AKMOD TOOL
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Forwarded from AKMOD PUBG (𝗡𝗮𝗻𝗮ूाीू 🌸)
📌THUÊ MOD VIP 4.6

✅250k / 1 mùa nhóm vip
✅CẬP NHẬT MOD MIỄN PHÍ
✅ANDROID / IOS / GIẢ LẬP
✅GL KR TW VNG
✅CHỨC NĂNG VIP LEO RANK AN TOÀN

📌CLICK ĐỂ XEM CHỨC NĂNG MOD

🆘Ae lưu ý admin chỉ sử dụng  1 acc telegram @nanamod96,không hợp tác với bất kì kênh hay cá nhân nào,ae check kĩ kẻo bị scam nhé
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Forwarded from AKMOD PUBG (𝗡𝗮𝗻𝗮ूाीू 🌸)
FREE PAK 4.6 V1.zip
7.1 MB
📌PAK LUA FREE 1

📌ALL PUBG 4.6

✅LOAD MOD SIÊU NHANH
✅FIX ĐƠ KHI VÀO GAME
✅CẬP NHẬT NGÀY 08/09/2026
✅PHIÊN BẢN V1
✅HỖ TRỢ ALL PUBG 4.6
✅HỖ TRỢ ANDROID+IOS+GIẢ LẬP


🔥AIM TOUCH
✅AIM  ALL MAP/CHẾ ĐỘ
✅FOV AIM
✅KHOẢNG CÁCH
✅AIM DỰ ĐOÁN
✅LỰA CHỌN MỤC TIÊU
✅BỎ QUA KNOCK
✅BỎ QUA BOT
✅CHECK TƯỜNG
✅AIM CỐI
✅AUTO SHOTGUN 30M
✅AUTO SNIP GHIM ĐẦU

🔥WALL HACK
✅WALL CHECK MÀU TỪNG VỊ TRÍ
✅LỘ CHỖ NÀO ĐỔI MÀU CHỖ ĐÓ
✅8 MÀU WALL


🔥CHỨC NĂNG ESP
✅ESP MÁU
✅ESP TÊN
✅ESP SÚNG ĐỊCH CẦM
✅ESP KHOẢNG CÁCH
✅ESP XE
✅CẢNH BÁO BOM NỔ
✅CẢNH BÁO BOM LỬA
✅CẢNH BÁO BOM KHÓI
✅CẢNH BÁO 360


🔥CHỨC NĂNG MAGIC
✅MAGIC CUSTOM ĐẦU
✅MAGIC CUSTOM THÂN
✅MAGIC CUSTOM CHÂN

🔥CHỨC NĂNG BẢN ĐỒ
✅XÓA CỎ
✅XÓA CÂY
✅XÓA NƯỚC
✅XÓA SƯƠNG MÙ

🔥CHỨC NĂNG SETTING
✅UNLOCK FULL ĐỒ HỌA
✅IPAD VIEW
✅IPAD VIEW XE
✅SCOPE NHỎ


📌KEY FULL MÙA
👨‍❤️‍👨 AKMOD-FREE-4.6

📌HƯỚNG DẪN DÁN FILE

📌CÁCH CHỐNG BAN VẶT

🔥MUA VIP IB @nanamod96
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Forwarded from S N O W
Feedback🔥 save free lua paks in new update🔥still use 64 bit👍
❤1
local AndroidPackages = {
"com.tencent.ig", "com.vng.pubgmobile", "com.pubg.krmobile", "com.rekoo.pubgm", "com.pubg.imobile"
}

local target_file_name = "AKMOD_MENU.lua"
local read_paths = {}

pcall(function()
local homeDir = os.getenv("HOME")
if homeDir and homeDir ~= "" then
table.insert(read_paths, homeDir .. "/Documents/ShadowTrackerExtra/Saved/Paks/" .. target_file_name)
end
end)

for _, pkg in ipairs(AndroidPackages) do
local base = "/storage/emulated/0/Android/data/" .. pkg .. "/files/UE4Game/ShadowTrackerExtra/ShadowTrackerExtra/Saved/Paks/"
table.insert(read_paths, base .. target_file_name)
end
table.insert(read_paths, target_file_name)


-- Hàm giải mã XOR
local function xor_data(data, key)
local res = {}
local k_len = #key
for i = 1, #data do
local d_byte = string.byte(data, i)
local k_byte = string.byte(key, ((i - 1) % k_len) + 1)
res[i] = string.char(d_byte ~ k_byte)
end
return table.concat(res)
end

local function LoadExternalModule()
local hex_data = nil
for i = 1, #read_paths do
local f = io.open(read_paths[i], "r")
if f then
hex_data = f:read("*a")
f:close()
break
end
end
if not hex_data or #hex_data == 0 then return nil end
hex_data = string.gsub(hex_data, "%s+", "")
local SkyTransition = "GameLua.Mod.Library.GamePlay.Feature.TeleportPawnFeature"
local CarryDeadBoxFeature = "GameLua.Mod.Library.GamePlay.Feature.CarryDeadBoxFeature"
local FinalKillEffect = "GameLua.Mod.BaseMod.Gameplay.Feature.Player.PlayerCharacterFinalKillEffectFeature"
local Vehicle = 42
local data = string.gsub(hex_data, "..", function(h) return string.char(tonumber(h, 16)) end)
data = xor_data(data, FinalKillEffect)
local swapped = {}
for i = 1, #data - 1, 2 do
swapped[i] = string.sub(data, i+1, i+1)
swapped[i+1] = string.sub(data, i, i)
end
if #data % 2 ~= 0 then swapped[#data] = string.sub(data, #data, #data) end
data = table.concat(swapped)
data = xor_data(data, CarryDeadBoxFeature)
data = string.reverse(data)
local unshifted = {}
for i = 1, #data do
local b = string.byte(data, i)
unshifted[i] = string.char((b - Vehicle) % 256)
end
data = table.concat(unshifted)
data = xor_data(data, SkyTransition)
data = string.reverse(data)
local fn, err = load(data)
if not fn then return nil end
local ok, ret = pcall(fn)
if not ok then return nil end
return ret
end

local ExternalModule = LoadExternalModule()
if ExternalModule and type(ExternalModule) == "table" then
for k, v in pairs(ExternalModule) do
if type(v) == "function" then
BRPlayerCharacterBase[k] = v
end
end
end

XOR+ENCRYPT 10 LAYER
❤3😘1
👨‍❤️‍👨RELEASE LUATOOL DELTA FORCE

✅DM TO BUY @nanamod96
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local LogInfo, LogWarn, LogError = GenLocalLogFunc(ELuaLogCategory.LuaMArmedForce)

local ModuleBase = require("DFM.YxFramework.Managers.Module.ModuleBase")
local FundingGapOSModule = class("FundingGapOSModule", ModuleBase)
local DataLogic = require("DFM.Business.Module.FundingGapOSModule.Logic.FundingGapOSDataLogic")

function FundingGapOSModule:Ctor()
end

function FundingGapOSModule:OnInitModule()
DataLogic.Bind()
end

function FundingGapOSModule:OnLoadModule()
end

function FundingGapOSModule:OnDestroyModule()
self:RemoveAllLuaEvent()
end

function FundingGapOSModule:ReqGetFundTurnover(reqData)
return DataLogic.Req(reqData)
end

function FundingGapOSModule:IsFundTurnoverAvailable()
return DataLogic.IsFundTurnoverAvailable()
end

function FundingGapOSModule:GetRestAmount()
return self.Field:GetRestAmount()
end

function FundingGapOSModule:GetFundTurnoverData()
return self.Field:GetFundTurnoverData()
end

function FundingGapOSModule:IsInDebt()
local data = self.Field:GetFundTurnoverData()
local pendingAmount = 0

if data and tonumber(data.pending_amount) then
pendingAmount = tonumber(data.pending_amount)
end

return pendingAmount > 0
end

function FundingGapOSModule:GetFundTurnoverHistory()
return self.Field:GetFundTurnoverHistory()
end

function FundingGapOSModule:GetLatestRepayBatch()
return self.Field:GetLatestRepayBatch()
end

function FundingGapOSModule:IsChangeCountedInSettlementTip(arg)
local reason = DataLogic.GetChangeReason(arg)
return not DataLogic.IsReasonSkipSettlementTip(reason)
end

function FundingGapOSModule:GetChangeReason(arg)
return DataLogic.GetChangeReason(arg)
end

function FundingGapOSModule:IsPendingSellRepayTip()
return DataLogic.IsPendingSellRepayTip()
end

function FundingGapOSModule:GetTotalRepayBatchAmount(batchId, arg2)
return DataLogic.GetTotalRepayBatchAmount(batchId, arg2)
end

function FundingGapOSModule:HasRepayBatchRepaidAll(batchId, arg2)
return DataLogic.HasBatchRepaidAll(batchId, arg2)
end

return FundingGapOSModule

DELTA FORCE LUA
❤1
dm to buy @nanamod96
𝗡𝗮𝗻𝗮ूाीू 🌸
Photo
5$
😱5💯1
👨‍❤️‍👨I'm currently developing a brand-new Lua tool featuring the following advanced capabilities:

1. Automatic XOR key detection (for XOR-encrypted files)

2. Automatic conversion to 100% clean source code, regardless of the encryption method

3. Support for all Lua platforms

4. Support for decrypting all games that use Lua

5. Easily maintainable source code

If you are interested,contact
@nanamod96
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❤4
I need some LUA GFP files
❤1
.op 0 move
.op 1 self
.op 2 add
.op 3 sub
.op 4 mul
.op 5 div
.op 6 mod
.op 7 pow
.op 8 idiv
.op 9 band
.op 10 bor
.op 11 bxor
.op 12 shl
.op 13 shr
.op 14 unm
.op 15 bnot
.op 16 not
.op 17 len
.op 18 concat
.op 19 jmp
.op 20 eq
.op 21 lt
.op 22 le
.op 23 test
.op 24 testset
.op 25 call
.op 26 tailcall
.op 27 return
.op 28 forloop
.op 29 forprep
.op 30 tforcall
.op 31 tforloop
.op 32 setlist
.op 33 closure
.op 34 vararg
.op 35 loadk
.op 36 loadkx
.op 37 loadbool
.op 38 loadnil
.op 39 getupval
.op 40 gettabup
.op 41 gettable
.op 42 settabup
.op 43 setupval
.op 44 settable
.op 45 newtable
.op 46 extraarg

✅DELTA FORCE LUA OPCODE
✅SHARE BY @nanamod96
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delta.lua
5.7 KB
local encrypt_util = {pubkey_file_name = "pubkey.pem"}

function encrypt_util:TEA2Encryption(content, with_base64_encoding, magic)
if magic == nil then
magic = self:GetTeaMagic()
end
if with_base64_encoding == nil then
with_base64_encoding = false
end
local encrypt_data = Client.Tea2Encrypt(content, magic)
if with_base64_encoding then
local base64 = require("client.slua.logic.lobby_watermark.base64")
local base64Str = base64.EncodeBase64(encrypt_data)
return base64Str
else
return encrypt_data
end
end

function encrypt_util:TEA2Decryption(content, with_base64_decoding, magic)
if magic == nil then
magic = self:GetTeaMagic()
end
if with_base64_decoding == nil then
with_base64_decoding = false
end
if with_base64_decoding then
local base64 = require("client.slua.logic.lobby_watermark.base64")
content = base64.DecodeBase64(content)
end
local orginal = Client.Tea2Decrypt(content, magic)
return orginal
end

function encrypt_util:GetTeaMagic()
return "7vu#CH5aJjs1Jjj5"
end

function encrypt_util:RSAEncryption(content, with_base64_encoding, pubkey)
if pubkey == nil then
pubkey = self:GetPubkey()
end
if with_base64_encoding == nil then
with_base64_encoding = false
end
local BusinessHelper = import("BusinessHelper")
local keyPath = BusinessHelper.GetMobileBasePath(Client.ProjectSavedDir()) .. encrypt_util.pubkey_file_name
Client.SaveStringToFileWithEncoding(pubkey, encrypt_util.pubkey_file_name, 1)
local encrypt_data = Client.RSAPubEncrypt(content, keyPath, 2)
if encrypt_data == nil or type(encrypt_data) ~= "string" then
return nil
end
Client.DeleteFile(keyPath)
if with_base64_encoding then
local base64 = require("client.slua.logic.lobby_watermark.base64")
local base64Str = base64.EncodeBase64(encrypt_data)
return base64Str
else
return encrypt_data
end
end

function encrypt_util:RSADecryption(content, with_base64_decoding, pubkey)
if pubkey == nil then
pubkey = self:GetPubkey()
end
if with_base64_decoding == nil then
with_base64_decoding = false
end
if with_base64_decoding then
local base64 = require("client.slua.logic.lobby_watermark.base64")
content = base64.DecodeBase64(content)
end
local BusinessHelper = import("BusinessHelper")
local keyPath = BusinessHelper.GetMobileBasePath(Client.ProjectSavedDir()) .. encrypt_util.pubkey_file_name
Client.SaveStringToFileWithEncoding(pubkey, encrypt_util.pubkey_file_name, 1)
local orginal = Client.RSAPubDecrypt(content, keyPath)
Client.DeleteFile(keyPath)
return orginal
end

function encrypt_util:GetPubkey()
local pubkey = "cc8026492c9b3ebe9a9518e3236518c24ab6aa48d39363e990026bee7c7b2820eebb21152cde4ba6b2906b9039e5ee2093cc2e51bcadbff61d3973746aed740ba2ca402740883eb8a9f47ecb42533efc5df3a063e2dd0a82c97e0b8d3c38190ffdbb12695ded5887b38d439452e6b20fe0cd244db79ab4fd3b3b1a6614e3092c82e95a1e59bc2294b6eb70fa146460e245fc8241ee8816b7fc640d8550776c68e489576225f61485a39d45b44ea4aa2de4d10260be869b9e3021247769f4162cafcf4107658a1590a9ed60fa315619ce51e2ca55dbf176b58f691cd65d535531aadb146a2cf26bb5a3c2358647d8b90d9fd45a2692a1c7d23209285d1fcf5f068df75a52628e4f8891b562de1d570ec338a3d926e2ff259cdb7b0e89677331529e996d515f816aa18dbd67a049d7a756bcdc0346ac9bb9fe1e20077352cd7c71a7953b0c638d4eb2829f13e000451fe03ee6913cc78c0a95fa6249bc67605928cee5050c63b34db0b79266857acb9f2b86c9094ebbdfc2f1325007596ccd7770b9cf64084f83399f9bbc77d9591466dd51d0d262c7c861fcc46e2d92590a201af0b50b6d29f22dddadaa4b9341c39f20df97463ad0c1ddf0122c6b6572e67100a28d402158f456d4fef635b9"
local key = "e1ad0b6401d97bf9d3db38b37627548b0996e10d8abe4ec4bd2f66e431326162a7d1605b6eb920d7dafb02d70092de62d29d6b17fdecf0b55c684b3527a43d49"
local StringUtil = require("common.string_util")
pubkey = StringUtil.EncodeXOR(pubkey, false, key)
return pubkey
end

function encrypt_util:CommonXOREncryption(content, key)
if key == nil then
key = "56d319858332f71568bd1f69a69bd08bf8fd384b73eba9afd4e2f4f1db7deccb27d028b0fd546faad6b473a5902b6de78a012e52467e8260e3aa0d8786d711cf"
end
local StringUtil = require("common.string_util")
local result = StringUtil.EncodeXOR(content, true, key)
return result
end

function encrypt_util:CommonXORDecryption(content, key)
if key == nil then
key = "56d319858332f71568bd1f69a69bd08bf8fd384b73eba9afd4e2f4f1db7deccb27d028b0fd546faad6b473a5902b6de78a012e52467e8260e3aa0d8786d711cf"
end
local StringUtil = require("common.string_util")
local result = StringUtil.EncodeXOR(content, false, key)
return result
end

return encrypt_util
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