procedural generation
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Simulating heat and element interactions in a procedurally generated world map (day night cycle)
https://redd.it/14osohg
@proceduralgeneration
Silliness from repeated matrix operations

Not really procedural generation but this feels like the place where the most folks will appreciate it.
I was doing some repeated actions on matrixes at one point, repeated so far as to be basically impossible to read and decided I might as well colourcode it to get some level of readability. the results actually surprised me. I'm sure this has SOME kind of use in something, just not sure what.


For how it works;

consider a 2d matrix of values:
\-2 -1 0
\-1 0 1
0 1 2


next matrix is 9x9. top left 9 is previous matrix -2, top middle 9 is previous matrix -1 etc
\-4 -3 -2 -3 -2 -1 -2 -1 0
\-3 -2 -1 -2 -1 0 -1 0 1
\-2 -1 0 -1 0 1 0 1 2
\-3 -2 -1 -2 -1 0 -1 0 1
\-2 -1 0 -1 0 1 0 1 2
\-1 0 1 0 1 2 1 2 3
\-2 -1 0 -1 0 1 0 1 2
\-1 0 1 0 1 2 1 2 3
0 1 2 1 2 3 2 3 4
etc


After enough iterations you get these monstrosities. Unfortunately I have long since lost the base matrices for these.

https://preview.redd.it/w8xd4rfqiq9b1.png?width=625&format=png&auto=webp&v=enabled&s=f1b8ab39ec1edc9feb09bdbf0a325289ef08a6ec

https://preview.redd.it/nedk020siq9b1.png?width=760&format=png&auto=webp&v=enabled&s=3794f201d8a920d69be6b78c6e37512801963e2e

https://preview.redd.it/w2w0lg7tiq9b1.png?width=760&format=png&auto=webp&v=enabled&s=608ea42b1f82f870c8a3ec92cca5c04422fb09e5

https://preview.redd.it/hqtm6v3uiq9b1.png?width=760&format=png&auto=webp&v=enabled&s=b28cda168633f4d0b75243fdd7e52440a20dbea8

https://preview.redd.it/us0fg9pviq9b1.png?width=760&format=png&auto=webp&v=enabled&s=c3c52242ec4babeee82c5246ada7884df9a011d0

​

https://redd.it/14pgfxy
@proceduralgeneration
Accelerator // Me // 2023 // animated version in comments
https://redd.it/14pnfg1
@proceduralgeneration