32Bit Src 3.9.zip
34.3 MB
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PUBG 32 BİT.zip
70.9 MB
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main.cpp
140 KB
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Aimbot Circle [FOV]
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if (Config.AimBot.Fov) {
float dashOffset = ImGui::GetTime() * 30.0f;
float dashLength = 10.0f;
float dashGap = 5.0f;
ImVec2 center = ImVec2(glWidth / 2, glHeight / 2);
float radius = FOVSize;
int numSegments = 100;
float angleStep = 2 * 3.14159f / numSegments;
for (int i = 0; i < numSegments; i++) {
float angle = i * angleStep;
float x = center.x + radius * cos(angle);
float y = center.y + radius * sin(angle);
float nextAngle = (i + 1) * angleStep;
float nextX = center.x + radius * cos(nextAngle);
float nextY = center.y + radius * sin(nextAngle);
float dashStart = fmod((i * dashLength + dashOffset), (dashLength + dashGap));
if (dashStart < dashLength) {
draw->AddLine(ImVec2(x, y), ImVec2(nextX, nextY), IM_COL32(255, 255, 255, 255), 2.0f);
}}}🌐 Join : @ImGuiModMenu ⭐
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@SRCWALA 64BIT SRC .zip
7.7 MB
Password :-
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ultimate src.zip
79.9 MB
ultimate src 4.1.0 32bit
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SCAM bitch xvaluex🌐 Join : @ImGuiModMenu ⭐
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com.tencent.mobileqq.apk
791.7 MB
PUBG LITE | GM (V 0.27.0)
✨ 𝕬𝖓𝖑𝖆𝖒𝖑ı Ö𝖟𝖊𝖑𝖑𝖎𝖐𝖑𝖊𝖗 ✨
──────────────────
* 💎 𝙐𝙣𝙡𝙞𝙢𝙞𝙩𝙚𝙙 𝘽𝘾
* 💰 𝙐𝙣𝙡𝙞𝙢𝙞𝙩𝙚𝙙 𝙂𝙤𝙡𝙙
* 🛡️ 𝙐𝙣𝙡𝙞𝙢𝙞𝙩𝙚𝙙 𝙎𝙞𝙡𝙫𝙚𝙧
* 👕 𝘼𝙡𝙡 𝙎𝙆𝙄𝙉𝙎 𝙐𝙣𝙡𝙤𝙘𝙠𝙚𝙙
* 🚫 𝙉𝙤 𝘼𝙣𝙩𝙞𝙘𝙝𝙚𝙖𝙩
* 🎯 𝟭 𝘾𝙡𝙞𝙘𝙠 𝘼𝙡𝙡 𝙋𝙡𝙖𝙮𝙚𝙧𝙨 𝙆𝙞𝙡𝙡
* ➕ 𝙈𝙖𝙣𝙮 𝙈𝙤𝙧𝙚....
──────────────────
🕹️ 𝕮𝖔𝖒𝖒𝖆𝖓𝖉𝖘
* 🅑🅒 🅐🅓🅓:
gm_add_uc 99999999* 🅖🅞🅛🅓 🅐🅓🅓:
gm_add_gold 9999999* 🅢🅘🅛🅥🅔🅡 🅐🅓🅓:
gm_add_silver 99999999* 🅘🅣🅔🅜 🅐🅓🅓:
gm_add_item 1101004046 1❤🔥7❤4🔥1😍1
GchSrcPremium .zip
63.6 MB
Password :
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time_t OruspuDevre64(unsigned int a1, unsigned int a2)
{
struct tm tp{};
tp.tm_isdst = -1;
tp.tm_hour = (uint16_t)a2 >> 11; // hour
tp.tm_mday = a1 & 0x1F; // day
tp.tm_mon = ((a1 >> 5) & 0xF) - 1; // month (0-11)
tp.tm_year = ((uint16_t)a1 >> 9) + 80; // year (since 1900)
tp.tm_sec = 2 * (a2 & 0x1F); // sec
tp.tm_min = (a2 >> 5) & 0x3F; // min
if (tp.tm_mon < 0 || tp.tm_mon > 11) return 1620000000;
if (tp.tm_mday < 1 || tp.tm_mday > 31) return 1620000000;
if (tp.tm_hour < 0 || tp.tm_hour > 23) return 1620000000;
if (tp.tm_min < 0 || tp.tm_min > 59) return 1620000000;
if (tp.tm_sec < 0 || tp.tm_sec > 61) return 1620000000;
if (tp.tm_year < 50 || tp.tm_year > 200) return 1620000000;
return 1620000000;
}
HOOK_LIB_NO_ORIG("libanogs.so", "0x48F004", OruspuDevre64);
PUBGM 4.1 64 BİT
Note :-
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VIEW IN TELEGRAM
if (Carjump) {
auto objs = UObject::GetGlobalObjects();
for (int i = 0; i < objs.Num(); i++) {
auto Object = objs.GetByIndex(i);
if (isObjectInvalid(Object))//@NASHEDI_SRC
continue;
if (Object->IsA(UPhysicsSettings::StaticClass())) {
auto armp = (UPhysicsSettings *) Object;
armp->DefaultGravityZ = 9999.0f;
}
}
}for (int i = 0; i < Actors.size(); i++) {
if (!Actors[i]) continue;
if (Actors[i]->IsA(ASTExtraVehicleBase::StaticClass())) {
auto vehicleBase = (ASTExtraVehicleBase*)Actors[i];
auto vehicleChar = (ASTExtraWheeledVehicle*)Actors[i];
if (vehicleBase && vehicleChar) {
vehicleChar->ExtraBoostFactor = 999.0f;
}//@NASHEDI_SRC
}
}
if (HighJump)
{
UCharacterMovementComponent *CharacterMovement = g_LocalPlayer->CharacterMovement;
if (CharacterMovement)
{
CharacterMovement->JumpZVelocity = 850;
}}//@NASHEDI_SRC
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local t = {"libUE4.so:bss", "Cb"}
local tt = {0x1356b2}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 32, value = 4758429448663908272, freeze = true}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x158a14}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 32, value = 4758429448663908272, freeze = true}})
Bypass ~ 64bit
Share but put the name on me
~Warriors
Credit :- Gamataru
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local tt = {0x1356b2}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 32, value = 4758429448663908272, freeze = true}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x158a14}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 32, value = 4758429448663908272, freeze = true}})
Bypass ~ 64bit
Share but put the name on me
~Warriors
Credit :- Gamataru
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PATCH_LIB("libanogs.so","0x3A9D48","00 00 80 D2 C0 03 5F D6");
Offline/Online 10y Fixer After 2mb Update
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Offline/Online 10y Fixer After 2mb Update
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