游戏音乐有一个很宝贵的地方就在于,它是一个架构庞大的艺术作品中很小的一部分。所以作曲家必须用尽量少的「声音的量」,来展现那些需要被展现的东西。游戏音乐更不像是「创作」,而是「设计」。怎么用那些已经经典到不能再经典的作曲手法,来打造一种让玩家觉得「好听」,又能够融入进整个游戏语境的音乐。
这是一种高度精炼的东西,不仅仅是在音乐上,也体现在故事、玩法和美术上。但把这些东西全部解构,继承那些最宝贵的遗产并最终重建之后,创造出一种全新的,无可替代的体验。
而当你越是深入了解一个游戏的各个方面,了解那些看似简单的设计,背后复杂的机制和漫长的历史,你才能真正学会去 appreciate 这样一个艺术作品。
https://www.youtube.com/watch?v=vVwEeiyPfFg
这是一种高度精炼的东西,不仅仅是在音乐上,也体现在故事、玩法和美术上。但把这些东西全部解构,继承那些最宝贵的遗产并最终重建之后,创造出一种全新的,无可替代的体验。
而当你越是深入了解一个游戏的各个方面,了解那些看似简单的设计,背后复杂的机制和漫长的历史,你才能真正学会去 appreciate 这样一个艺术作品。
https://www.youtube.com/watch?v=vVwEeiyPfFg
YouTube
Why does Mario music sound "Fun"?
In one of my most ramble-y videos ever I look at what makes Mario music sound so distinctly like Mario music.
Patreon: https://www.patreon.com/8bitmusictheory
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Footage used from:
Wynton Marsalis Septet plays…
Patreon: https://www.patreon.com/8bitmusictheory
Twitter: https://twitter.com/8bitMusicTheory
Footage used from:
Wynton Marsalis Septet plays…
至少现在我不觉得苹果会真的出一个 Apple Car。因为所谓「新造车」,关键还是在于电机和电池的技术,这根本不是苹果有把握能拿下来的东西,苹果目前也没有任何在这方面做储备的迹象。
至于「People who are really serious about software should make their own hardware.」这个东西,你要考虑到,对于未来的汽车来说,中控以及配套的传感系统 + AR 挡风玻璃,就已经是这里说的 hardware 了,而动力系统则显然不会是这里 hardware 的一部分。
https://9to5mac.com/2018/08/14/kuo-ar-glasses-2020-apple-car-3-5-years/
至于「People who are really serious about software should make their own hardware.」这个东西,你要考虑到,对于未来的汽车来说,中控以及配套的传感系统 + AR 挡风玻璃,就已经是这里说的 hardware 了,而动力系统则显然不会是这里 hardware 的一部分。
https://9to5mac.com/2018/08/14/kuo-ar-glasses-2020-apple-car-3-5-years/
9to5Mac
Kuo: AR glasses coming in 2020, Apple Car launch 3-5 years later
Well known Apple analyst Ming-Chi Kuo, who now works for TF International Securities, believes that Apple’s future growth will depend on the release of Apple Car and AR glasses, in addition to the company’s consistently growing services business. The analyst…
小米的崛起,给了很多人一个错觉,一个公司可以通过「拼凑」供应链的方式来获得「自己」的产品。
https://www.zhihu.com/question/290160794/answer/469723141
https://www.zhihu.com/question/290160794/answer/469723141
Forwarded from 交差点
就第 5、6 期节目讨论的内容提出一道思考题。
"The Super Nintendo was a restrictive system for composers, but as with anything, limitation breeds creativity."
如何理解这个视频里的这个观点?我们讨论的「封闭」和这里所谓的「限制」是一件事吗?有什么异同?
https://www.youtube.com/watch?v=jvIzIAgRWV0
"The Super Nintendo was a restrictive system for composers, but as with anything, limitation breeds creativity."
如何理解这个视频里的这个观点?我们讨论的「封闭」和这里所谓的「限制」是一件事吗?有什么异同?
https://www.youtube.com/watch?v=jvIzIAgRWV0
YouTube
How Music Was Made On Super Nintendo
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…
“I think Twitter should reverse course on this whole thing. Replace the now-deprecated third-party client APIs with new ones, let third-party clients flourish, and figure out a way to make money from them. Require third-party clients to show ads. Or require users who prefer third-party clients to pay some sort of fee. I already happily pay for Tweetbot; I’d also happily pay Twitter for the privilege of using it. I am convinced there are ways Twitter could make money from people using third-party clients. I am equally convinced that there’s no way Twitter can make one interface that pleases all of its users.”
- John Gruber
这就是我说的,「大环境太恶劣以至于人们失去了 faith」,Twitter is and has always been sitting on gold, and it just kept trying to sell shit for money like Facebook.
- John Gruber
这就是我说的,「大环境太恶劣以至于人们失去了 faith」,Twitter is and has always been sitting on gold, and it just kept trying to sell shit for money like Facebook.
所以我一直想强调的是,人口问题跟中国政府的独裁、反人类政策固然有关,但归根结底还是所有人自己要面临的问题。
无论是你自己的人生目标还是家庭关系的体验,以至于文明的存续这样更高的问题,都跟生育与否息息相关。即使我自己是丁克者,我也从来没觉得这是一个很轻松的选择。你卸下的焦虑和丢掉的人性都是捆绑在一起的。当外部环境的压力让你丧失了某种选择和支配权的时候,这从来就不是什么好事。
https://www.zhihu.com/question/50077611/answer/471304628
无论是你自己的人生目标还是家庭关系的体验,以至于文明的存续这样更高的问题,都跟生育与否息息相关。即使我自己是丁克者,我也从来没觉得这是一个很轻松的选择。你卸下的焦虑和丢掉的人性都是捆绑在一起的。当外部环境的压力让你丧失了某种选择和支配权的时候,这从来就不是什么好事。
https://www.zhihu.com/question/50077611/answer/471304628