Frictionless Development
13 subscribers
61 files
1 link
Download Telegram
ℹ️ Alpha 0.25.1
- Fixed player not visible on all levels
ℹ️ Alpha 0.25.2
- Added select skin section
- Improved UI for skin selection
- General performance improvements
ℹ️ Alpha 0.25.3
- Fixed skin selection screens
- Improved performance on menus
- Fixed weird rendering of the player skin
- Limited scrolling on the skin selection page
- Fixed wrong skin scaling on powerups
- Fixed mini and mega powerups
- Fixed home buttons being pressed after exiting sub-menus
- Improved swiping gestures for all aspect ratios
- Reduced lag on late endless mode
- General performance improvements across all sections
ℹ️ Alpha 0.26
- Disabled collisions with powerups
- Changed default graphics settings
- Added 4 different graphics settings to choose from
- Fixed player skin invisible on some levels
- Fixed special powerups
- Other performance improvements
ℹ️ Alpha 0.26.1
- Modified powerup spawn rates
- Fixed powerups spawning less often than normal
- Fixed powerups behaviour when activated on all levels
ℹ️ Alpha 0.26.2
- Added home launcher square and round icons
- Added launcher preview icons
- Added Vulkan support
- Enabled dynamic batching for textures
- Reverted scripting backend to .NET 2.0 for better compatibility
- Changed compression method from zip to LZ4
ℹ️ Alpha 0.26.3
- Removed VSync toggle from options menu
- Added quality settings selector
ℹ️ Alpha 0.27
- Added custom shaders
- Added graphics effects on powerup activation
- Modified infinite levels and endless mode obstacle generation
- Increase difficulty progressively from levels 7 to 50
- Increase difficulty on endless mode based on travelled distance
- Fixed distance calculation on endless mode
- Fixed blocks rotation on ground
- Fixed quality settings not being applied
ℹ️ Alpha 0.27.1
- Fixed player skin disappearing on level 3
ℹ️ Alpha 0.28
- Redone Field Of View mechanics
- Fixed mega and mini cubes with wrong dimensions
- Modified fog rendering in debug mode
- Fixed post processing
- Added a custom shader for development
- Improved performance with new fog rendering
- Implemented support for custom achievements
- Added "Nice", "Yeet" and "So Close" achievements
- Added "Rolling Cubes" achievements
- Added fade animations to UI in pause menu
- Added achievements popups
- Added animations, descriptions and icons for achievements popups
- Added new Pro skins
- Removed useless assets
- General optimizations
- Code and performance improvements
ℹ️ Alpha 0.28.1
- Ignore inputs in upper part of display for player movement
- Nerfed powerup spawning probabilities
- Save on device more frequently, also on player death
- Minor code improvements