PATCH_LIB("libUE4.so","0x6A0CA2C","00 00 00 00");//NIGHT MODE BGMI 64 BIT 4.3 NIGHT MODE ENJOY ✅
PATCH_LIB("libUE4.so","0x319F14C","78 00 A0 E3 1E FF 2F E1");//120 FPS UNLOCK
PATCH_LIB("libUE4.so","0x319ED54","05 00 A0 E3 1E FF 2F E1");// UNLOCK HDRUNLOCK GRAPHICS 4.3 BGMI 64 BIT ✅
PATCH_LIB("libUE4.so","0x7A27D60","00 00 00 00");// CAR FLY
PATCH_LIB("libUE4.so","0x6722E14","00 00 00 00");// FLASH SPEED FLASH & CAR FLY 64 BIT BGMI ✅
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PATCH_LIB("libUE4.so","0x4E04680","00 00 00 00");//AIMBOT64 BIT BGMI AIMBOT ENJOY ✅
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Sock 4.3.zip
113.4 KB
Sock For 4.3 Loader ✓
Bullet Track + ESP ✓
Support All Version ✓
Fixed Full Sock Work 👏
Bullet Track + ESP ✓
Support All Version ✓
Fixed Full Sock Work 👏
Media is too big
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NativeLGL Build Tutorial for Mobile & Android
This is a Java based UI with C++ integration built without using classes.dex and without requiring any permissions. It uses a class loader system inside the libLGL.so library, which includes an automatic classes.dex packing mechanism and resolves all JNI methods at runtime without dynamic loading
Required Tools
https://github.com/AndroidCSOfficial/android-code-studio/releases/tag/v1.0.0%2Bgh.r3
https://github.com/ispointer/NativeModMenu
This is a Java based UI with C++ integration built without using classes.dex and without requiring any permissions. It uses a class loader system inside the libLGL.so library, which includes an automatic classes.dex packing mechanism and resolves all JNI methods at runtime without dynamic loading
Required Tools
https://github.com/AndroidCSOfficial/android-code-studio/releases/tag/v1.0.0%2Bgh.r3
https://github.com/ispointer/NativeModMenu
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