GameDev Pulse
And Starfield finally fell into mostly negative reviews – only 37% of recent players supported the game. For me the issue isn't just about loading screens, it was a bland and heartless project in terms of writing, voices, quests in general and even usage…
Yet another week and both overall and recent reviews fell again. It may eventually get into an overwhelmingly negative area: 10% lost since December 25, another 8% and it will get the new status.
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World building and #Narrative of bringing magic to your story: it seems too generic and lightweight recently and there is a space for more uncommon implementations
https://www.youtube.com/watch?v=cwCV1opXBv8
https://www.youtube.com/watch?v=cwCV1opXBv8
YouTube
I created a magic system
Thank you for all the recent support on all my videos. I can't Imagin that I got to this point so quickly. I hope you stick around as there is more content in the works.
If you wanna check out my social media, here is my twitter.
https://twitter.com/Monlenz…
If you wanna check out my social media, here is my twitter.
https://twitter.com/Monlenz…
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Fans made a free prequel to Portal 2. It took them 8 years to make about 40 new puzzles and several new mechanics.
♥️ Reviews are 94% positive!
https://store.steampowered.com/app/601360/Portal_Revolution/
#Valve #Mods #Modding
♥️ Reviews are 94% positive!
https://store.steampowered.com/app/601360/Portal_Revolution/
#Valve #Mods #Modding
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PCG in Unreal Engine 5: making a medieval town with splines!
https://www.youtube.com/watch?v=STqt92VF3KM
#UE5 #UnrealEngine #Procedural #Tutorials
https://www.youtube.com/watch?v=STqt92VF3KM
#UE5 #UnrealEngine #Procedural #Tutorials
YouTube
Create Entire Cities Automatically With PCG Splines! Procedural Content Generation in Unreal Engine
Want My Free Landscape Material? Go Here 👉 https://www.azielarts.com/aa-material
Want To Build AAA Environments? Go Here 👉 https://www.azielarts.com/academy
A step-by-step tutorial on using PCG Splines to create a Medieval City with Spline Roads cutting…
Want To Build AAA Environments? Go Here 👉 https://www.azielarts.com/academy
A step-by-step tutorial on using PCG Splines to create a Medieval City with Spline Roads cutting…
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Volumetric Clouds for #GodotEngine 4.2+
Unlike many previous attempts, this one is fairly fast and may be used for real games (and not just for high-end demo scenes).
https://github.com/clayjohn/godot-volumetric-cloud-demo-v2
#Godot #Free
Unlike many previous attempts, this one is fairly fast and may be used for real games (and not just for high-end demo scenes).
https://github.com/clayjohn/godot-volumetric-cloud-demo-v2
#Godot #Free
GitHub
GitHub - clayjohn/godot-volumetric-cloud-demo-v2: V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo
V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo - clayjohn/godot-volumetric-cloud-demo-v2
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I've seen this many times in #GameDesign — be very clear on what is a wrapper and what is a feature.
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Horses in Dragon Age Inquisition do all of the above: the game had to be optimized for the old generation of consoles and assets streaming wasn't fast enough to make real sprinting
https://www.youtube.com/watch?v=0JVM7mbVh6U
https://www.youtube.com/watch?v=0JVM7mbVh6U
YouTube
How Game Developers Trick You Into Believing You're Fast
I've been trying to increase the sense of speed in my game and thought I would share some tips and tricks that I've found help making things seem faster without actually increasing the speed of objects.
I might have gone a little overboard with the motion…
I might have gone a little overboard with the motion…
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The best terrain plugin for #GodotEngine – this time you can learn the advanced features, like holes, navigation, and texture painting!
https://www.youtube.com/watch?v=YtiAI2F6Xkk
#Godot4 #Tutorials
https://www.youtube.com/watch?v=YtiAI2F6Xkk
#Godot4 #Tutorials
YouTube
Using Terrain3D in Godot 4 - Tutorial 2
In part 2, I cover the more advanced features of Terrain3D including holes, navigation, texture painting and so much more. Terrain3D is our high performance, editable terrain system for Godot 4, written in C++.
Contents
00:00 - Introduction
00:22 - Common…
Contents
00:00 - Introduction
00:22 - Common…
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Old quests were bizarre but modern games can learn a lot from them:
Imagine one day that has three different solutions and outcomes that the majority of people will never see. It's insane attention to the details to build up motivations and write down all possible routes properly. Baldur's Gate 3 and Disco Elysium have the similar approach.
https://www.youtube.com/watch?v=MYawahBTJaI
Imagine one day that has three different solutions and outcomes that the majority of people will never see. It's insane attention to the details to build up motivations and write down all possible routes properly. Baldur's Gate 3 and Disco Elysium have the similar approach.
https://www.youtube.com/watch?v=MYawahBTJaI
YouTube
The WORST Robin Hood in Gaming (is also the best)
Patreon: https://www.patreon.com/oneshorteye
Discord: https://discord.gg/zat2EUDPDT
Shop: https://oneshorteye-shop.fourthwall.com/
Thanks to Lori and Corey Cole for voicing themselves! Check out Summer Daze at Hero-U: https://store.steampowered.com/app/…
Discord: https://discord.gg/zat2EUDPDT
Shop: https://oneshorteye-shop.fourthwall.com/
Thanks to Lori and Corey Cole for voicing themselves! Check out Summer Daze at Hero-U: https://store.steampowered.com/app/…
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The creators of Risen, ELEX, and Gothic games are being silent for a few months in a row. Even the official website of Piranha Bytes is now a logo on a white page. Last November was the last podcast, where they promised to come back next week.
Since the studio is a part of THQ Nordic and Embracer Group, it may be a part of yet another economical measures.
ELEX 2, Risen, and Gothic were all memorable. The original ELEX and other games were at least worth trying. Let's hope that the studio isn't going to be shut down.
PS. Gothic Remastered is developed by another studio. And the page about ELEX 3 is gone from the German government co-funded projects list (yep, these games were supported by the state).
UPD: Based on the new data the government support is still active, but the codename has changed. The company is indeed facing certain upgrades, but not being shut down, apparently.
Since the studio is a part of THQ Nordic and Embracer Group, it may be a part of yet another economical measures.
ELEX 2, Risen, and Gothic were all memorable. The original ELEX and other games were at least worth trying. Let's hope that the studio isn't going to be shut down.
PS. Gothic Remastered is developed by another studio. And the page about ELEX 3 is gone from the German government co-funded projects list (yep, these games were supported by the state).
UPD: Based on the new data the government support is still active, but the codename has changed. The company is indeed facing certain upgrades, but not being shut down, apparently.
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