Procedurally generated 8km^3 octree terrain with half a million trees (prefabs & fake impostors) running at 60 fps at 1440p on a GTX 1050 (Unity HDRP)
https://www.reddit.com/gallery/1ace1zt
https://redd.it/1ace2i7
@proceduralgeneration
https://www.reddit.com/gallery/1ace1zt
https://redd.it/1ace2i7
@proceduralgeneration
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Procedurally generated space stations. What do you think?
https://redd.it/1abpel7
@proceduralgeneration
https://redd.it/1abpel7
@proceduralgeneration
After some time i came back to this project. The Procedural Earth-Like Planet
https://redd.it/1abv4yo
@proceduralgeneration
https://redd.it/1abv4yo
@proceduralgeneration
Houdini Tutorial | Jet Smoke Trail inside Houdini
https://youtu.be/E1u3Id9sV7M
https://redd.it/1accj7j
@proceduralgeneration
https://youtu.be/E1u3Id9sV7M
https://redd.it/1accj7j
@proceduralgeneration
YouTube
Houdini Tutorial | Jet Smoke Trail inside Houdini | Eng Sub
Project File - https://fxguru.gumroad.com/l/umdbec
Discord - https://discord.gg/sjn8bbsEce
Learn how to create a stunning jet smoke trail inside Houdini with this easy-to-follow tutorial. This video includes English subtitles so you can follow along even…
Discord - https://discord.gg/sjn8bbsEce
Learn how to create a stunning jet smoke trail inside Houdini with this easy-to-follow tutorial. This video includes English subtitles so you can follow along even…
added perspective & embossing to triptych designs (python + gimp)
https://redd.it/1abdije
@proceduralgeneration
https://redd.it/1abdije
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit: added perspective & embossing to triptych designs (python + gimp)
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I'm creating an open source Rust library for generating realistic virtual terrain and would appreciate any advice and/or suggestions
https://redd.it/1adng2p
@proceduralgeneration
https://redd.it/1adng2p
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit: I'm creating an open source Rust library for generating realistic virtual terrain…
Explore this post and more from the proceduralgeneration community
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Trying to improve the color scheme in my procgen side-project engine / editor - C++/OpenGL/GLSL (WIP)
https://redd.it/1ae5lbs
@proceduralgeneration
https://redd.it/1ae5lbs
@proceduralgeneration
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I updated my action roguelike game and extended the map pool! It now has 24 types, each with their own procedural generation rules!
https://redd.it/1afgkl5
@proceduralgeneration
https://redd.it/1afgkl5
@proceduralgeneration
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Procedural environments for the game that I’m working on
https://redd.it/1agbufb
@proceduralgeneration
https://redd.it/1agbufb
@proceduralgeneration