80 Level
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80 Level is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents to learn about new workflows, tools and share their work.

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Black Myth: Wukong's director said he wasn't sure about the criteria of GOTY in a lengthy letter published after the game missed the award.

An acceptance speech was written two years ago but never got the chance to be delivered at this year's TGA: https://80.lv/articles/black-myth-wukong-director-questions-the-criteria-of-goty/?utm_source=telegram
Hideki Kamiya talked about why he left PlatinumGames and discussed the development of his new studio, CLOVERS.

He shared that he values independence and the opportunity to realize his creative vision: https://80.lv/articles/hideki-kamiya-talked-about-why-he-left-platinumgames-his-new-studio-clovers/?utm_source=telegram
Şefki Ibrahim presented MetaMona, a modern 3D take on the Mona Lisa made with ZBrush, Mari, and Maya.

The author plans to recreate the portrait in UE5 for his upcoming course: https://80.lv/articles/character-artist-unveils-a-modern-3d-reimagining-of-mona-lisa/?utm_source=telegram
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Let's start a new work week on a positive note by exploiting the collection of Dyzi Nlizi's 3D Frieren animations that look like 2D paintings.

See more: https://80.lv/articles/check-out-these-breathtaking-3d-frieren-animations-that-look-2d/?utm_source=telegram
GTA 6 might allegedly become the most expensive video game ever.

Its production reportedly costs from $1 to $2 billion: https://80.lv/articles/gta-6-is-rumored-to-be-the-most-expensive-game-ever/?utm_source=telegram
WB Games Montreal reportedly lays off 99 employees as Suicide Squad: Kill the Justice League will soon receive its last update.

Affected developers are offered two options: https://80.lv/articles/wb-games-montreal-reportedly-lays-off-99-employees/?utm_source=telegram
Mafia: The Old Country director shared why the game returned to the start of the franchise.

The developers also talked about the major differences between the new title and the Mafia Trilogy: https://80.lv/articles/mafia-the-old-country-director-on-why-it-returns-to-the-start-of-the-franchise/?utm_source=telegram
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Have a look at this highly-realistic real-time 3D rain shader set up by VFX Artist Sakura Rabbit in Unity 6.

See Sakura's previous Unity 6 experiment: https://80.lv/articles/highly-realistic-rain-shader-set-up-in-unity-6/?utm_source=telegram
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3D Animator Xander Farrell showcased how The Last of Us Part 2 could have looked from a first-person perspective.

The artist reimagined the game's unique heartbeat system from a first-person view: https://80.lv/articles/this-is-how-the-last-of-us-2-could-have-looked-from-first-person-view/?utm_source=telegram
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See what to expect from Elden Ring Nightreign, FromSoftware's upcoming standalone multiplayer co-op action survival game.

Try it solo or with friends: https://80.lv/articles/details-about-elden-ring-nightreign/?utm_source=telegram
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Join the playtest of Abyssus, an upcoming fast-paced multiplayer FPS and roguelite brinepunk adventure.

See how firearms and ancient civilization create sparks: https://80.lv/articles/join-the-playtest-of-this-upcoming-indie-multiplayer-fps-with-roguelike-elements/?utm_source=telegram
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Easily export 3D meshes from Blender to Unreal Engine 5 with Kostia Perry's tool, designed for batch exports with world origin reset, options to organize paths, and export selected objects or entire hierarchies.

Get it for free: https://80.lv/articles/simplify-your-workflow-with-this-free-blender-to-ue5-exporter/?utm_source=telegram
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2D/3D Illustrator and Animator A$AP BERG showcased a rig for the model of Marvel's Galacta made with Blender.

See more: https://80.lv/articles/check-out-this-blender-rig-for-a-3d-model-of-galacta-linked-with-actions/?utm_source=telegram
Rudy Wurlitzer's scrapped script for Ridley Scott's Dune has been uncovered, but the universe's fans might not be happy with it.

See why: https://80.lv/articles/ridley-scott-s-scrapped-dune-script-wouldn-t-have-made-fans-happy/?utm_source=telegram
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Check out this barrel getting reshaped by external forces with DeformableMesh, Claudio Z.'s Godot add-on for deforming 3D meshes using customizable deformers at runtime.

Get it here: https://80.lv/articles/this-godot-add-on-will-let-you-create-procedural-deformation-using-external-forces/?utm_source=telegram
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Take a look at this animation of creating a complex landscape and adding architecture in an upcoming cozy city-building game by Björn Ottosson.

See more: https://80.lv/articles/check-out-this-rock-arch-built-in-an-upcoming-cozy-city-building-game/?utm_source=telegram
YouTube's AI-generated comment replies are as nonsensical as you probably expect.

See LGR testing the feature: https://80.lv/articles/youtube-s-ai-comments-generate-nonsense-to-no-one-s-surprise/?utm_source=telegram
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3D Artist OfNodesAndNoodles shared POMegranate, an add-on that creates the illusion of depth and easily adds Parallax Occlusion Mapping to your Blender materials.

Get the tool: https://80.lv/articles/take-a-look-at-this-blender-add-on-for-parallax-occlusion-mapping/?utm_source=telegram
Effortlessly optimize the size of high-poly, textured 3D models, such as 3D scans, with HoloLab's free Moderate Weight Reduction Tools for Blender.

Download here: https://80.lv/articles/easily-optimize-3d-scanned-models-with-this-free-blender-tool/?utm_source=telegram
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Anastasia Nikolaeva, a.k.a. Grozell, showed a neat wrinkle mask test on Arcane's Viktor in Blender.

See more works: https://80.lv/articles/check-out-this-wrinkle-mask-test-on-arcane-s-viktor-in-blender/?utm_source=telegram