Imgui Mod Menu
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@ImguiModMenu : Your go-to Telegram channel for PUBG Mobile & BGMI mod menus, ESP hacks, aimbots, and anti-cheat bypasses. Get source code, tutorials, and updates. Paid tools like Arm Pro, Ultima MT VIP & NP VIP. Contact @Riplege9d for Private Stuff.
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BGMI 4.5 ๐Ÿ˜‚
โค5
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BT UPDATE DONE
โค4
New RestGuest 4.5.0(BGMI).sh
1.5 KB
โœ…Guest Reset - Device id BGMI (Root only)
com.pubg.imobile 4.5.0 is supported.
libUE4-4.5.so.zip
493.9 MB
GAME ๐ŸŽฎ ;- BGMI
GAME VERSION -> 4.5

LIB ;- LIBUE4
IDA VERSION 9.0
New folder.zip
70.8 MB
BGMI 4.5.0 UPDETED LIBS

FULY LODED LIBS HAI IDA PRO 7.7

UE4 SOON
ANOGS
TBLUEDATA
{"1961001", "19116003"}, // frari sf 90
โค4
NON ROOT GUEST??
game_patch_4.5.0.21338.pak
302.6 KB
game_patch_4.5.0.21338.pak

BGMI 4.5 64 BIT

MAGIC BULLET
GUEST ID LOGIN

ENJOY โœ…
โค10
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๐—จ๐—ฃ๐——๐—”๐—ง๐—˜ ๐—•๐—Ÿ๐—ข๐—–๐—ž ๐—ข๐—™๐—™๐—ฆ๐—˜๐—ง

๐๐†๐Œ๐ˆ 4.5 32 ๐—”๐—ก๐—— 64 ๐๐ˆ๐“

32 ๐—•๐—œ๐—ง

MemoryPatch::createWithHex("libhdmpve.so", 0x12A634,"00 20 70 47").Modify();// update skip

64 ๐—•๐—œ๐—ง

MemoryPatch::createWithHex("libhdmpve.so",0x1F10F0,"C0 03 5F D6").Modify();// update skip
;
โค6๐Ÿ”ฅ1
=== MODS ===
Library: libanogs.so
==================================================
Offset : 0x213058
Patched : 00 00 80 D2 C0 03 5F D6
Disassembly : MOV | RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x21EC1C
Patched : 00 00 80 D2 C0 03 5F D6
Disassembly : MOV | RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x299DF8
Patched : C0 03 5F D6
Disassembly : RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x2ECE70
Patched : C0 03 5F D6
Disassembly : RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x31DCB0
Patched : 00 00 80 D2 C0 03 5F D6
Disassembly : MOV | RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x3A564C
Patched : C0 03 5F D6
Disassembly : RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x3DF500
Patched : C0 03 5F D6
Disassembly : RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x4ED958
Patched : C0 03 5F D6
Disassembly : RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x4EDC50
Patched : C0 03 5F D6
Disassembly : RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x4FF684
Patched : C0 03 5F D6
Disassembly : RET
Type : PATCH
--------------------------------------------------------------------------------
Offset : 0x520690
Patched : 51 00 00 58 20 02 1F D6
Disassembly : HOOK
Type : HOOK
--------------------------------------------------------------------------------
Offset : 0x5206A0
Patched : 51 00 00 58 20 02 1F D6
Disassembly : HOOK
Type : HOOK
--------------------------------------------------------------------------------
Offset : 0x5206B0
Patched : 51 00 00 58 20 02 1F D6
Disassembly : HOOK
Type : HOOK
--------------------------------------------------------------------------------
==================================================
SCAN COMPLETED
LIBRARY: libanogs.so
HOOK: 3 | ROOT: 0 | FULL: 3 | PARTIAL: 7
TOTAL IMPORTANT HOOKS: 13

Dump By
Tool Runtime Dumper
Channel -
Bit - Arm64-v8a


๐ŸŒ Join  :  @ImGuiModMenu โญ
๐ŸŒ Join  :  @ImGuiModMenu โญ
------------------------------------------
Share With Credits โญ
โค3โคโ€๐Ÿ”ฅ1
com.pubg.imobile.zip
3.7 GB
BGMi 4.5 All Map & Source

* 1.5 GB Source
* All Map Downloaded
* Ranked
* Unranked
* Arena
Total = 3.8GB Data
__int64 __fastcall (*osub_213000)(_QWORD *a1, _BYTE *a2, int a3, __int64 a4);
__int64 __fastcall hsub_213000(_QWORD *a1, _BYTE *a2, int a3, __int64 a4)
{
if (!a1)
return 0LL;

a3 = 0;
a4 = 0LL;
a1[3] = 0LL;
a1[9] = 1LL;

return 0LL;
}

HOOK_LIB("libanogs.so","0x213000",hsub_213000,osub_213000); //Crash Fixer

โค๏ธLobby Crash Fixer
โค3๐Ÿ”ฅ2๐Ÿ˜1
[1101006106] BPID: 1101006106
- Name: Nine-Tails Boost - AUG (Lv. 8)
๐Ÿ”ฅ4๐Ÿ˜1
libUE4.so.c
522.2 MB
Bgmi 4.5 64 Bit ue4 C file ๐Ÿ“
Fully Decompile
๐Ÿ˜‚๐Ÿ˜‚, Bro You're Too Late, I've Used And Thrown Cocos 2Dx Almost A Year Ago...๐Ÿ˜‚
โค7๐Ÿฅฐ1
Is FRP Locked phone safe to buy?
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Safe to buy or not?
โค1
for (int i = 0; i < response.ItemsCount; i++) {
    ItemData item = response.Items[i];
    if (item.Location.z == 1.0f) continue;
   
    if (strstr(item.ItemName, "FLAREGUN")) {//
    
        esp.DrawText(Color(255, 0, 0), "FLAREGUN",
                     Vec2(item.Location.x, item.Location.y), textsize);
       
        char flareText[64];
        sprintf(flareText, "FLAREGUN [%.0fm]", item.Distance);
        esp.DrawText(Color(255, 0, 0), flareText,
                     Vec2(item.Location.x, item.Location.y - 20), textsize);
    }
}


in souck
} else if (strstr(name, "BP_Pistol_Flaregun_Wrapper_C")) {
    ItemData *data = &response.Items[response.ItemsCount];//
    vm_readv(getA(pBase + OffsetsAll64::RootComponent) + OffsetsAll64::Position,
             &ObjPos, sizeof(ObjPos));
    data->Location = World2Screen(cameraView, ObjPos);
    if (data->Location.Z == 1.0f  data->Location.X > width + 100
        data->Location.X < -50)
        continue;
    data->Distance = getDistance(MyPos, ObjPos);
    if (data->Distance > 2000.0f)
        continue;
    strcpy(data->ItemName, "FLAREGUN");//
    if (response.ItemsCount >= maxitemsCount)
        continue;
    response.ItemsCount++;
}`