What is @OTOY's ORBX?
https://medium.com/render-token/orbx-on-the-road-towards-standardization-7d4adf8c6694
One of the biggest problems w/ managing #3D information is interoperability between different software tools for file formats - #ORBX is a 3D file format housing computer-generated scene data for perfect #rendering across mediums...
https://medium.com/render-token/orbx-on-the-road-towards-standardization-7d4adf8c6694
One of the biggest problems w/ managing #3D information is interoperability between different software tools for file formats - #ORBX is a 3D file format housing computer-generated scene data for perfect #rendering across mediums...
Medium
ORBX: on the Road Towards Standardization
The Render Token project is far from being OTOY’s only contribution to the development of rendering solutions for today’s rapid technology…
Q: Why should you care about @OTOY's Octane Render & ORBX?
A: Because @RenderToken uses #Octane + the open standard ORBX media & #streaming framework to support fully-distributed #rendering- #ORBX is open & accessible in #OctaneRender modules.
A: Because @RenderToken uses #Octane + the open standard ORBX media & #streaming framework to support fully-distributed #rendering- #ORBX is open & accessible in #OctaneRender modules.
Both #ORBX & #Octane are extensible, supporting most mainstream 3D #contentcreation tools. Octane SDK is also available to third parties that want to expand the ecosystem to new tools.
Check out this test of @RenderToken $RNDR from #artist @BookmanVFX! --> https://www.youtube.com/watch?v=rhT4LM8K9yA&feature=youtu.be
⚠️ #PoweredByRNDR
⚠️ #PoweredByRNDR
YouTube
James Hibbert 2020 Octane + RNDR w/BreakDown
This is a Test render using OTOY's RNDR Service for Octane.
https://rendertoken.com
Rendered in multiple, separate passes, and Composited together in AfterEffects.
Other Apps Used:
Lightwave3D
Unreal Engine (for Environment Construction)
Substance Painter.…
https://rendertoken.com
Rendered in multiple, separate passes, and Composited together in AfterEffects.
Other Apps Used:
Lightwave3D
Unreal Engine (for Environment Construction)
Substance Painter.…
Render Network | RNDR - Announcements pinned «Check out this test of @RenderToken $RNDR from #artist @BookmanVFX! --> https://www.youtube.com/watch?v=rhT4LM8K9yA&feature=youtu.be ⚠️ #PoweredByRNDR»
👉Here's a fun game to play!🥳
👾The #contest❓Guess how many $RNDR this #rendering cost #artist @BookmanVFX
▶️ https://youtube.com/watch?v=RTTOf6Pq8BM&feature=youtu.be
👾The prize❓Best guess wins eternal fame, honor, and 100 RNDR‼️👀
👾The #contest❓Guess how many $RNDR this #rendering cost #artist @BookmanVFX
▶️ https://youtube.com/watch?v=RTTOf6Pq8BM&feature=youtu.be
👾The prize❓Best guess wins eternal fame, honor, and 100 RNDR‼️👀
YouTube
FD Previs 02
"This is a Test render using OTOY's RNDR Service for Octane.
https://rendertoken.com"
This shot is VERY WORK IN PROGRESS, and was done to test some of the elements together to see if it would work as a shot.
https://rendertoken.com"
This shot is VERY WORK IN PROGRESS, and was done to test some of the elements together to see if it would work as a shot.
One $RNDR #token is mapped to a unit of work called #OctaneBench (http://octanebench.com), which varies on user preferences as well as aggregate #GPU supply & network demand.
Read more in the @RenderToken user manual: https://rendertoken.com/assets/files/RNDR_User_Manual.pdf
#cloud #cloudcomputing #rendering
Read more in the @RenderToken user manual: https://rendertoken.com/assets/files/RNDR_User_Manual.pdf
#cloud #cloudcomputing #rendering
Render Network | RNDR - Announcements pinned «👉Here's a fun game to play!🥳 👾The #contest❓Guess how many $RNDR this #rendering cost #artist @BookmanVFX ▶️ https://youtube.com/watch?v=RTTOf6Pq8BM&feature=youtu.be 👾The prize❓Best guess wins eternal fame, honor, and 100 RNDR‼️👀»
Calling all #artists- we'd appreciate your feedback on #OTOY's decentralized #rendering network @RenderToken
Sign-up here & you'll receive some $RNDR credits so you can test the network
👉 https://rndrteam.typeform.com/to/oyzwsp
Sign-up here & you'll receive some $RNDR credits so you can test the network
👉 https://rndrteam.typeform.com/to/oyzwsp
Typeform
Discover Typeform, where forms = fun
Create a beautiful, interactive form in minutes with no code. Get started for free.
Did you know? One $RNDR #token is mapped to a unit of work called #OctaneBench (http://octanebench.com), which varies on user preferences as well as aggregate #GPU supply & network demand.
Read more in the @RenderToken user manual: https://rendertoken.com/assets/files/RNDR_User_Manual.pdf
Read more in the @RenderToken user manual: https://rendertoken.com/assets/files/RNDR_User_Manual.pdf
Render Network | RNDR - Announcements pinned «Calling all #artists- we'd appreciate your feedback on #OTOY's decentralized #rendering network @RenderToken Sign-up here & you'll receive some $RNDR credits so you can test the network 👉 https://rndrteam.typeform.com/to/oyzwsp»
@RenderToken out of Beta in March with stable release!
$RNDR will allow #artists to tap into the world’s largest distributed #GPU #renderfarm for less than a penny per #OctaneBench hour!
#render #Octane #ar #vr #motiondesign #motionGraphics #GraphicDesign #cgi #aftereffects
$RNDR will allow #artists to tap into the world’s largest distributed #GPU #renderfarm for less than a penny per #OctaneBench hour!
#render #Octane #ar #vr #motiondesign #motionGraphics #GraphicDesign #cgi #aftereffects
new $RNDR from BookmanVFX! --> https://twitter.com/BookmanVFX/status/1230928649483882498
Twitter
Bookman
https://t.co/OuZdicGQoQ <-Full Rez Here https://t.co/VhsZ7bcddM <- w/CompTimeLapse @RenderToken @OTOY This is a Test Scene using OTOY's RNDR Service for Octane. https://t.co/IkZh0KZ4xv Software: Octane Render Lightwave3D After Effects Substance Painter h…
Render Network | RNDR - Announcements pinned «@RenderToken out of Beta in March with stable release! $RNDR will allow #artists to tap into the world’s largest distributed #GPU #renderfarm for less than a penny per #OctaneBench hour! #render #Octane #ar #vr #motiondesign #motionGraphics #GraphicDesign…»
This is Part 2 of a 3-part series from the #RNDR team that takes a look at some key display #technologies of #CES2020.
We now shift our focus to the #AR & #MR side of the equation...
https://reddit.com/r/RenderToken/comments/fa1tqx/ces_2020_technology_summary_part_2_ar_xr/
We now shift our focus to the #AR & #MR side of the equation...
https://reddit.com/r/RenderToken/comments/fa1tqx/ces_2020_technology_summary_part_2_ar_xr/
reddit
CES 2020 technology summary - Part 2 [AR & XR]
*Dear RNDR community members,* *This is Part 2 of a three-part series curated by the RNDR team that takes a look at some of the key display...
This is Part 3 of a 3-part series from the #RNDR team that takes a look at some key #technologies of #CES2020.
Join the convo & give us an up-vote on #Reddit!
https://reddit.com/r/RenderToken/comments/fcso7g/ces_2020_technology_summary_part_3_holography/
Join the convo & give us an up-vote on #Reddit!
https://reddit.com/r/RenderToken/comments/fcso7g/ces_2020_technology_summary_part_3_holography/
Reddit
r/RenderToken on Reddit: CES 2020 technology summary - Part 3 [Holography, light fields, flat-panel displays & haptics]
Posted by u/js_rndr - 5 votes and no comments
In distribution, not only do #artists face exponential #rendering increases- with the push to higher frame rates, higher resolution & more realistic images- but it's also difficult to monetize #3D works across a fragmented app ecosystem...
https://rendertoken.com/assets/files/RNDR_User_Manual.pdf
https://rendertoken.com/assets/files/RNDR_User_Manual.pdf
2020 - a big year for AR & immersive media? Our #CES2020 recaps highlight promising developments!
Holography, light fields, flat-panel displays, haptics ++
Part 1-
https://reddit.com/r/RenderToken/comments/evtcfl/ces_2020_technology_summary_part_i_vr/
Part 2-
https://reddit.com/r/RenderToken/comments/fa1tqx/ces_2020_technology_summary_part_2_ar_xr/
Part 3-
https://reddit.com/r/RenderToken/comments/fcso7g/ces_2020_technology_summary_part_3_holography/
#VR #tech #CES #RNDR
Holography, light fields, flat-panel displays, haptics ++
Part 1-
https://reddit.com/r/RenderToken/comments/evtcfl/ces_2020_technology_summary_part_i_vr/
Part 2-
https://reddit.com/r/RenderToken/comments/fa1tqx/ces_2020_technology_summary_part_2_ar_xr/
Part 3-
https://reddit.com/r/RenderToken/comments/fcso7g/ces_2020_technology_summary_part_3_holography/
#VR #tech #CES #RNDR
reddit
CES 2020 technology summary - Part I [VR]
*Dear RNDR community members,* *CES is the largest annual consumer electronics trade show in the world, organized by the Consumer Technology...
#PowerOfRNDR
With #RNDR, @AndreyLebrov re-rendered a HD commercial project at 4K, reaching over 200 GPU's on the network!!
--> https://vimeo.com/395070460
With #RNDR, @AndreyLebrov re-rendered a HD commercial project at 4K, reaching over 200 GPU's on the network!!
--> https://vimeo.com/395070460
Vimeo
Andrey Lebrov - Automotive GPU Cloud Rendering Test (4K) - RNDR
A test of the RNDR Network created by Andrey Lebrov - DP, CG & VFX Artist (UK) https://www.youtube.com/channel/UCZsHHoDLK0s6r44ifx0DnXQ https://www.instagram.com/andreylebrov/ Follow…