lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Language: C++
#3d #3d_game #3d_graphics #game #game_development #gamedev #glsl #glsl_shader #glsl_shaders #godot #graphics #graphics_programming #hlsl #indiegame #panda3d #panda3d_game_engine #shader #shaders #unity #unity3d
Stars: 388 Issues: 0 Forks: 10
https://github.com/lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Language: C++
#3d #3d_game #3d_graphics #game #game_development #gamedev #glsl #glsl_shader #glsl_shaders #godot #graphics #graphics_programming #hlsl #indiegame #panda3d #panda3d_game_engine #shader #shaders #unity #unity3d
Stars: 388 Issues: 0 Forks: 10
https://github.com/lettier/3d-game-shaders-for-beginners
GitHub
GitHub - lettier/3d-game-shaders-for-beginners: 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping…
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. - lettier/3d-game-shaders-for-beginners
luruke/aladino
🧞♂️ Your magic WebGL carpet
Language: JavaScript
#glsl #shader #webgl
Stars: 156 Issues: 1 Forks: 3
https://github.com/luruke/aladino
🧞♂️ Your magic WebGL carpet
Language: JavaScript
#glsl #shader #webgl
Stars: 156 Issues: 1 Forks: 3
https://github.com/luruke/aladino
GitHub
GitHub - luruke/aladino: 🧞♂️ Your magic WebGL carpet
🧞♂️ Your magic WebGL carpet. Contribute to luruke/aladino development by creating an account on GitHub.
MirzaBeig/Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Language: ShaderLab
#post_processing #scan #shader #shaders #unity #unity3d #vfx #volume
Stars: 119 Issues: 0 Forks: 6
https://github.com/MirzaBeig/Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Language: ShaderLab
#post_processing #scan #shader #shaders #unity #unity3d #vfx #volume
Stars: 119 Issues: 0 Forks: 6
https://github.com/MirzaBeig/Post-Processing-Scan
GitHub
GitHub - MirzaBeig/Post-Processing-Scan: A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of…
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). - MirzaBeig/Post-Processing-Scan
Ryan-Gee/RheaGrass
Language: ShaderLab
#hlsl #shader #unity #unity3d
Stars: 139 Issues: 1 Forks: 12
https://github.com/Ryan-Gee/RheaGrass
Language: ShaderLab
#hlsl #shader #unity #unity3d
Stars: 139 Issues: 1 Forks: 12
https://github.com/Ryan-Gee/RheaGrass
GitHub
GitHub - Ryan-Gee/RheaGrass
Contribute to Ryan-Gee/RheaGrass development by creating an account on GitHub.