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Взятие Варварии - Взятие Варварии
Карта понравилась, интересная, редко когда бывают такие масштабные драки и количество ресурсов. Синему противнику по центру карты (в подземке) стоит добавить ещё атакующих стэков, как мне показалось, или мощь отца драконов, а то сфера уязвимости просто делает его игрушкой для битья. Левая сторона подземки за 5 месяцев не была совсем никем исследована, ни ботами ни мной, может стоит сделать возможность попасть туда немного проще ? Телепорт воткнуть с правого берега на левый или вроде того. ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=1959&game=3#comment65509here
sorry - Unnarrated Story
Ye sorry about that, I'll fix it. Had a ton of these during testing and seems like I still missed some. ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2817&game=3#comment65511here
ahhh (thanks) - Unnarrated Story
Guys Im sorry for all the mistakes. This was a really difficult map to test properly and seems like I still missed a bunch of things, so thanks for all the comments pointing it out ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2817&game=3#comment65513here
Freezing Problem - Iillusiones de Grandeza / Delusions of Grandeur
Hey! I tried the map and i have the problem that the fight with pirates /starting island/ freezes the game + my whole system. I think it is some Equi problem but i cannot figure it out. Anyone have same problem? or can direct me some fix? i have Equi 3.51 ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=655&game=4#comment65514here
30/2/1 ,still too much army - Gateway to Heaven 2 eng
Finished this version in 29 months and one week ; I almost forgot some hidden creatures ,but I was sure about the main line - minimum army for certain battles (ex. 10k vampires for white tent fight vs 3 x 5k AD in no magic garnison) ...But that Hota art...I still got 2,5 millions angry birds for final round ; not that I would need them,but it was fun to see them killing around 300k archangels in one hit. ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2155&game=3#comment65515here
Unreal to pass - Epic Map
Guys, it feels terrible, when the computer players start with +over 10 to all basic skills. Hiding in the chuch is miserable. Very unkind map for people, that only want to have fun.

If this map is for professionals, please note it in the description of the map!

Pink boss after 5 months with 99... is too much ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2798&game=3#comment65516here
Plains of Aekon - Heroes 3: Horn of the Abyss
by Patryk Gruchacz
Size : Extra Large
Difficulty : Normal
Can be Human : 6
Players : 6
Teams : 0
Each side has a single stronghold, and resources are scarce. But real power can be found in the sinewy seas which divide the lands... ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2818&game=3
:) - Epic Map
The map is definitely not on the easy side. The author writes that the map has an epic difficulty level, mini bosses and final bosses.
The main goal of the early game is speed. It is advisable to get to Conflux and Factory in the central part of the map within three months. The easiest way to do this is with the Castle. Don't worry too much about the losses when breaking through the garrison, then the army will start to grow in arithmetic progression. And other AI players, except mini bosses, will not pose any problem for you.
When pink mini-bosses come out you don't have to fight them. You're just fooling these guys. Sacrifice one of your starting towns and hide a player with a small ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2798&game=3#comment65519here
player - The Eye of Osiris
Hey i have the same problem. i cant pass that gate... i have 25 million GP yet i cant pass the gate. ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=577&game=4#comment65521here
Great quests, challenge, and patterns - Hell Bursts
Some of the best quests I’ve seen, fun patterned map structure and great cat and mouse with the Hell forces

Early game:
- I like how every lighthouse has a refugee camp next to it so you can get some crew to explore with. In general this mapmaker is great at designing with patterns that are both recognizable and fun.
- I thought this might be too easy at first when I optimized the first part and took Blazewarp right away -- then the enemies started coming through the gates with zounds of units to take it back. It’s fun if that is planned to let you see it but then get chased underground.

Midgame:
- The underground is fun because of the quests instead of just treasure. It’s fun how you can explore the caverns underground to find quests without being blocked by combats at every turn.
- This map has some of the most creative quests I’ve seen (spoilers):
- the deck of cards guarded by devils with the hut nearby
- the sacrificing peasants to enter hell
- the little vignette where the guy asks you to rescue his halfling brother and then a vampire is facing him down in the tunnel
- collecting rogues over multiple weeks without getting trapped
- “come up with 50 sulfur to get through” being enough to make you question it, but doable.
- Or 100 crystals but with a fight nearby to get it.
- The long gauntlet of troglodytes and dragons was a really fun endurance challenge and putting a 90000 gp gate in front of it was a great way to signal “This isn’t just randomly hard, there will be something that’s worth it.”
- The Valley of Dragons is fun and a fun quest idea although requiring the expensive dragons made it not worth turning the quest in.

Endgame:
- I finished on day 634 (158 days), score 364, so this was a hard slow map.
- The way of making red super threatening with hidden cities worked great and was fun. I spent the whole game harassing them when their town portal hero wasn’t home and then running away.
- Collecting the peasants was not boring because the enemy kept landing on the island, but I sitill feel it could’ve been shorter. I don’t see the point of collecting 1200 halflings when it takes five solid months when there’s a throng of angels guarding and a nine-month time limit.
- It was fun to finally figure out the pattern behind all the keys and hero quest gates, and having each key area be a themed set of challenges to win a themed hero was super fun too.

There are no roads on this entire map and that works great – it means you really need units that can navigate the terrain. I think this map would be even more fun with Town Portal banned so you would have to do army management and local defense through the whole thing, and would focus on winning with peasants because you’d never take over the entire map. ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=718&game=3#comment65522here
You have to combine the three pieces - Hell Bursts
Cloak of the Dragon King is a combination artifact so you have to equip all three pieces you find inside Hell. The last one you equip will offer you to create the artifact. ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=718&game=3#comment65523here
- - Might and Magic
I'd love to see the playthrough. No rush though ^_^ If you didn't change your mind, I'm happy to wait until you have the time and desire for that :) ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2652&game=3#comment65524here
most boring map ever - L & W In The Spider Web
i know any negative comment is always derogatory for the builder, considering the time spent on it ; moreover, this map is one of the most carefully elaborated i've seen. strong choices have been made, and one can say there's almost a scenario. but the hidden water walks are just an awful pain in the ass, fights against insane armies are amazingly boring and repetitive, and the walkthrough is desperately linear. i'm not such a stubborn sadomasochist monkheigh to be loving that ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2075&game=3#comment65525here
Hugo and Boos pass through red gate?? - Portishead
How come Hugo and Boos can pass through the red gate on the water towards Tan territory?

Are they able to find different Red tent or it's a bug? ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2403&game=3#comment65526here
The Faroe Islands - Heroes 3: Horn of the Abyss
by Tokij
Size : Giant
Difficulty : Normal
Can be Human : 4
Players : 7
Teams : 0
Set sail across enchanted seas to conquer mystical islands, many guarded by rival kingdoms and ancient magic. Beneath the waves lie secrets whispered by spirits and treasures hidden by time. Unravel ocean mysteries, harness mythical powers, and claim your destiny as ruler! ...
Map link: https://www.maps4heroes.com/forum/opinions.php?map_id=2819&game=3