procedural generation
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[UPDATE | Train board generator] - Create custom Ticket to Ride boards within seconds!
https://www.reddit.com/gallery/15qqesz

https://redd.it/15qqja1
@proceduralgeneration
WebGPU Voxel Path Tracing

For the past couple of weeks I have been working on a WebGPU-based voxel path tracer.

It uses a JavaScript port of [https://bitbucket.org/BWerness/voxel-automata-terrain/src/master/\] to generate fractal-like voxel scenes and renders them with WebGPU.

link: https://addisonprairie.github.io/WebGPU-Voxel-Fractals/?size=128

The default scene size is 128x128x128. If you'd like to see smaller or larger sizes, you can just change the "size" argument in the URL. Valid sizes are 32, 64, 128, 256, and 512, although 512 and 256 can take a bit to generate.

It generates scenes based off a seed, which can also be changed to generate new and interesting fractals. You can get more information about the controls/settings by clicking the "help" button.

I'd love to know what you guys think! And if you find any interesting seeds, you can save images of them, or share that seed using the "copy seed URL" button to allow other people to explore that seed on their own computer.

Note: while this program is capable of running on a range or hardware, including laptop integrated graphics, it may run slowly on low end hardware. Also, it must be run on a WebGPU-enabled browser: anything Chromium-based should work. If you have issues, please let me know!

more info: https://twitter.com/AddisonPrairie/status/1691187208722456576?s=20

https://preview.redd.it/f5h9sym905ib1.png?width=1920&format=png&auto=webp&s=0bbf307d804cdb70b3703a7cf0d215f9ba3d2ef9

https://redd.it/15r6lqz
@proceduralgeneration
Gunsmithing Generator

I wanted to make a generator which randomly chooses parts and puts these on a chosen weapons system, though I don’t know how I could make the generator nor do I know where I could get the assets for the gun mods. Help is appreciated.

https://redd.it/15rlqpo
@proceduralgeneration