Null Core Development Channel
539 subscribers
6 links
A group for quick announcements and release notes
https://nullcoreproject.net
Download Telegram
Summer Sale is now live! Don't miss your chance. Discounts end 5th Jul 2017.
We are about to push an upgrade for the Null Core Server network. Maintenance will take up to 15 minutes. Update details:

CDS/API Update
- Upgraded protocol version
- Minor protocol improvements
- Major security improvements
- Added detailed server logging
- Added detailed error reporting
We are pleased to announce the new Null Core website domain name: https://nullcoreproject.net

Old nullcorecheat.net records will soon be redirected to the new domain, however it might take from 5 minutes to 72 hours for DNS records to update.
You might want to ipconfig /flushdns if you want to speed this process up. Also, some web browsers cache those records as well, so starting the browser in incognito will most likely help. If your web browser alerts you about security issues with the host, hit 'Advanced->Proceed Anyway', or any similar button in your browser. It will update the cache and eventually fix the warning.
Null Core Server is going to be closed for maintenance within few hours. Approximate downtime is 2-4 hours. Thanks for your patience.
Null Core Server is back online.

CDS/API Update
- Upgraded protocol version
- Minor protocol improvements
- Major security improvements
- Minor Launcher bug fixes
- Added more encryption-related improvements
Null Core Server is going to be closed within an hour to perform major CDS upgrade. Approximate downtime is 1-6 hours. Thanks for your patience.
The upgrade will take longer than expected. We apologize for delays. It won't take any longer than one day.
Null Core is back online. While we're working on content update, here's a list of small changes introduced with the current update:

CDS/API Update:
- CDS refactoring
- Upgraded protocol version
- Major protocol improvements
- Major security improvements

TF2 Update:
- Changed 'Instant De-cloak' timing to achieve even faster decloaking
- Fixed Back Scatter not being listed in 'No random critical hits' weapon list
- Fixed Natascha/Fan O'War being listed in 'No random critical hits' weapon list when they can actually crit
- Added *BETA* 'Sequence Freezing Key' feature (expect full jitter fix soon), moved sequence freezing related features to 'Misc->Sequence Exploits'

Expect major shared/game specific content updates within few days.
Null Core Server is going to be closed to perform protocol upgrade. Approximate downtime is 4-8 hours. Thanks for your patience.
We are aware about issues related to injection and crashes. Everything should be fixed after this update.
Null Core is back online. Minor changes include:

CDS/API Update:
- Fixed NCS code regression after the latest update, which has caused random crashes
- Fixed Launcher code regression after the latest update, which has caused injection issues/crashes
- Minor security improvements
Shared Update:
- Added 'Sequence Freezing' key (out of beta now)
- Added full clientside prediction for Sequence Exploits
- Added 'nc_lockachievements' and 'nc_unlockachievements' concommands
- Added 'Render FOV Horizontal Only' feature to sort out renderable elements by X axis only
- Fixed 'Ignore Teammates: Auto' not updating the player list properly
- Fixed Aim Bot FOV selection was using coarse test at low values
- Fixed Render FOV was not applying FovX correction
- Changed menu element/section order
- Internal NCU system refactoring to achieve wider functionality

TF2 Update:
- Fixed backstab detection formula being inaccurate

We're currently working on TF2 build optimization, so expect more updates in near future


We're also happy to announce one week sale due to Lithium going off the "market". Discounts up to -50%.
Null Core Server is going to be closed to perform protocol upgrade. Approximate downtime is 1-4 hours. Thanks for your patience.
Null Core Server is back online. Major changes include:

CDS/API Update
- Upgraded protocol version
- Minor protocol improvements
- Improved data transfer speed

Launcher Update
- Added Info window DLC download progress bars
- Added Info window DLC version strings
- Minor bug fixes

Shared Update
- Added Sequence Freezing chain ordering fix to achieve stable time shift (no more glitches with being unable to remove conditions in TF2 under certain circumstances)
- Working on adding 'Instant Attacks' feature
- Added *BETA* 'Instant Reload' feature
- Added 'Instant Weapon Switch' feature

TF2 Update
- Added 'Instant Melee' feature
- Added 'Instant Throw' feature
- Added 'Auto Condition Removal' feature
- Removed 'Remove Condition Key' because there is Sequence Freezing now
Null Core is going to be offline for 2 days due to unexpected hardware issues
Null Core is back online.
Launcher Update:
- Minor bug fixes
Launcher Update:
- Minor bug fixes
- Added an ability to bring up an injection window by double clicking the icon

Shared Update:
- Added an ability to shoot while Sequence Freezing. It might be buggy if you get prediction errors or unreliable connection
- Finished working on automated Anti Aim resolver. Keep the setting on Auto to achieve the best performance
- Added auto head Z adjustment
- Added *BETA* Aim Bot Sequence Freezing prediction
- Added *BETA* Sequence Freezing detection
- Added 'Adaptive Head Scan' feature which performs a multipoint scan of the head box edges
- Reordered and reorganized menu entries and elements
- Minor bug fixes and improvements

There's a possibility to see current resolved AA of other players for debugging purposes via nc_debug_aaa 1
Launcher Update:
- Fixed an ability to open an injection window while you are already injected
Shared Update:
- AA/AAA refactoring and optimization
- Reordered and reorganized menu entries and elements related to AA/AAA
- Added 'Fake Up Real Zero/Fake Down Real Zero/Fake Up Real Half-Up/Fake Down Real Half-Up' pitch Anti-Aim types
- Added 'Fake Sideways' yaw Anti-Aim
- Highly improved AAA cycling algorithm
- Fixed a case where AAA resolver is locking onto the wrong AA under certain circumstances
- Added Trigger Bot hitgroup filter for head, body and other minor hitboxes
- Binds no longer trigger in chat window

TF2 Update:
- Added 'Taunt After Kill' feature
- Removed 'Advanced Cleaver Aim' due to 'Inferno Jungle' TF2 update
- Removed 'Charge Panic Attack' due to 'Inferno Jungle' TF2 update
- Restricted max range of Ambassador to 1200 HU due to 'Inferno Jungle' TF2 update
- Fixed 'Advanced Wrench Aim' trying to repair not yet built objects
- Fixed 'Advanced Rescue Ranger Aim' trying to repair sapped objects

Launcher Update:
- Minor bug fixes
- Minor security improvements

We're currently working on TF2 build to add more update-related features, expect hotfixes soon.


HL2DM and BMS build is going to be updated within few days.

We're also happy to announce one week sale due to TF2 Jungle Inferno update. Discounts up to -50% for TF2 build.
Shared Update:
- Added custom hitbox cache tracing code to avoid bone cache invalidation between updates, removed old tracing accuracy optimizations which caused performance issues on low-end machines
- Added 'Adaptive Head Scan Tolerance' feature
- Fixed auto head Z adjustment being applied for headshotable projectiles launched in Head Only mode
- Fixed Aim Bot hold aim system was not releasing unreachable targets
- Fixed Aim Bot hold aim system was overriding aim method
- Edge Handling is now a bindable feature
- Reworked Sequence Freezing detection algorithm, implemented final version of Sequence Freezing detection (i.e. no false positives, etc...)

TF2 Update:
- Added full support for Dragon's Fury
- Added 'Auto Extinguish' feature-set under Trigger Bot section
- Fixed Auto-Deflection deflecting projectiles in weird random directions
- Fixed Aim Bot trying to shoot stickies too early