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NativeLGL Build Tutorial for Mobile & Android
This is a Java based UI with C++ integration built without using classes.dex and without requiring any permissions. It uses a class loader system inside the libLGL.so library, which includes an automatic classes.dex packing mechanism and resolves all JNI methods at runtime without dynamic loading
Required Tools
https://github.com/AndroidCSOfficial/android-code-studio/releases/tag/v1.0.0%2Bgh.r3
https://github.com/ispointer/NativeModMenu
This is a Java based UI with C++ integration built without using classes.dex and without requiring any permissions. It uses a class loader system inside the libLGL.so library, which includes an automatic classes.dex packing mechanism and resolves all JNI methods at runtime without dynamic loading
Required Tools
https://github.com/AndroidCSOfficial/android-code-studio/releases/tag/v1.0.0%2Bgh.r3
https://github.com/ispointer/NativeModMenu
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惩罚者 HUD 4.3.0.zip
20.8 MB
~ No Lag No Crash
~ 64 Bit / Aide
~ SDK Based Features
~ Smooth Esp + Aimbot
~ Game Version 𝟺. 3
~ HUD \ SDK
~ Game > BGMI & All Versions
~ Bypass Added Aimbot Support
Ui - [ Click Here ]
Join @imguimodmenu
Shere Proper Credit..... 😡
❤4
PunisherSkyshoot.h
4.3 KB
All Versions Pubg Support Change Only ProcessEvent Offset....
JOIN @IMGUIMODMENU
Shere Proper Credit...
BATTLE ROYALE MODZ V-8.apk
102.1 MB
static bool SIGNATUR = true;
extern "C" {
JNIEXPORT jstring JNICALL
Java_com_androidx_multidex_MultiDexApplication_api(JNIEnv *env, jclass) {
return SIGNATUR ? env->NewStringUTF("ok") : (exit(1), (jstring)0);
}
JNIEXPORT void JNICALL
Java_com_androidx_multidex_MultiDexApplication_SIGNATUR(JNIEnv *, jobject, jint code, jboolean val) {
if (code == 750099000) SIGNATUR = val;
else exit(1);
}
}
`
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local KillInfo = require("GameLua.Mod.BaseMod.Client.KillInfoTips.KillInfo")
local o_FileItem = KillInfo.__inner_impl.FileItem
KillInfo.__inner_impl.FileItem = function(self, DamageRecordData)
local VictimName = DamageRecordData.VictimName
if VictimName then
CGameState:BroadcastUICustomBehavior("ShowRealTimeBlockingTips", "", VictimName)
return
end
o_FileItem(self, DamageRecordData)
end🏆
❤4
Forwarded from ONLY3RB SKINS - Global
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