This might be impossible, but can anyone help me make a program to procedurally generate a Binding Of Issac style procedural map in Scratch?
This is probably gonna be difficult, which is why I need some help.
https://redd.it/1sdxlpo
@proceduralgeneration
This is probably gonna be difficult, which is why I need some help.
https://redd.it/1sdxlpo
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit
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wdyt of the title screen for the space colony gravity sim game I'm working on right now?
https://redd.it/1segj81
@proceduralgeneration
https://redd.it/1segj81
@proceduralgeneration
Programmatic 3D Rendering Pipeline: Encapsulating Three.js and NASA CGI Textures in Next.js
Las Vegas Sphere Moon effect - threejs
A few days ago, I shared a Las Vegas Sphere effect built with image masking and Three.js.
Now, I am sharing a newly completed moon effect. To find a suitable solution, I asked Gemini to search for high-res moon textures and found the NASA CGI Moon Kit, which is specifically designed for 3D rendering.
After some adjustments, I rendered the images onto a sphere and recorded this video. I have also migrated the tech stack from HTML + Three.js to Next.js + Three.js and encapsulated the modules, which will make it easier to iterate on other effects in the future.
Feel free to ask for more details. I'd appreciate any feedback and iteration suggestions.
image origin: https://svs.gsfc.nasa.gov/4720/
https://redd.it/1semxd0
@proceduralgeneration
Las Vegas Sphere Moon effect - threejs
A few days ago, I shared a Las Vegas Sphere effect built with image masking and Three.js.
Now, I am sharing a newly completed moon effect. To find a suitable solution, I asked Gemini to search for high-res moon textures and found the NASA CGI Moon Kit, which is specifically designed for 3D rendering.
After some adjustments, I rendered the images onto a sphere and recorded this video. I have also migrated the tech stack from HTML + Three.js to Next.js + Three.js and encapsulated the modules, which will make it easier to iterate on other effects in the future.
Feel free to ask for more details. I'd appreciate any feedback and iteration suggestions.
image origin: https://svs.gsfc.nasa.gov/4720/
https://redd.it/1semxd0
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit
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Geology-inspired planet generator for our
indie flight combat game
https://redd.it/1seyz4c
@proceduralgeneration
indie flight combat game
https://redd.it/1seyz4c
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit: Geology-inspired planet generator for our
indie flight combat game
indie flight combat game
Explore this post and more from the proceduralgeneration community
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I added primordial hypernova and supernovas to the primordial ages of my project
https://redd.it/1sftl4h
@proceduralgeneration
https://redd.it/1sftl4h
@proceduralgeneration