Introduction_to_the_Universal_Render_Pipeline_for_advanced_Unity.pdf
8.7 MB
It's #Free and official book from #Unity to learn URP (Universal Render Pipeline), which is usually utilized for games, aiming for wide hardware support, VR, and mobile devices.
π7β€3
Introduction to the new Render Graph in Unity 6:
https://www.youtube.com/watch?v=U8PygjYAF7A
#Tutorials@GameDEV
#Unity@GameDEV
https://www.youtube.com/watch?v=U8PygjYAF7A
#Tutorials@GameDEV
#Unity@GameDEV
YouTube
Introduction to the Render Graph in Unity 6
Render Graph helps Unity's Render Pipeline optimize runtime rendering--that better performance provides broader and safer access for creating your own features. In this tutorial we create a dither effect Renderer Feature by using a Full Screen Shader Graphβ¦
β€4
This media is not supported in your browser
VIEW IN TELEGRAM
Glass shader for Unity with chromatic dispersion, fresnel, and more:
https://x.com/TheMirzaBeig/status/1871141924163260615
#Unity@GameDEV
#Shaders@GameDEV
https://x.com/TheMirzaBeig/status/1871141924163260615
#Unity@GameDEV
#Shaders@GameDEV
π₯17
Media is too big
VIEW IN TELEGRAM
One fella has 1080 Ti and Indiana Jones isn't supported on cards without Raytracing. So he made his own version in Unity!
#Unity@GameDEV
#RayTracing@GameDEV
#Unity@GameDEV
#RayTracing@GameDEV
π15β€11π2π₯1
Unity swapped Apply and Revert buttons in their UI between 2022 and Unity 6 for no reason. The change makes users accidentally reverse changes.
#Unity@GameDEV
#UIUX@GameDEV
#Unity@GameDEV
#UIUX@GameDEV
π31π±6π₯4π€1π1
Unity fired an undisclosed number of workers last morning by sending out a 5 AM email. The biggest loss is among Helsinki office. And this is the sixths significant layoffs wave in Unity in the last couple of years.
It's interesting that this time they attacked a cash cow: Unity ADs was heavily affected.
#Unity@GameDEV
#LayOffs@GameDEV
It's interesting that this time they attacked a cash cow: Unity ADs was heavily affected.
#Unity@GameDEV
#LayOffs@GameDEV
π’16π₯2π€1
As noted in Unity's latest 10-K filing, the company employed a total of 4,987 full-time workers across 34 offices in 17 countries as of December 31, 2024.
β οΈ By contrast, the company previously employed 6,746 full-time staffers across 57 offices in 19 countries as of December 31, 2023.
βΌοΈ It means Unity has cut ties with precisely 1,761 full-time staff members over the past 12 months and closed 23 offices in the process.
Before counting people who were fired in addition a couple of weeks ago in 2025. (Alex Rehm)
#Unity@GameDEV
#LayOffs@GameDEV
β οΈ By contrast, the company previously employed 6,746 full-time staffers across 57 offices in 19 countries as of December 31, 2023.
βΌοΈ It means Unity has cut ties with precisely 1,761 full-time staff members over the past 12 months and closed 23 offices in the process.
Before counting people who were fired in addition a couple of weeks ago in 2025. (Alex Rehm)
#Unity@GameDEV
#LayOffs@GameDEV
π2π±2π’2π«‘1