procedurally placing of instances in realtime OpenGL renderer
https://youtu.be/EfrE_sBTqJc
https://redd.it/15bzokv
@proceduralgeneration
https://youtu.be/EfrE_sBTqJc
https://redd.it/15bzokv
@proceduralgeneration
YouTube
Fun with instancing (OpenGL | C++)
Some more experiments with instancing.
Probably I will do a longer video combining this with procedural terrain and adding rock, trees, in order to create a complete scene. Feel free to comment in the case you are interested to see more about this :)
Model…
Probably I will do a longer video combining this with procedural terrain and adding rock, trees, in order to create a complete scene. Feel free to comment in the case you are interested to see more about this :)
Model…
Any examples of chatgpt used to generate MUDs?
My experience is that LLMs are good for a few paragraphs of text but larger bodies of work start to fall apart, become inconsistent. I've looked in /r/MUD but haven't seen any mention of per-room or per-area generation with LLM. Since LLMs have little to no concept of spatial reasoning I wouldn't think they're any good at mapping (room to room).
https://redd.it/15c1z2g
@proceduralgeneration
My experience is that LLMs are good for a few paragraphs of text but larger bodies of work start to fall apart, become inconsistent. I've looked in /r/MUD but haven't seen any mention of per-room or per-area generation with LLM. Since LLMs have little to no concept of spatial reasoning I wouldn't think they're any good at mapping (room to room).
https://redd.it/15c1z2g
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit
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Ideal sphere mesh for procgen?
To me, the cube sphere looks somewhat ideal for LOD, but it is very clunky and doesn't seem to work properly. Sebastian Lague produced an alternative version of the icosphere, which works okay, but it doesn't seem to operate all that well for LOD control. Am I just looking for the cube sphere? So far it's been super clunky.
https://redd.it/15c4kk6
@proceduralgeneration
To me, the cube sphere looks somewhat ideal for LOD, but it is very clunky and doesn't seem to work properly. Sebastian Lague produced an alternative version of the icosphere, which works okay, but it doesn't seem to operate all that well for LOD control. Am I just looking for the cube sphere? So far it's been super clunky.
https://redd.it/15c4kk6
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit
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My procedurally generated island survival game has come so far
You can now enter seeds in the world creation menu to replicate the world gen. It uses perlin noise for the terrain and the forest map, twigs are also placed more often inside the forest map.
https://youtu.be/uYJtLIRbzwQ
https://redd.it/15ctnud
@proceduralgeneration
You can now enter seeds in the world creation menu to replicate the world gen. It uses perlin noise for the terrain and the forest map, twigs are also placed more often inside the forest map.
https://youtu.be/uYJtLIRbzwQ
https://redd.it/15ctnud
@proceduralgeneration
YouTube
I Added Combat To My Survival Game! | MythGuard Developer Diaries #4
Join MythGuard's Official Discord to suggest ideas and stay up to date with progress.
https://discord.gg/HZNFfDtq58
^^ Full update notes in the discord :)
So, the last few months have been busy. A lot has changed, and now I have a name, of course: "MythGuard."…
https://discord.gg/HZNFfDtq58
^^ Full update notes in the discord :)
So, the last few months have been busy. A lot has changed, and now I have a name, of course: "MythGuard."…
Explosion in Houdini 19.5 Tutorial , Part 01 | Explosion | For Beginner
https://youtu.be/1nB--kxhr4g
https://redd.it/15cueb9
@proceduralgeneration
https://youtu.be/1nB--kxhr4g
https://redd.it/15cueb9
@proceduralgeneration
YouTube
Explosion in Houdini 19.5 Tutorial , Part 01 | Explosion | For Beginner
In this video, we are going to see how to create an explosion in Houdini using the built-in tools. We will start by creating a simple explosion, and then we will add some trails and shockwaves to make it more realistic.
Hope you like it.
Like, Share, and…
Hope you like it.
Like, Share, and…
Fantasy Town Generator - Procedurally generated maps, buildings, and people
https://redd.it/15dmy5c
@proceduralgeneration
https://redd.it/15dmy5c
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit: Fantasy Town Generator - Procedurally generated maps, buildings, and people
Explore this post and more from the proceduralgeneration community