#Blockchain is a key part of next-gen #media #technology - powering open-world #VR, #holographic spatial media, post-paywall micro consumption & new forms of #p2p collaboration.
"Media in 2020 and Beyond: A Look at the Next Decade"
https://medium.com/render-token/media-in-2020-and-beyond-a-look-at-the-next-decade-60ae6fe60701
$RNDR #cryptocurrency
"Media in 2020 and Beyond: A Look at the Next Decade"
https://medium.com/render-token/media-in-2020-and-beyond-a-look-at-the-next-decade-60ae6fe60701
$RNDR #cryptocurrency
Medium
Media in 2020 and Beyond: A Look at the Next Decade
With a new decade on the horizon, RNDR wanted to preview transformations in media that are likely to define the 2020s
"#Holographic #Technology: Powering the Next Consumer Revolution" via @MESAlliance
The future of media is holographic - The idea of a shared #metaspace where brands extend their #IP & fully immerse their fans in stories is no longer a dream.
https://pubs.royle.com/publication/?i=642158&ver=html5&p=36#
#AR #VR #3d
The future of media is holographic - The idea of a shared #metaspace where brands extend their #IP & fully immerse their fans in stories is no longer a dream.
https://pubs.royle.com/publication/?i=642158&ver=html5&p=36#
#AR #VR #3d
Royle
M & E Journal Winter 2019-2020 Page 36
Render Network | RNDR - Announcements
"#Holographic #Technology: Powering the Next Consumer Revolution" via @MESAlliance The future of media is holographic - The idea of a shared #metaspace where brands extend their #IP & fully immerse their fans in stories is no longer a dream. https://pub…
"Through #p2p networks such as the $RNDR #blockchain compute & #3D #marketplace, it's possible to incentivize producers & empower consumers in this new media ecosystem. As leaders in the field, we have an opportunity to create this reality." - @RenderToken @OTOY
#VR #AR #artist
#VR #AR #artist
@RenderToken out of Beta in March with stable release!
$RNDR will allow #artists to tap into the world’s largest distributed #GPU #renderfarm for less than a penny per #OctaneBench hour!
#render #Octane #ar #vr #motiondesign #motionGraphics #GraphicDesign #cgi #aftereffects
$RNDR will allow #artists to tap into the world’s largest distributed #GPU #renderfarm for less than a penny per #OctaneBench hour!
#render #Octane #ar #vr #motiondesign #motionGraphics #GraphicDesign #cgi #aftereffects
2020 - a big year for AR & immersive media? Our #CES2020 recaps highlight promising developments!
Holography, light fields, flat-panel displays, haptics ++
Part 1-
https://reddit.com/r/RenderToken/comments/evtcfl/ces_2020_technology_summary_part_i_vr/
Part 2-
https://reddit.com/r/RenderToken/comments/fa1tqx/ces_2020_technology_summary_part_2_ar_xr/
Part 3-
https://reddit.com/r/RenderToken/comments/fcso7g/ces_2020_technology_summary_part_3_holography/
#VR #tech #CES #RNDR
Holography, light fields, flat-panel displays, haptics ++
Part 1-
https://reddit.com/r/RenderToken/comments/evtcfl/ces_2020_technology_summary_part_i_vr/
Part 2-
https://reddit.com/r/RenderToken/comments/fa1tqx/ces_2020_technology_summary_part_2_ar_xr/
Part 3-
https://reddit.com/r/RenderToken/comments/fcso7g/ces_2020_technology_summary_part_3_holography/
#VR #tech #CES #RNDR
reddit
CES 2020 technology summary - Part I [VR]
*Dear RNDR community members,* *CES is the largest annual consumer electronics trade show in the world, organized by the Consumer Technology...