procedural generation
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Gunsmithing Generator

I wanted to make a generator which randomly chooses parts and puts these on a chosen weapons system, though I don’t know how I could make the generator nor do I know where I could get the assets for the gun mods. Help is appreciated.

https://redd.it/15rlqpo
@proceduralgeneration
Battle with AI Pokemon!

Hey guys, I'm a student studying computer science and have recently been learning AI. I developed a cool project where you can battle with AI-generated pokemon. The pokemon were generated using a procedural algorithm which formed a prompt to give to StableDiffusion. I was wondering what you guys thought! It's one of my first projects so please go easy on me.

https://mirageisland.ai

https://i.redd.it/jr4o9122y9ib1.gif

https://redd.it/15rsgre
@proceduralgeneration
Procedural continental terrain generation

How do u procedurally generate a coastline?

Ive tried with perlin noise, but it gives always this kinda result.

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Perlin based terrain generation

But i want a more continental look, we could say, more realistic. Like, how can u get this kinda result?

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World coastline

Maybe combining different types of noise or what?

https://redd.it/15s5b3u
@proceduralgeneration
Extrapolating triangles from Voronoi diagrams

I’m playing around with procedural terrain gen and I have implemented the divide and conquer voronoi algorithm. What I am left with is a 2D array, in which each element contains the ID of its nearest voronoi point.

So the next step is to use this array to get a list of triangles for each voronoi cell. But I’m struggling to think of how to do this, if anyone could point me in the right direction that’d be greatly appreciated:)

https://redd.it/15sz3l4
@proceduralgeneration
El Greco study (cellular-automata collage)
https://redd.it/15vamdy
@proceduralgeneration
My simple pixel space systems generator.
https://redd.it/15vhf5p
@proceduralgeneration
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We're three college grads who built a next-gen voxel game engine inspired by Minecraft, and it's so easy that anyone can create an open world (Then we will use AI to procedurally generate worlds). I am here to answer any questions!
https://redd.it/15vkink
@proceduralgeneration
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Oppy - A stylized world generator for Unity 3D. Effortlessly create unique, stylized worlds that can be easily customized with parameters using Perlin Noise. This powerful tool simplifies the world-building process and allows for endless creative possibilities. WIP
https://redd.it/15vnb15
@proceduralgeneration