CODE: VERDICT | visual novel
7 subscribers
7 photos
1 link
ДНЕВНИК РАЗРАБОТЧИКА
DEVELOPER'S DIARY

This content is not recommended for viewing by persons under 18 years of age. It contains violent scenes and NSFW content.
Download Telegram
This media is not supported in your browser
VIEW IN TELEGRAM
​​😀 🔤🅰️🔤🔤🔤🅰️🔤🔤🔤🔤

🔤 SOCHIAL MEDIA
itch.io - game ;
bsky - development diary ;
tumblr - art/concept ;
boosty - nsfw-content ;
threads (inst) - personal channel of the main developer.

🔤 OTHER RESOURCE
spotify playlist - music with the atmosphere(!) of the game ;
boost channel - boost us ;
ask anon question - you can ask absolutely any question regarding the novel and our work.

#NAVIGATION #RESOURCE
Please open Telegram to view this post
VIEW IN TELEGRAM
This media is not supported in your browser
VIEW IN TELEGRAM
😀 🔤🔤🔤🔤🔤🔤🔤🔤🔤
🔤🔤🔤🔤🔤🔤🔤🔤🔤🔤🔤🔤
🔤 Hello, dear readers and future players!


We are incredibly happy to share with you a piece of our soul - the novel CODE: VERDICT. Behind every project, especially such a deep and intriguing one, there is a small team of people whose heart and talent are invested in every line, every drawing and every note. Today we want you to recognise those who are behind the scenes of this crazy, stylish and karmically confusing world.

It will be a path full of challenges, inspiration and sleepless nights, and we will not be able to walk it without each of these incredible people:

🔤 ELSIE:
- Chief Artist / Character Designer, backgrounder and responsible for the Conceptual part of the game, Programmer / Scripter.

She realised the visual style of the novel. Created the images of the MC - her unique outfits made of "non-traditional materials", her expressive emotions. Developed the design of ML (Lysander) - his strict but attractive image of the SDP operative, as well as all NPCs. She revived the world of the novel, creating atmospheric backgrounds: from the MC workshop, where high-quality fashion is created, to futuristic SDP offices and other locations. It transmitted the dark elegance and technology of the world. She also translated the script and art into an interactive game. She was responsible for the logic of the elections, animations, transitions between scenes, the correct operation of all mechanics and the stability of the novel.

🔤 PERFILA:
- Ideological Inspirer, Plot Author, Game Designer.

She created the foundation of the whole world - from the concept of "Angels" and "Karma" to the unique profession of the main character. She prescribed all the plot twists, dialogues, player's choice and developed the characters of MC and ML. She made sure that every detail of the world was logical and exciting. She polished the text so that it was flawless, error-free, stylistically sustained and immersed the player in the story as much as possible. She was responsible for the smoothness of the narrative, the logic of the dialogues and the overall quality of the literary component.

🔤 BYANKA
- Tester (QA).

She was looking for bugs, errors in the text, illogical plot forks and problems with the choice so that you get the smoothest and most enjoyable gaming experience.


SPECIAL THANKS:

We also want to thank all the early readers and friends who gave us valuable feedback, support us and believe in this project! Your ideas and support were invaluable, and we will continue our work thanks to your observations! Follow the updates and believe in us, our ideas and strengths.

😀😀😀 With love and gratitude,
😀😀😀 Your development team,
😀😀😀OFFWORK Studio 🔤
#GREETINGS #DEVELOPMENTTEAM
Please open Telegram to view this post
VIEW IN TELEGRAM
> 🔤🔤🔤🔤🔤 🔤🔤🔤🔤🔤🔤
😀😀😀 🔤🔤🔤🔤🔤

Hello! We're actively working on the novella right now including the fact that we've already finished the main menu and selection.

A lot of hard work was done the artist tried to convey the essence of the novel and if you think that its general character is not similar to the main screen — you will be right.

💢 You can see MC's main romantic interest on the main screen — Lysander. Here he appears most open both externally and internally as the atmosphere is extremely homely. But in the game he will reveal himself in a completely different way.
💢 The game will feature several romantic paths that you can choose for yourself!
💢 More than 5 endings guaranteed.
💢 Puzzles, in-game challenges, timed choices and direct influence on the storyline — all of this will help you get the best gaming experience.
💢 At release, the novella will be temporarily available in only two languages: Russian and English.
💢 Here are: the main menu and the selective menu window with inactive and active buttons.

The project's release date is unknown, as we are just beginning our journey and will strive to complete everything quickly and efficiently.

💢
A Russian translation of this post is available in the comments
.


💢 #PROCESS #ART #MAINMENU
Please open Telegram to view this post
VIEW IN TELEGRAM
Please open Telegram to view this post
VIEW IN TELEGRAM
> 🔤🔤🔤🔤🔤 🔤🔤🔤🔤🔤🔤
😀😀😀 🔤 🔤🔤🔤🔤

🔤🔤🔤🔤🔤🔤🔤🔤
😀 🔤🔤🔤
😀😀😀 🔤🔤🔤🔤🅰️🔤🔤🔤🔤

🔣 Some of Lysander's concept sprites.
I spent a long time deciding between shirt color options. I ultimately decided on the classic white but the second option a burgundy one will also be featured in one of the scenes.

🔣 Color correction may change in the future due to scenes, backgrounds, etc.*
🔣 Glitch and interference effects will appear very rarely only in scenes during a call with Lysander, or in MC's flashbacks, and also in false memories.

🔤A Russian translation of this post is available in the comments.


🔤 #PROCESS #ART #CONCEPT
Please open Telegram to view this post
VIEW IN TELEGRAM
Please open Telegram to view this post
VIEW IN TELEGRAM