Procedural terrain (Mesh) generation with Unity Engine
I am currently using unity to create an infinite terrain system, i have been trying to increase performance so i moved to parallel for Jobs for the mesh generation however since this the mesh is shrinking when the lod changes
​
Any help is appreciated
the code is provided below
The original base size with no lod changes
Shrinks on top and right side
Code:
https://gist.github.com/owenhotshots/6cf2933aed0a2223de6721f59beddba4
https://redd.it/14n710i
@proceduralgeneration
I am currently using unity to create an infinite terrain system, i have been trying to increase performance so i moved to parallel for Jobs for the mesh generation however since this the mesh is shrinking when the lod changes
​
Any help is appreciated
the code is provided below
The original base size with no lod changes
Shrinks on top and right side
Code:
https://gist.github.com/owenhotshots/6cf2933aed0a2223de6721f59beddba4
https://redd.it/14n710i
@proceduralgeneration
procedural terrain + noise based rocks distribution
https://youtu.be/vQz9fgNC3rA
https://redd.it/14ncc2j
@proceduralgeneration
https://youtu.be/vQz9fgNC3rA
https://redd.it/14ncc2j
@proceduralgeneration
YouTube
OpenGL | C++ | Instancing of rocks over a procedurally generated terrain
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Using OpenGL instancing to display a large number of rocks.
I still have to add a proper LOD magagement system to improve performance.
Camera interpolation still needs some improvements.…
Using OpenGL instancing to display a large number of rocks.
I still have to add a proper LOD magagement system to improve performance.
Camera interpolation still needs some improvements.…
Houdini Tutorial | Torch Fire Effect Inside Houdini
https://youtu.be/qX3BGxzKnBA
https://redd.it/14nyctp
@proceduralgeneration
https://youtu.be/qX3BGxzKnBA
https://redd.it/14nyctp
@proceduralgeneration
YouTube
Houdini Tutorial | Torch Fire Effect Inside Houdini
Project File - https://fxguru.gumroad.com/l/wpkdrn
Discord - https://discord.gg/sjn8bbsEce
Hello Everyone,
In this video, I explained how to make a torch fire inside Houdini and make embers using fire velocity. Hope you like It. I don't have much time to…
Discord - https://discord.gg/sjn8bbsEce
Hello Everyone,
In this video, I explained how to make a torch fire inside Houdini and make embers using fire velocity. Hope you like It. I don't have much time to…
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Simulating heat and element interactions in a procedurally generated world map (day night cycle)
https://redd.it/14osohg
@proceduralgeneration
https://redd.it/14osohg
@proceduralgeneration
finally added trees over my procedural generated terrain
https://youtu.be/HI3cMe0UFLA
https://redd.it/14ozevf
@proceduralgeneration
https://youtu.be/HI3cMe0UFLA
https://redd.it/14ozevf
@proceduralgeneration
YouTube
OpenGL | C++ | Procedural terrain: Adding trees
Finally adding some trees over my procedurally generated terrain. Despite the models are very lowpoly and stylized, I think the final result is still nice to the eye.
Maybe I will post also a small video showing how this simple scene was created inside my…
Maybe I will post also a small video showing how this simple scene was created inside my…
Map Generation by Diamond Square with Shading and Raycasted Shadows.
https://redd.it/14pd3dd
@proceduralgeneration
https://redd.it/14pd3dd
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit: Map Generation by Diamond Square with Shading and Raycasted Shadows.
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