ImguiModMenu ~ For Devlopers
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@ImguiModMenu : Your go-to Telegram channel for PUBG Mobile & BGMI mod menus, ESP hacks, aimbots, and anti-cheat bypasses. Get source code, tutorials, and updates. Paid tools like Arm Pro, Ultima MT VIP & NP VIP. Contact @Riplege9d for Private Stuff.
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SDKU32.txt
8.4 MB
PUBG SDKU 32 3.8 Game
SDKU64.txt
8.5 MB
PUBG SDKU 64 3.8 Game
How to fix GuestLink :3 Pubgm 32Bit

int __fastcall (*oLua)(int a1);
int __fastcall Luaz(int a1)
{
if (a1)
{
const char* LuaThr = (const char*)(*(int(__fastcall*)(int, int, DWORD))(UE4Base + 0x76D9FE0))(a1, 1, 0);

if (
strstr(LuaThr, "GuestBindHandler")

)
{

return false;
}
}
return oLua(a1);
}
HOOK_LIB("libUE4.so", "0x8108560", Luaz, oLua);
PATCH_LIB("libUE4.so", "0x7E7D8C8" , "00 00 A0 E3 1E FF 2F E1");
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GL32 SIGNKILL BY @RIPLEGE9D.apk
95.4 MB
GL32 SIGNKILL BY @RIPLEGE9D

No Black Screen, No Crash Issues 👍

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UObject* GetObjectByClass(UClass* Class, bool Default)
{
    auto objs = UObject::GetGlobalObjects();

    for (int i = 0; i < objs.Num(); i++)
    {
        auto Object = objs.GetByIndex(i);
        if (Object == nullptr || !Object->IsA(Class))
            continue;

        std::string ObjectFullName = Object->GetFullName();

        if (Default)
        {
            if (ObjectFullName.find("Default") != std::string::npos)
                return Object;
        }
        else
        {
            if (ObjectFullName.find("Default") == std::string::npos)
                return Object;
        }
    }
    return nullptr;
}


template <typename T>
void PatchVTableBool(UClass* Class, int Offset, T NewValue)
{
    UObject* Obj = nullptr;

    while (!(Obj = GetObjectByClass(Class, true)))
        sleep(1);

    if (Obj)
    {
        void VTable = (void)Obj->VTable;
        uintptr_t TargetAddress = (uintptr_t)VTable[Offset / sizeof(void*)];
        *(T*)TargetAddress = NewValue;
    }
}




PatchVTableBool<int>(UScriptHelperClient::StaticClass(), 0x10, 0);//STOP C35

STOP C35
📚 For educational purposes only. No support for illegal activities.
Sdk_Gen(32-fixed) (1).zip
560.8 KB
Sdk_Gen(32-fixed)

just update gname
And guobject
Package

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anort KR 64 .zip
913.4 KB
Anort KR 64 3.8

Password. CH @onebiecerr FIX CRASH

Must extract zip frist in any folder
And added lib in apk
anort KR 32.zip
953.5 KB
Anort KR 32  3.8

Password.  CH @onebiecerr FIX CRASH

Must extract zip frist in any folder
And added lib in apk

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BGMI_(v3.8.0)_64Bit.zip
5.2 MB
BGMI 3.8.0 64bit
包名:com.pubg.imobile
#define GNames_Offset 0x78a0af8
#define GEngine_Offset 0xda686f0//ULocalPlayer
#define GEngine_Offset 0xda8dc18//UEngine
#define GUObject_Offset 0xd741460
#define GetActorArray_Offset 0x99ca838
#define GNativeAndroidApp_Offset 0xd4a4778
#define Canvas_Map_Offset 0xd4df49c
#define Process_Event_Offset 0x7B036BC//Child
#define Process_Event_Offset 0x9533BF0//Main
#define PostRender 0x98d8e98
#define K2_DrawLine 0x9ea604c
#define K2_DrawText 0x9ea62dc


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FULL-FIX-SANJU_BHAI_(v3.8.0)_64Bit.zip
8.9 MB
BGMI 3.8 x64 BIT

#define GNames_Offset 0x78a0af8
#define GEngine_Offset 0xda686f0//ULocalPlayer
#define GEngine_Offset 0xda8dc18//UEngine
#define GUObject_Offset 0xd741460
#define GetActorArray_Offset 0x99ca838
#define GNativeAndroidApp_Offset 0xd4a4778
#define Canvas_Map_Offset 0xd4df49c
#define Process_Event_Offset 0x7B036BC//Child
#define Process_Event_Offset 0x9533BF0//Main
#define PostRender 0x98d8e98
#define K2_DrawLine 0x9ea604c
#define K2_DrawText 0x9ea62dc


KillMessage 0x58f4dd4
Vmatrix & Vworld 0xda618a0
GetGuobjectarray 0xd741460
GetActorarray 0x99ca838
Ulocalplayer 0xda686f0
uengine 0xda8dc18
lineofsight 0x97d5684


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anogs.cpp
15 KB
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libanogs.so.c
22 MB
64 c file done

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RrQxMoDs_BGMI_(v3.8.0)_32Bit.zip
9.9 MB
RrQxMoDs_BGMI_(v3.8.0)_32Bit

Game : BGMI
Arm : 32
Version : 3.8.0

Offset inside external & internal

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libanogs.so.c
22 MB
64 c file done

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Leaking This Source 3.8.0
Stay With Us


https://t.me/imguiModMenu
1
SHIZUUCHEATS - BGMI 3.8.0 - OFFLINE FIXED SRC.zip
65.6 MB
SHIZUUCHEATS - BGMI 3.8.0 - OFFLINE FIXED SRC


Smooth Pointer base Imgui
Source

Password:
JOIN@SHIZUUCHEATS

>> CLICK TO SEE UI <<

𝐉𝐎𝐈𝐍 𝐅𝐎𝐑 𝐌𝐎𝐑𝐄

@IMGUIMODMENU
@IMGUIMODMENU
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