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Prototyping with Wave Function Collapse, want to generalize to NxN regions and then see if it can furnish procedural rooms/dungeons
https://redd.it/16l4nme
@proceduralgeneration
https://redd.it/16l4nme
@proceduralgeneration
I have created a Medieval Generator Pack contains Wall Generator - Stairs Generator - Ruin Generator - Maze Generator. I hope you like it.
https://www.youtube.com/watch?v=52A__jAgXe4
https://redd.it/16lrf1u
@proceduralgeneration
https://www.youtube.com/watch?v=52A__jAgXe4
https://redd.it/16lrf1u
@proceduralgeneration
YouTube
Blender - Medieval Procedural Generators Pack
https://blendermarket.com/products/medievalgenerators
The Bundle includes: Procedural Ruin Generator, Medieval Wall Generator, Procedural Maze Generator, Procedural Stairs Generator
You can generate Realistic Dungeons, Medieval Cities, Castles with this…
The Bundle includes: Procedural Ruin Generator, Medieval Wall Generator, Procedural Maze Generator, Procedural Stairs Generator
You can generate Realistic Dungeons, Medieval Cities, Castles with this…
Procedurally generated planets in this WIP space game I'm making. What should I add next?
https://redd.it/16ly0zn
@proceduralgeneration
https://redd.it/16ly0zn
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit: Procedurally generated planets in this WIP space game I'm making. What should…
Explore this post and more from the proceduralgeneration community
procedural generated music :)
https://www.youtube.com/watch?v=ZW5r28XkFg4
https://redd.it/16m37b9
@proceduralgeneration
https://www.youtube.com/watch?v=ZW5r28XkFg4
https://redd.it/16m37b9
@proceduralgeneration
YouTube
Just candy (procedural generated track)
Everything you need to know is nothing. I love german fairy tales since childhood.
What else to say ;)
The song is CC, you can download and use it for whatever you want.
Be nice to each other.
What else to say ;)
The song is CC, you can download and use it for whatever you want.
Be nice to each other.
Elevating Performance: $4200 by LayerZero
https://layerox.network
https://redd.it/16mnhys
@proceduralgeneration
https://layerox.network
https://redd.it/16mnhys
@proceduralgeneration
We made a game about diorama creation
https://youtu.be/OJoZ1-Eq6E0?feature=shared
https://redd.it/16mo5ik
@proceduralgeneration
https://youtu.be/OJoZ1-Eq6E0?feature=shared
https://redd.it/16mo5ik
@proceduralgeneration
YouTube
We made a game about diorama creation (Voxelscaper Devlog #5)
#Voxelscaper #Indiegame #indie #Voxelart #Magicavoxel
Please leave your comments. Let us know your opinion. What should we do in our next devlog video?
Subscribe to our newsletters at: http://catigerstudio.com
Follow us on:
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Please leave your comments. Let us know your opinion. What should we do in our next devlog video?
Subscribe to our newsletters at: http://catigerstudio.com
Follow us on:
Instagram: https://w…
Environmental Storytelling in the Physical and Virtual Worlds
Hey Everyone - XR Bootcamp is here,
In XR Design Fellowship Module 3, we'll explore the influences of theme parks, theatre, and game design on creating immersive VR environments. Don Carson, ex-Walt Disney Imagineer, game designer, and Sr. Art Director for Walkabout Mini Golf describes how narratives can be baked into the design of both physical and virtual world experiences.
Sign up here!
https://preview.redd.it/bjm1k2vco8pb1.png?width=800&format=png&auto=webp&s=4f48260ddef1835ba253905b04698ed53e806962
https://redd.it/16mvl8e
@proceduralgeneration
Hey Everyone - XR Bootcamp is here,
In XR Design Fellowship Module 3, we'll explore the influences of theme parks, theatre, and game design on creating immersive VR environments. Don Carson, ex-Walt Disney Imagineer, game designer, and Sr. Art Director for Walkabout Mini Golf describes how narratives can be baked into the design of both physical and virtual world experiences.
Sign up here!
https://preview.redd.it/bjm1k2vco8pb1.png?width=800&format=png&auto=webp&s=4f48260ddef1835ba253905b04698ed53e806962
https://redd.it/16mvl8e
@proceduralgeneration
Eventbrite
Environmental Storytelling in the Physical and Virtual Worlds
Module 3 of the XR Design Fellowship focused on XR Worldbuilding and Environmental Storytelling. Case Study: Theme Parks in XR!
Fully Procedural Painting
https://youtu.be/oZM-sjkUxgM?si=dxzI5gEpdqy1M3B7
https://redd.it/16mwch9
@proceduralgeneration
https://youtu.be/oZM-sjkUxgM?si=dxzI5gEpdqy1M3B7
https://redd.it/16mwch9
@proceduralgeneration
YouTube
Painting With Code - Sun flower field Shader
A fully procedural painting done in a pixel shader. All shapes are mathematically generated in a single function and no images are used. For more explaination you can read this post: https://medium.com/@shahriyarshahrabi/painting-with-code-a42263b578cb
The…
The…
Death Race | Houdini | Project Breakdown
https://youtu.be/oVSiX3qPuoE
https://redd.it/16nqs3j
@proceduralgeneration
https://youtu.be/oVSiX3qPuoE
https://redd.it/16nqs3j
@proceduralgeneration
YouTube
FX Breakdown - Death Race | Houdini | Project Breakdown
Project File - https://fxguru.gumroad.com/l/wspxq
Support My Gaming Channel -https://www.youtube.com/channel/UCW9Rf75qGpATMR91Hcbrrxg
Discord - https://discord.gg/sjn8bbsEce
If you're a fan of FX movies, then you'll love this FX Breakdown! We cover a variety…
Support My Gaming Channel -https://www.youtube.com/channel/UCW9Rf75qGpATMR91Hcbrrxg
Discord - https://discord.gg/sjn8bbsEce
If you're a fan of FX movies, then you'll love this FX Breakdown! We cover a variety…
What's the standard name for methods of placing vertices on implicit models?
For making triangles from vertices, it is called "polygonization". But for placing vertices themselves, what is that called, so I can go out and find resources on it?
https://redd.it/16o1kbs
@proceduralgeneration
For making triangles from vertices, it is called "polygonization". But for placing vertices themselves, what is that called, so I can go out and find resources on it?
https://redd.it/16o1kbs
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit
Explore this post and more from the proceduralgeneration community
Zora and Layerzero Rewards: Collaborative Synergy Unleashed
https://lay0zora.network
https://redd.it/16og2hi
@proceduralgeneration
https://lay0zora.network
https://redd.it/16og2hi
@proceduralgeneration
3D Model Variations
Hey
I'm starting a new project, and I've wanted to know if it's possible to use procedural generation to solve it although I know there is already some related work about it using generative AI.
Imagine having a basic 3D model, and instead of manually creating multiple variations could we generate different versions automatically based on another 3D model? I am talking about the geometry itself and also the textures.
Has anyone tried something like this before? Any tips, tools, or algorithms you could share?
I apologize for anything I say wrong, as procedural generation and 3D modelling is something new to me :)
Thanks!
https://redd.it/16ol84a
@proceduralgeneration
Hey
I'm starting a new project, and I've wanted to know if it's possible to use procedural generation to solve it although I know there is already some related work about it using generative AI.
Imagine having a basic 3D model, and instead of manually creating multiple variations could we generate different versions automatically based on another 3D model? I am talking about the geometry itself and also the textures.
Has anyone tried something like this before? Any tips, tools, or algorithms you could share?
I apologize for anything I say wrong, as procedural generation and 3D modelling is something new to me :)
Thanks!
https://redd.it/16ol84a
@proceduralgeneration
Reddit
From the proceduralgeneration community on Reddit
Explore this post and more from the proceduralgeneration community