ββ25. The Total Beginnerβs Guide to Better 2D Game Art (Part II)
π Reading time: 10 minutes
π Reading time: 10 minutes
ββ26. 9 common mistakes every indie should avoid
π Reading time: 3 minutes
π Reading time: 3 minutes
ββ27. Building a Realistic Character for Games
π Reading time: 7 minutes
π Reading time: 7 minutes
ββ28. 7 Effective Tips To Create an Engaging Game Level Design
π Reading time: 5 minutes
π Reading time: 5 minutes
ββ29. Top 10 Best 2D Game Asset Sites
π Reading Time: 3 minutes
π Reading Time: 3 minutes
ββ30. Games that teach you to code
π Reading time: 3 minutes
π Reading time: 3 minutes
ββ31. How to Become a Game Designer - Interview with Game Design Professor, Al Doyle.
π Reading time: 15 minutes
π Reading time: 15 minutes
ββ33. Advice For Aspiring Indie Game Developers
π Reading time: 20 minutes
π Reading time: 20 minutes
ββ34. How in Pixonic create maps: the story of the level designer (Part I)
π Reading time: 10 minutes
π Reading time: 10 minutes
ββ35. How in Pixonic create maps: the story of the level designer (Part II)
π Reading time: 5 minutes
π Reading time: 5 minutes
ββ36. 15 ways to improve your character animation
π Reading time: 7 minutes
π Reading time: 7 minutes
ββββ37. How I lost 1000$ on promotion of a mobile game
π Reading time: 6 minutes
π Reading time: 6 minutes
ββ38. Biome Painter: Populating Massive Worlds
π Reading time: 8 minutes
π Reading time: 8 minutes
ββ39. 16 ways to draw better creatures
π Reading time: 15 minutes
π Reading time: 15 minutes
ββ41. Camera Logic in a 2D Platformer
π Reading time: 6 minutes
π Reading time: 6 minutes
ββ43. How to draw a dragon: 16 pro tips
π Reading time: 10 minutes
π Reading time: 10 minutes
ββ44. Getting started with your Third Person Game
π Reading time: 15 minutes
π Reading time: 15 minutes
ββ45. 2D lighting system for Unity3D, running on a GPU
π Reading time: 5 minutes
π Reading time: 5 minutes