31. How to Become a Game Designer - Interview with Game Design Professor, Al Doyle.
🕗 Reading time: 15 minutes
🕗 Reading time: 15 minutes
33. Advice For Aspiring Indie Game Developers
🕗 Reading time: 20 minutes
🕗 Reading time: 20 minutes
34. How in Pixonic create maps: the story of the level designer (Part I)
🕗 Reading time: 10 minutes
🕗 Reading time: 10 minutes
35. How in Pixonic create maps: the story of the level designer (Part II)
🕗 Reading time: 5 minutes
🕗 Reading time: 5 minutes
36. 15 ways to improve your character animation
🕗 Reading time: 7 minutes
🕗 Reading time: 7 minutes
37. How I lost 1000$ on promotion of a mobile game
🕗 Reading time: 6 minutes
🕗 Reading time: 6 minutes
38. Biome Painter: Populating Massive Worlds
🕗 Reading time: 8 minutes
🕗 Reading time: 8 minutes
39. 16 ways to draw better creatures
🕗 Reading time: 15 minutes
🕗 Reading time: 15 minutes
43. How to draw a dragon: 16 pro tips
🕗 Reading time: 10 minutes
🕗 Reading time: 10 minutes
44. Getting started with your Third Person Game
🕗 Reading time: 15 minutes
🕗 Reading time: 15 minutes
45. 2D lighting system for Unity3D, running on a GPU
🕗 Reading time: 5 minutes
🕗 Reading time: 5 minutes
46. Ten Principles of Good Level Design (Part 1)
🕗 Reading time: 8 minutes
🕗 Reading time: 8 minutes
47. Ten Principles of Good Level Design (Part 2)
🕗 Reading time: 7 minutes
🕗 Reading time: 7 minutes
48. How Much Money Can You Earn With an App?
🕗 Reading time: 6 minutes
🕗 Reading time: 6 minutes
49. Game-Ready Environment Production Tips and Tricks
🕗 Reading time: 8 minutes
🕗 Reading time: 8 minutes