" at once. And pack those into the tuple. Once ANY of the "Iterators" is exhausted - I intercept the exception. Otherwise - time to "yield" the current pack of values. That's the keyword which makes my function a generator. And lastly starting from the line 21-st I just compare the output of my imitation with the glorious origin.
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Once upon a time I stumbled upon a philosophical dispute whether do coders need #math. I do believe that math is a niche must have, though in mass it is not required. Honestly, very little math were involved while I set up #APIs, created #databases, routed messages and operated with json files.

Though math deserves its credit for shaping the way developer thinks. For abstraction skills. And, in my opinion, it really shines if you have to optimize #efficiency.

For example, take a look at a puzzle I just solved in #python on #CodeSignal. Image attached. Straightforward approach would be to simulate the whole situation with loops. Which is O(n) #complexity at best. But by applying math ideas - I was able to dramatically speed up to the glorious O(1), constant time. Just 11 arithmetical operations for ANY valid input.

In the comment section of the code you'll find my notes representing my thought process. I imagined the result in the 3d space and started to think how could I sum up different parts of the shape. I easily applied the sequence sum school formula, though needed some googling in order to remember how to sum the sequence of squares.
So, which is faster in #python for strings - reverse function approach or negative step slicing?

Origin of the dispute: Didier Flamm comment to 🐍 Dorian Turba post

As it turns out in my speed-test - [::-1] is almost x7 times faster. Which makes sense. Indexing is a low-level single step optimized operation. While reversed-join path struggles from midway type casting and two step operation.
I made a short fun project dedicated to the "[Br]eaking [Ba]d" series: br-badizer of texts!

You can play with it here: https://rioran.github.io/breaking-badize/main.html

Source code to be found here: https://github.com/Rioran/breaking-badize

Made with #python and #pyscript thanks to PyScript for a nice tool!
#python 3.12 final version is expected to arrive in October 2023. Along other changes we are to embrace the "Syntactic formalization of f-strings", which includes:

1) Quotes reuse inside f-strings, which makes it possible to have nested f-strings further than 4 levels deep.

In my humble opinion f-strings nesting presents unnecessary cognitive complexity and should be avoided in production. Though developers decided to ignore such concerns to focus on the parser technically and wish for linters to handle the situation.

2) Multi-line expressions and comments will be allowed.

Which IMO could make complex f-strings easier to read. Though preparing it's parts elsewhere is more likely to be easier to read.

3) Backslashes inside f-strings will be allowed.

Which will make it possible to use escaping and all related mechanisms like working with the newlines or emoji (Unicode escaped sequences). Though escaped braces are still disallowed intentionally, at least "for the time being" (c).

More details could be red in PEP-701.

Reasoning behind the f-strings formalization includes:

- lowering the maintenance cost of the CPython parser;
- allowing the new PEG parser to apply improved error messages;
- making f-strings a part of the "official Python grammar" so that other Python implementations can be sure they implemented f-strings correctly;

The mechanism behind the changes introduces 3 new tokens for the parser to work with: FSTRING_START, FSTRING_MIDDLE, FSTRING_END. So, the tokenizer won't be able to produce a single token for f-strings anymore, will need more.
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I have a few words about #python iterators, but my article was 400+ characters longer than the TG limit. Sooo I invite you to check out my LinkedIn post HERE.
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#selenium provides the easiest way to get cookies with #python
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One of the key concepts of #python is the concept of callable.

Callable is an object that can be called. Basically, all of those are callables: user-defined functions, instance methods, generator functions, coroutine functions, async generator functions, built-in functions, built-in methods, classes and class instances.

In order to be a classic callable - you need to have a dunder method "call" to be defined. As it is in my short demo code on the attached image.

I make a custom class inheriting all there is from the float class. And I add the only method of the topic - the call dunder. For fun sake upon using our object as function - we will return a float times the specified number. In order to return our Callable_Number other than the float - we need to also modify the multiplication dunder. Which is now by default returns the float type.

On the line 5 we initiate our class. By the way, we are calling the class to get it's instance. That's how classes themselves are callable. And we get our Callable_Number object as the result. The following print statement clearly shows the float value and the existence of the call dunder, thanks to the callable built-in function.

On the line 7 we CALL the "a" object, an INSTANCE of our class. That's where the call dunder is activated. Thus the multiplication as a result. As you see - our newly created "b" object lacks the call dunder. Since it is a usual float due to the mechanism I described previously.

Useful links:

1 - callable built-in function https://docs.python.org/3/library/functions.html#callable
2 - datamodel with callable types described https://docs.python.org/3/reference/datamodel.html
3 - expressions reference on calls https://docs.python.org/3/reference/expressions.html#calls
4 - C-API call protocol https://docs.python.org/3/c-api/call.html
The way I like my imports to be refactored in #python - is for them to be grouped and each name on a single line. It is highly readable, less prone for errors.

A simple way to refactor imports - is to use the isort library. I prefer to utilize the following flags:

mode 3 - stands for VERTICAL_HANGING_INDENT

force grid wrap 2 - to start grid wrapping with only 2 imported names

trailing comma - so that all lines are similar

With some shortcuts the final command looks like this:

isort file-name.py -m 3 -fgw 2 -tc

You can edit the isort config file in order to NOT TO use all those flags each time. For these and other helpful details you can always refer to the isort official documentation: https://pycqa.github.io/isort/index.html
Hey, dear #python enthusiasts, PyPI just went through a public audit! A huge masterpiece report can be found in the Trail Of Bits repository . Shortly: 8 medium and 6 low severity exposures, low test coverage, but overall all is good.
By the way, did you know that you can unpack strings with multiple assignment in #python ?
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Yo, check out an awesome package and project manager for #python !

https://docs.astral.sh/uv/

Easily installed on Windows even with:

pip install uv


Though take notice:

If installing from PyPI, we recommend installing uv into an isolated environment, e.g., with pipx


Here are some official documentation highlights:

πŸš€ A single tool to replace pip, pip-tools, pipx, poetry, pyenv, twine, virtualenv, and more.
⚑️ 10-100x faster than pip.
πŸ—‚ Provides comprehensive project management, with a universal lockfile.
❇️ Runs scripts, with support for inline dependency metadata.
🐍 Installs and manages Python versions.
πŸ›  Runs and installs tools published as Python packages.
πŸ”© Includes a pip-compatible interface for a performance boost with a familiar CLI.
🏒 Supports Cargo-style workspaces for scalable projects.
πŸ’Ύ Disk-space efficient, with a global cache for dependency deduplication.
⏬ Installable without Rust or Python via curl or pip.
πŸ–₯ Supports macOS, Linux, and Windows.

uv is backed by Astral, the creators of Ruff.
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Hey there! Here is a quick recap on asyncio Event Loop in #python

Asyncio itself is written in pure Python but depends on platform-specific C-functions.

Event Loop Policy is a global per-process object. Controls the Event Loop. Could be changed via API. Single event loop per thread by default.

Event Loop itself is an object too. Can be passed into different contexts. Has 2 stages: running or stopped. Relies on monotonic clock to avoid errors of going back in time (essentially the system's uptime).

Event loop collects coroutines, Tasks and Futures as handles. Assigns callbacks to these handles. Plans execution in a timed heap if possible. And checks for events needed by some handles.

Related links:

https://peps.python.org/pep-3153/ - Asynchronous IO support - precedes PEP 3156

https://peps.python.org/pep-3156/ - Asynchronous IO Support Rebooted: the β€œasyncio” Module - the key PEP which inspired this post

https://peps.python.org/pep-0418/#time-monotonic - Add monotonic time, performance counter, and process time functions - monotonic related link

https://peps.python.org/pep-3148/ - futures - execute computations asynchronously

https://peps.python.org/pep-0380/ - Syntax for Delegating to a Subgenerator (yield from)

https://peps.python.org/pep-0492/ - Coroutines with async and await syntax

https://github.com/python/cpython/blob/main/Lib/asyncio/base_events.py - source code containing the actual loop of Event Loop inside the method called "run_forever". Each iteration is processed inside the method "_run_once".

https://github.com/python/cpython/blob/main/Lib/selectors.py - key "select" method which crucial for collecting events

https://www.youtube.com/watch?v=RIVcqT2OGPA - AsyncIO and the Event Loop explained by ArjanCodes

https://www.youtube.com/watch?v=Ww2HBNpu98g - Demystifying AsyncIO: Building Your Own Event Loop in Python β€” Arthur Pastel