google/filament
Filament is a physically based rendering engine for Android, Windows, Linux and macOS
Language: C++
#3d_graphics #android #graphics #opengl #opengl_es #pbr #real_time #vulkan
Stars: 370 Issues: 1 Forks: 8
https://github.com/google/filament
Filament is a physically based rendering engine for Android, Windows, Linux and macOS
Language: C++
#3d_graphics #android #graphics #opengl #opengl_es #pbr #real_time #vulkan
Stars: 370 Issues: 1 Forks: 8
https://github.com/google/filament
GitHub
GitHub - google/filament: Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and…
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 - google/filament
ssloy/tinyraytracer
A brief computer graphics / rendering course
Language: C++
#3d #3d_graphics #c_plus_plus #computer_graphics #cpp #fun #graphics #images #learning #raytracer #raytracing #raytracing_engine #rendering #rendering_engine #shaders #software_renderer #tutorial
Stars: 467 Issues: 0 Forks: 21
https://github.com/ssloy/tinyraytracer
A brief computer graphics / rendering course
Language: C++
#3d #3d_graphics #c_plus_plus #computer_graphics #cpp #fun #graphics #images #learning #raytracer #raytracing #raytracing_engine #rendering #rendering_engine #shaders #software_renderer #tutorial
Stars: 467 Issues: 0 Forks: 21
https://github.com/ssloy/tinyraytracer
GitHub
GitHub - ssloy/tinyraytracer: A brief computer graphics / rendering course
A brief computer graphics / rendering course. Contribute to ssloy/tinyraytracer development by creating an account on GitHub.
ssloy/tinykaboom
A brief computer graphics / rendering course
Language: C++
#3d #3d_graphics #c_plus_plus #computer_graphics #cpp #fun #graphics #graphics_programming #learning #raytracer #raytracing #raytracing_engine #rendering #rendering_engine #shaders #tutorial
Stars: 555 Issues: 0 Forks: 14
https://github.com/ssloy/tinykaboom
A brief computer graphics / rendering course
Language: C++
#3d #3d_graphics #c_plus_plus #computer_graphics #cpp #fun #graphics #graphics_programming #learning #raytracer #raytracing #raytracing_engine #rendering #rendering_engine #shaders #tutorial
Stars: 555 Issues: 0 Forks: 14
https://github.com/ssloy/tinykaboom
GitHub
GitHub - ssloy/tinykaboom: A brief computer graphics / rendering course
A brief computer graphics / rendering course. Contribute to ssloy/tinykaboom development by creating an account on GitHub.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Language: C++
#3d #3d_game #3d_graphics #game #game_development #gamedev #glsl #glsl_shader #glsl_shaders #godot #graphics #graphics_programming #hlsl #indiegame #panda3d #panda3d_game_engine #shader #shaders #unity #unity3d
Stars: 388 Issues: 0 Forks: 10
https://github.com/lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Language: C++
#3d #3d_game #3d_graphics #game #game_development #gamedev #glsl #glsl_shader #glsl_shaders #godot #graphics #graphics_programming #hlsl #indiegame #panda3d #panda3d_game_engine #shader #shaders #unity #unity3d
Stars: 388 Issues: 0 Forks: 10
https://github.com/lettier/3d-game-shaders-for-beginners
GitHub
GitHub - lettier/3d-game-shaders-for-beginners: 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping…
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. - lettier/3d-game-shaders-for-beginners
Kodrin/URP-PSX
PSX retro graphics plugin for URP with Shadergraph in Unity
Language: C#
#graphics #ps1 #psx #retro #shadergraph #unity #urp
Stars: 113 Issues: 0 Forks: 2
https://github.com/Kodrin/URP-PSX
PSX retro graphics plugin for URP with Shadergraph in Unity
Language: C#
#graphics #ps1 #psx #retro #shadergraph #unity #urp
Stars: 113 Issues: 0 Forks: 2
https://github.com/Kodrin/URP-PSX
GitHub
GitHub - Kodrin/URP-PSX: PSX retro graphics plugin for URP with Shadergraph in Unity
PSX retro graphics plugin for URP with Shadergraph in Unity - Kodrin/URP-PSX
davidbau/rewriting
Rewriting a Deep Generative Model, ECCV 2020 (oral). Interactive tool to directly edit the rules of a GAN to synthesize scenes with objects added, removed, or altered. Change StyleGANv2 to make extravagant eyebrows, or horses wearing hats.
Language: Python
#deep_learning #gans #graphics #hci #machine_learning #research #vision
Stars: 107 Issues: 0 Forks: 10
https://github.com/davidbau/rewriting
Rewriting a Deep Generative Model, ECCV 2020 (oral). Interactive tool to directly edit the rules of a GAN to synthesize scenes with objects added, removed, or altered. Change StyleGANv2 to make extravagant eyebrows, or horses wearing hats.
Language: Python
#deep_learning #gans #graphics #hci #machine_learning #research #vision
Stars: 107 Issues: 0 Forks: 10
https://github.com/davidbau/rewriting
GitHub
GitHub - davidbau/rewriting: Rewriting a Deep Generative Model, ECCV 2020 (oral). Interactive tool to directly edit the rules…
Rewriting a Deep Generative Model, ECCV 2020 (oral). Interactive tool to directly edit the rules of a GAN to synthesize scenes with objects added, removed, or altered. Change StyleGANv2 to make e...
SardineFish/raindrop-fx
An optimised raindrop effect on glass with WebGL2
Language: TypeScript
#graphics #webgl
Stars: 123 Issues: 0 Forks: 7
https://github.com/SardineFish/raindrop-fx
An optimised raindrop effect on glass with WebGL2
Language: TypeScript
#graphics #webgl
Stars: 123 Issues: 0 Forks: 7
https://github.com/SardineFish/raindrop-fx
GitHub
GitHub - SardineFish/raindrop-fx: An optimised raindrop effect on glass with WebGL2
An optimised raindrop effect on glass with WebGL2. Contribute to SardineFish/raindrop-fx development by creating an account on GitHub.
MohamedYoussouf/Design-Resources
A curated list of design resources from design templates, stock photos, icons, colors, and much more.
#adobe_xd #design #design_system #design_tools #figma #graphics #illustration #photos #sketch #ui
Stars: 425 Issues: 2 Forks: 9
https://github.com/MohamedYoussouf/Design-Resources
A curated list of design resources from design templates, stock photos, icons, colors, and much more.
#adobe_xd #design #design_system #design_tools #figma #graphics #illustration #photos #sketch #ui
Stars: 425 Issues: 2 Forks: 9
https://github.com/MohamedYoussouf/Design-Resources
GitHub
GitHub - MohamedYoussouf/Design-Resources: A curated list of design resources from design templates, stock photos, icons, colors…
A curated list of design resources from design templates, stock photos, icons, colors, and much more. - MohamedYoussouf/Design-Resources
ekzhang/graphics-workshop
Learn computer graphics by writing GPU shaders!
Language: GLSL
#2d #3d #glsl #graphics #javascript #rasterization #raytracing #shaders #webgl
Stars: 107 Issues: 0 Forks: 9
https://github.com/ekzhang/graphics-workshop
Learn computer graphics by writing GPU shaders!
Language: GLSL
#2d #3d #glsl #graphics #javascript #rasterization #raytracing #shaders #webgl
Stars: 107 Issues: 0 Forks: 9
https://github.com/ekzhang/graphics-workshop
GitHub
GitHub - ekzhang/graphics-workshop: Learn computer graphics by writing GPU shaders!
Learn computer graphics by writing GPU shaders! Contribute to ekzhang/graphics-workshop development by creating an account on GitHub.
NarutoUA/gta5_fsr
This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
Language: C
#optimization #graphics #mod #gta #gta5 #gtav #grand_theft_auto #grandtheftauto5 #fsr #fidelityfx
Stars: 118 Issues: 8 Forks: 1
https://github.com/NarutoUA/gta5_fsr
This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
Language: C
#optimization #graphics #mod #gta #gta5 #gtav #grand_theft_auto #grandtheftauto5 #fsr #fidelityfx
Stars: 118 Issues: 8 Forks: 1
https://github.com/NarutoUA/gta5_fsr
GitHub
GitHub - NarutoUA/gta5_fsr: This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0 - NarutoUA/gta5_fsr
a-e-k/canvas_ity
A tiny, single-header <canvas>-like 2D rasterizer for C++
Language: C++
#2d #2d_graphics #c_plus_plus #canvas #cpp #drawing #graphics #graphics_library #header_only #library #rasterizer #renderer #rendering #vector_graphics
Stars: 134 Issues: 1 Forks: 6
https://github.com/a-e-k/canvas_ity
A tiny, single-header <canvas>-like 2D rasterizer for C++
Language: C++
#2d #2d_graphics #c_plus_plus #canvas #cpp #drawing #graphics #graphics_library #header_only #library #rasterizer #renderer #rendering #vector_graphics
Stars: 134 Issues: 1 Forks: 6
https://github.com/a-e-k/canvas_ity
GitHub
GitHub - a-e-k/canvas_ity: A tiny, single-header <canvas>-like 2D rasterizer for C++
A tiny, single-header <canvas>-like 2D rasterizer for C++ - a-e-k/canvas_ity
hughjonesd/ggmagnify
Create a magnified inset of part of a ggplot object
Language: R
#ggplot #graphics #r
Stars: 147 Issues: 3 Forks: 0
https://github.com/hughjonesd/ggmagnify
Create a magnified inset of part of a ggplot object
Language: R
#ggplot #graphics #r
Stars: 147 Issues: 3 Forks: 0
https://github.com/hughjonesd/ggmagnify
GitHub
GitHub - hughjonesd/ggmagnify: Create a magnified inset of part of a ggplot object
Create a magnified inset of part of a ggplot object - hughjonesd/ggmagnify
nv-tlabs/NKSR
[CVPR 2023 Highlight] Neural Kernel Surface Reconstruction
Language: Python
#3d_reconstruction #computer_vision #graphics #neural_kernel #point_cloud
Stars: 250 Issues: 7 Forks: 6
https://github.com/nv-tlabs/NKSR
[CVPR 2023 Highlight] Neural Kernel Surface Reconstruction
Language: Python
#3d_reconstruction #computer_vision #graphics #neural_kernel #point_cloud
Stars: 250 Issues: 7 Forks: 6
https://github.com/nv-tlabs/NKSR
GitHub
GitHub - nv-tlabs/NKSR: [CVPR 2023 Highlight] Neural Kernel Surface Reconstruction
[CVPR 2023 Highlight] Neural Kernel Surface Reconstruction - nv-tlabs/NKSR
latentcat/uvcanvas
An React.js component library for beautifully shaded canvas
Language: TypeScript
#component_library #graphics #nextjs #react #reactjs #shaders #typescript #webgl
Stars: 580 Issues: 6 Forks: 19
https://github.com/latentcat/uvcanvas
An React.js component library for beautifully shaded canvas
Language: TypeScript
#component_library #graphics #nextjs #react #reactjs #shaders #typescript #webgl
Stars: 580 Issues: 6 Forks: 19
https://github.com/latentcat/uvcanvas
GitHub
GitHub - latentcat/uvcanvas: An React.js component library for beautifully shaded canvas https://uvcanvas.com
An React.js component library for beautifully shaded canvas https://uvcanvas.com - latentcat/uvcanvas
danielchasehooper/ShapeUp-public
A 3D Modeler Made in a Week
Language: C
#c #graphics #raymarching
Stars: 269 Issues: 1 Forks: 16
https://github.com/danielchasehooper/ShapeUp-public
A 3D Modeler Made in a Week
Language: C
#c #graphics #raymarching
Stars: 269 Issues: 1 Forks: 16
https://github.com/danielchasehooper/ShapeUp-public
GitHub
GitHub - danielchasehooper/ShapeUp-public: A 3D Modeler Made in a Week
A 3D Modeler Made in a Week. Contribute to danielchasehooper/ShapeUp-public development by creating an account on GitHub.