GameDev Pulse
Another great story of what's going on with the industry: people leave, and their work is done, but can't evolve further — their tools, their tech, it all stays in place, regardless of what projects need. This is why they are all aiming for Unreal Engine…
By the way, I love Halo Infinite: the campaign was such a fun experience with enough freedom and still a great focus. Weapon is amazing, writing is memorable, and humor is properly assembled.
But more biomes would definitely uplift that experience...
#Halo@GameDEV
#XBox@GameDEV
But more biomes would definitely uplift that experience...
#Halo@GameDEV
#XBox@GameDEV
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