procedural generation
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Procedural galaxy generation (a bit stuck...)

So, I'm currently creating a prototype for a new game where stars in a spiral galaxy need to be generated procedurally... and this is where the difficulty comes from.

If I was able to just generate all of the stars at once it would be as simple as using cos/sin to go in circles at ever increasing radius and spawn any number of stars I need, easy.

But in my case I need to do it one star at a time. Plus some previous stars can be deleted from the galaxy and I somehow need to fill-in the gaps.

...and it has to be data driven (i.e. I cannot store some cache values, but have to generate it purely based off the data of existing stars).

So, I'm trying to devise an algorithm or approach that could potentially help me accomplish something like that.

https://redd.it/12q9bjz
@proceduralgeneration
Generated from a seed at the center using 3-state CA & stylized with a gradient. Looks like a CPU under microscope
https://redd.it/12rbkjt
@proceduralgeneration
Added noise-based placement, terracing and increased the draw distance in the procedural generation city game engine side-project

Added noise-based placement, terracing and increased the draw distance in the procedural generation city game engine side-project: https://youtu.be/7KyO6fMvAWA

https://redd.it/12uzxin
@proceduralgeneration
Unreal Procedural Voxel Generation - How to add details to terrain

Hello guys,

I've been scratching my head wit this one for about 2-3 days now. I have an Unreal game where i was able to setup Voxel Procedural generation for terrain generation that uses Perlin noise for height map. i was getting to the point of adding details to the terrain such as trees and shrubs and such and can't figure out how to go about it.

Because of how I have my chunk generation setup, I'm unable to localize details to a specific chunk (which act as the terrain type/biome) and can at best spread out details over the whole world space.

Please share any advice if you have any, thank you!

https://redd.it/12vjr99
@proceduralgeneration
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"If You Stay With Me". New 80's sounding song generated by my TuneStar program. Please give improvement feedback if you don't like.

https://redd.it/12wveyw
@proceduralgeneration