procedural generation
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New online demo of my creature generator with breeding and inheritance! Try to breed your own creature by selecting two parents and see how the traits get mixed and mutated to create the offspring...

https://redd.it/16tnqt2
@proceduralgeneration
I was a Machinegunner in the Marines, now I am a Game Developer. Here in my TDS, I am created procedurally generated environments, lighting, and missions.
https://www.youtube.com/watch?v=HCld_9AL-Iw

https://redd.it/16trpbs
@proceduralgeneration
The formulas of Blend Modes

To be specific with this post, I need someone who can read these codes (I can't, unfortunately) to write out the formulas of Blend Modes of a specific software called Blender.

Blender's Blend Modes' formulas are just like other softwares', but they get one extra parameter (called Factor) inserted into each formula. The codes tell where inside each formula that the Factor is inserted but I can't read codes. So anyone who is experienced with programming, please help me out.

I've already written down the formulas here so you don't have to write them again, I just need you to insert the Factor appropriately.

*********

Color Dodge: f(A,B) = A/(1-B)
Darken: f(A,B) = A (for A<B) , B (else)
Multiply: f(A,B) = AB
Lighten: f(A,B) = A (for A>B) , B (else)
Screen: f(A,B) = 1-[(1-A) * (1-B)\]
Color Burn: f(A,B) = 1-(1-A)/B
Overlay: f(A,B) = 2AB (for A<0.5) , 1-2[(1-A)*(1-B)\] (else)
Soft light: f(A,B) = {2AB+A\^2(1-2B) (for B<0.5) , Sqrt(A)(2B-1)+(2A(1-B)\] (else)
Linear Light: f(A,B) = A+2B-1 (for B<0.5) , A+2(B-0.5) (else)
Add: f(A,B) = A+B
Subtract: f(A,B) = A-B
Difference: f(A,B) = |A-B|
Divide: f(A,B) = A/B
Exclusion: f(A,B) = A+B-2AB

https://redd.it/16xk0nu
@proceduralgeneration
Where to look for more advanced generation techniques?

Baking isnt an option so I'm trying to discover new real-time strategies. I'm trying to make something aesthetically rich primarily.

I have a good chunk of experience already so I'm trying to find more advanced guides. Thanks!

https://redd.it/16xw8n7
@proceduralgeneration