ℹ️ Alpha 0.20.1
- Fixed a bug in the debug mode (yes)
- Minor UI improvements
- Fixed a bug in the debug mode (yes)
- Minor UI improvements
ℹ Alpha 0.20.2
- Destroy obstacles behind player only when there are more than 100
- Disabled APK compression algorithm (temporarily)
- Compiled with IL2CPP for both ARMv7 and ARM64 (debug)
- Added debug velocity multiplier option
- Destroy obstacles behind player only when there are more than 100
- Disabled APK compression algorithm (temporarily)
- Compiled with IL2CPP for both ARMv7 and ARM64 (debug)
- Added debug velocity multiplier option
ℹ Alpha 0.20.3
- Reverted to Mono builds
- Recompiled v0.20.2 with Mono
- Reverted to Mono builds
- Recompiled v0.20.2 with Mono
ℹ️ Alpha 0.21
- Multiply sensibility by speed multiplier
- Improved support for landscape screens
- Re-added fog
- Changed fog density and incremental mode
- Added fog control debug commands
- Multiply sensibility by speed multiplier
- Improved support for landscape screens
- Re-added fog
- Changed fog density and incremental mode
- Added fog control debug commands
ℹ️ Alpha 0.22
- Changed ground rendering type
- Minor code improvements
- Added easter egg
- Endless level now is the same for everyone
- Endless level now doesn't change with new level reached
- Changed ground rendering type
- Minor code improvements
- Added easter egg
- Endless level now is the same for everyone
- Endless level now doesn't change with new level reached
ℹ Alpha 0.23
- Changed respawn delay
- Fixed a bug where finishing a level and then dying would increase the level counter but not the stage itself
- Added support for a fast-reset switch
- Added powerup blocks (WIP - need changes)
- Minor graphics&UI fixes
- Changed respawn delay
- Fixed a bug where finishing a level and then dying would increase the level counter but not the stage itself
- Added support for a fast-reset switch
- Added powerup blocks (WIP - need changes)
- Minor graphics&UI fixes
ℹ️ Alpha 0.23.1
- Changed RNG generation for infinite levels to improve consistency
- Fixed powerup blocks double collisions
- Fixed powerups not triggering
- Delete all settings with Reset Save button in options
- Changed RNG generation for infinite levels to improve consistency
- Fixed powerup blocks double collisions
- Fixed powerups not triggering
- Delete all settings with Reset Save button in options
ℹ Alpha 0.23.3
- Changed codebase to allow for new powerup types
- Fixed multiple collision triggers with normal obstacles while power-upped
- Fixed pause button not working after completing a level
- Reduced maximum rewind time
- Fixed powerups longer than a single unit
- Fixed multiple powerups spawning on the same row
- Changed codebase to allow for new powerup types
- Fixed multiple collision triggers with normal obstacles while power-upped
- Fixed pause button not working after completing a level
- Reduced maximum rewind time
- Fixed powerups longer than a single unit
- Fixed multiple powerups spawning on the same row
ℹ️ Alpha 0.24
- Added SlowDown obstacle
- Added Mini powerup
- Added Mega powerup
- Fixed fog effect on Android
- Fixed terrain lighting on all levels
- Added SlowDown obstacle
- Added Mini powerup
- Added Mega powerup
- Fixed fog effect on Android
- Fixed terrain lighting on all levels