procedural generation
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Zooming Fractal - a browser Mandelbrot explorer

I made a browser-based Mandelbrot explorer and thought it might fit here:

https://zoomingfractal.com

It treats the Mandelbrot set as a space to wander through rather than a single rendered image. You can zoom around, tune the visual style, save favorite views, and copy/share exact coordinates when you find a good region.

Technique-wise, it is focused on procedural fractal navigation: each view comes from the same mathematical set, while the interface is built around making the transitions and saved locations feel easy to explore.

Free, no signup. I would love feedback on whether the exploration flow feels clear and fun.

https://redd.it/1tz47qd
@proceduralgeneration
New Unity developer building a desert survival game. What beginner mistake should I avoid?
/r/Unity3D/comments/1tz6bzt/new_unity_developer_building_a_desert_survival/

https://redd.it/1tz6drw
@proceduralgeneration
VSE Engine - Bypassing data storage and sync via local deterministic compute (Architecture Diagram)
https://redd.it/1tza61b
@proceduralgeneration
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Procedurally generated audio from Reddit images using a vision model. Each tone is derived from a 5-word AI caption

https://redd.it/1u084hg
@proceduralgeneration