procedural generation
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Any ideas on how to generate river net on this flat terrain

https://preview.redd.it/spsr449nvf8h1.png?width=1875&format=png&auto=webp&s=73e359213e53f0ea91637005314f6b27777b68ad

I am amateur in the field and would really appreciate some advice

https://redd.it/1uawx0b
@proceduralgeneration
It's works !! Take any OSM PBF file you want !!
https://redd.it/1ub7y5i
@proceduralgeneration
A Minecraft-style world generated entirely in a single GLSL fragment shader - procedural biomes, weather, seasons, and day/night, no game engine.
https://redd.it/1ubgnei
@proceduralgeneration
free in-browser tool for seamless PBR maps, built it for my own gamedev
https://redd.it/1ubjvxv
@proceduralgeneration
I (also) work on an (open-source) car game based on procedurally reconstructed real life places, and am open to feedback!
https://redd.it/1ubx9vs
@proceduralgeneration