procedural generation
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I built a Blender plugin that produces complex, fully structured, part-aware 3D objects & assemblies. It does so by translating text instructions into procedural Python code blocks to compile scene trees.

https://redd.it/1ukn7vn
@proceduralgeneration
Procedural generated trees

I made a procedural generator tool for trees in godot

It has support for LOD's as well 3 levels. And some premade materials. It has 2 types of leaves blobs or cards. You can use your own leaf textures but I left some free ones made with my texture tool

Hopefully it helps someone with foliage.

Here is the github https://github.com/TheRealSarin/tree-gen

MIT licence so you can do whatever

And here is a preview video of some output https://youtu.be/K4oHaXFgojA?is=rp9ojusvfVxRL2B3

Edit: some mispells

https://redd.it/1ulae69
@proceduralgeneration