The Noonification: Measuring Decentralization (8/7/2023)
#noonification #hackernoonnewsletter #latesttectstories #decentralization #devops #artificialintelligence #unity
https://hackernoon.com/8-7-2023-noonification
#noonification #hackernoonnewsletter #latesttectstories #decentralization #devops #artificialintelligence #unity
https://hackernoon.com/8-7-2023-noonification
Hackernoon
The Noonification: Measuring Decentralization (8/7/2023) | HackerNoon
8/7/2023: Top 5 stories on the Hackernoon homepage!
Unity Realtime Multiplayer, Part 3: Reliable UDP Protocol
#unity #gamedevelopment #gaming #unitygamedevelopment #networking #multiplayergaming #tcpandudp #programming
https://hackernoon.com/unity-realtime-multiplayer-part-3-reliable-udp-protocol
#unity #gamedevelopment #gaming #unitygamedevelopment #networking #multiplayergaming #tcpandudp #programming
https://hackernoon.com/unity-realtime-multiplayer-part-3-reliable-udp-protocol
Hackernoon
Unity Realtime Multiplayer, Part 3: Reliable UDP Protocol
The TCP and UDP protocols each have pros and cons. What if we could combine TCP's reliability and UDP's efficiency? Hello Reliable UDP (RUDP)!
Guide On ECS (Entity-Component-System) In Unity: Part 2
#unity #gamedevelopment #gamedev #ecs #coding #videogames #videogamedevelopment #hackernoontopstory #hackernoones #hackernoonhi #hackernoonzh #hackernoonvi #hackernoonfr #hackernoonpt #hackernoonja
https://hackernoon.com/guide-on-ecs-entity-component-system-in-unity-part-2
#unity #gamedevelopment #gamedev #ecs #coding #videogames #videogamedevelopment #hackernoontopstory #hackernoones #hackernoonhi #hackernoonzh #hackernoonvi #hackernoonfr #hackernoonpt #hackernoonja
https://hackernoon.com/guide-on-ecs-entity-component-system-in-unity-part-2
Hackernoon
Guide On ECS (Entity-Component-System) In Unity: Part 2 | HackerNoon
I discuss beginner's mistakes when using ECS in the Unity game, best practices for using ECS in the Unity game, frameworks for Unity/C# (Entitas and DOTS), etc.
The Noonification: Guide On ECS (Entity-Component-System) In Unity: Part 2 (8/19/2023)
#noonification #hackernoonnewsletter #latesttectstories #futureofai #unity
https://hackernoon.com/8-19-2023-noonification
#noonification #hackernoonnewsletter #latesttectstories #futureofai #unity
https://hackernoon.com/8-19-2023-noonification
Hackernoon
The Noonification: Guide On ECS (Entity-Component-System) In Unity: Part 2 (8/19/2023) | HackerNoon
8/19/2023: Top 5 stories on the Hackernoon homepage!
Mastering Unity's Coroutines
#programming #unity #coroutines #csharp #games #gaming #unitygamedevelopment #gamedevelopment
https://hackernoon.com/mastering-unitys-coroutines
#programming #unity #coroutines #csharp #games #gaming #unitygamedevelopment #gamedevelopment
https://hackernoon.com/mastering-unitys-coroutines
Hackernoon
Mastering Unity's Coroutines | HackerNoon
Coroutines is one of the easiest ways to implement asynchronous behavior in your game. Learning this building block is a must for any aspiring game developer.
Unity Realtime Multiplayer, Part 4: Overcoming NAT Challenges
#gaming #unity #gamedevelopment #unitygamedevelopment #networkaddresstranslation #unityrealtimemultiplayer #ipaddress #ipaddressmanagement
https://hackernoon.com/unity-realtime-multiplayer-part-4-overcoming-nat-challenges
#gaming #unity #gamedevelopment #unitygamedevelopment #networkaddresstranslation #unityrealtimemultiplayer #ipaddress #ipaddressmanagement
https://hackernoon.com/unity-realtime-multiplayer-part-4-overcoming-nat-challenges
Hackernoon
Unity Realtime Multiplayer, Part 4: Overcoming NAT Challenges | HackerNoon
NAT technology is an integral component of modern internet infrastructure, but it creates certain obstacles for direct device-to-device connections.
The Unity Writing Contest: Round 2 Finalists Announced!
#unity #unitywritingcontest #mikros #tatumgames #hackernoon #hackernoontopstory #hackernooncommunity #hackernooncontestsupdates #hackernoones #hackernoonhi #hackernoonzh #hackernoonvi #hackernoonfr #hackernoonpt #hackernoonja
https://hackernoon.com/the-unity-writing-contest-round-2-finalists-announced
#unity #unitywritingcontest #mikros #tatumgames #hackernoon #hackernoontopstory #hackernooncommunity #hackernooncontestsupdates #hackernoones #hackernoonhi #hackernoonzh #hackernoonvi #hackernoonfr #hackernoonpt #hackernoonja
https://hackernoon.com/the-unity-writing-contest-round-2-finalists-announced
Hackernoon
The Unity Writing Contest: Round 2 Finalists Announced! | HackerNoon
HackerNoon and Tatum Games are happy to announce the finalists for the second round of the Unity Writing Contest!
Unity Realtime Multiplayer, Part 5: Preparing Game Data
#gaming #unity #gamedevelopment #gamedata #gamedev #multiplayergaming #unitygamedevelopment #unityrealtimemultiplayer
https://hackernoon.com/unity-realtime-multiplayer-part-5-preparing-game-data
#gaming #unity #gamedevelopment #gamedata #gamedev #multiplayergaming #unitygamedevelopment #unityrealtimemultiplayer
https://hackernoon.com/unity-realtime-multiplayer-part-5-preparing-game-data
Hackernoon
Unity Realtime Multiplayer, Part 5: Preparing Game Data | HackerNoon
In terms of network transmission, in a realtime multiplayer game, data format is key. We cover techniques for serializing and deserializing.
The Noonification: To Guarantee Your Success, You Have to Burn Your Boats (8/24/2023)
#noonification #hackernoonnewsletter #latesttectstories #techstories #failedproductexamples #futureofai #entrepreneur #unity
https://hackernoon.com/8-24-2023-noonification
#noonification #hackernoonnewsletter #latesttectstories #techstories #failedproductexamples #futureofai #entrepreneur #unity
https://hackernoon.com/8-24-2023-noonification
Hackernoon
The Noonification: To Guarantee Your Success, You Have to Burn Your Boats (8/24/2023) | HackerNoon
8/24/2023: Top 5 stories on the Hackernoon homepage!
Unity Realtime Multiplayer, Part 6: Game Network Topologies
#gaming #unity #unityrealtimemultiplayer #peertopeer #mygames #dmitriiivashchenko #networktopology #authoritativeservers
https://hackernoon.com/unity-realtime-multiplayer-part-6-game-network-topologies
#gaming #unity #unityrealtimemultiplayer #peertopeer #mygames #dmitriiivashchenko #networktopology #authoritativeservers
https://hackernoon.com/unity-realtime-multiplayer-part-6-game-network-topologies
Hackernoon
Unity Realtime Multiplayer, Part 6: Game Network Topologies | HackerNoon
We'll talk about the pros and cons of the main network topologies for real-time multiplayer: P2P, authoritative servers, relay servers, and more.