Interior Furniture Placement Advice?
I am starting to do a simple apartment interior generator for a game.
I'm using the classic BSP to generate the rooms and using checking edge overlaps to find appropriate doorway places.
However I'm not sure about a good approach for adding furniture to rooms in a way that is not just randomly placed. I guess I need to also assign room types like bathroom, kitchen etc.
Any ideas of algorithms or approaches that would be simple and effective for this?
https://redd.it/1s7y455
@proceduralgeneration
I am starting to do a simple apartment interior generator for a game.
I'm using the classic BSP to generate the rooms and using checking edge overlaps to find appropriate doorway places.
However I'm not sure about a good approach for adding furniture to rooms in a way that is not just randomly placed. I guess I need to also assign room types like bathroom, kitchen etc.
Any ideas of algorithms or approaches that would be simple and effective for this?
https://redd.it/1s7y455
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit
Explore this post and more from the proceduralgeneration community
This media is not supported in your browser
VIEW IN TELEGRAM
I built a spatial reasoning pipeline for AI generation — text → 3D scene graph → image → video → world model
https://redd.it/1s8bzgm
@proceduralgeneration
https://redd.it/1s8bzgm
@proceduralgeneration
DevLog #2: The first post did better than expected, so I kept going
https://redd.it/1s8pkg6
@proceduralgeneration
https://redd.it/1s8pkg6
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit: DevLog #2: The first post did better than expected, so I kept going
Explore this post and more from the proceduralgeneration community
This media is not supported in your browser
VIEW IN TELEGRAM
New to procgen and currently self-teaching. Love what can be made with some perlin noise and hillshading!
https://redd.it/1sdj5y2
@proceduralgeneration
https://redd.it/1sdj5y2
@proceduralgeneration
[wip} Gen 3 dungeon / house floorplan generator, pretty pic
https://redd.it/1sdioig
@proceduralgeneration
https://redd.it/1sdioig
@proceduralgeneration
This media is not supported in your browser
VIEW IN TELEGRAM
i'm working on a procedurally generated solar system simulator that's becoming a space colony simulator!
https://redd.it/1scrdwd
@proceduralgeneration
https://redd.it/1scrdwd
@proceduralgeneration
Started Work on a Procedural Voxel World Generator for my Isekai Game. Any Thoughts?
https://www.reddit.com/gallery/1sd8tah
https://redd.it/1sd8ubh
@proceduralgeneration
https://www.reddit.com/gallery/1sd8tah
https://redd.it/1sd8ubh
@proceduralgeneration
Reddit
From the godot community on Reddit: Started Work on a Procedural Voxel World Generator for my Isekai Game. Any Thoughts?
Explore this post and more from the godot community