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Hazelight Studios, the developer of It Takes Two, unveiled a new sci-fi fantasy action-adventure Split Fiction.
The main characters are writers trapped in their own stories: https://80.lv/articles/it-takes-two-creator-revealed-new-sci-fi-fantasy-game-split-fiction/?utm_source=telegram
The main characters are writers trapped in their own stories: https://80.lv/articles/it-takes-two-creator-revealed-new-sci-fi-fantasy-game-split-fiction/?utm_source=telegram
Foundry released Nuke 16.0 in beta, introducing a new native multishot compositing workflow designed to simplify repetitive tasks, recreating changes, and tracking edits across scripts.
Try it here: https://80.lv/articles/foundry-released-nuke-16-0-in-open-beta/?utm_source=telegram
Try it here: https://80.lv/articles/foundry-released-nuke-16-0-in-open-beta/?utm_source=telegram
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Let's enjoy this beautiful realistic ocean simulation created by Tra Giang Nguyen in Houdini.
Watch it move: https://80.lv/articles/enjoy-view-of-this-realistic-ocean-simulation-made-with-houdini/?utm_source=telegram
Watch it move: https://80.lv/articles/enjoy-view-of-this-realistic-ocean-simulation-made-with-houdini/?utm_source=telegram
Larian Studios' developer explained why Baldur's Gate 3 supports two APIs, DX 11 and Vulcan.
Details: https://80.lv/articles/baldur-s-gate-3-dev-explained-why-it-supports-two-apis/?utm_source=telegram
Details: https://80.lv/articles/baldur-s-gate-3-dev-explained-why-it-supports-two-apis/?utm_source=telegram
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Kai Müri showcased a beautiful real-time watercolor shader for Blender.
Check it out: https://80.lv/articles/check-out-this-nice-real-time-watercolor-shader-for-blender/?utm_source=telegram
Check it out: https://80.lv/articles/check-out-this-nice-real-time-watercolor-shader-for-blender/?utm_source=telegram
Concept Artist Kay Tang shared concepts and sketches made for the recently released Path of Exile 2 Act 3.
More art: https://80.lv/articles/take-a-look-at-concepts-sketches-for-path-of-exile-2-act-3/?utm_source=telegram
More art: https://80.lv/articles/take-a-look-at-concepts-sketches-for-path-of-exile-2-act-3/?utm_source=telegram
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Kimié Maingonnat demonstrated her version of a Labs-inspired Houdini cable generator, featuring additional options and adjustments to the calculation methods.
Learn more: https://80.lv/articles/check-out-this-custom-flexible-houdini-cable-generator/?utm_source=telegram
Learn more: https://80.lv/articles/check-out-this-custom-flexible-houdini-cable-generator/?utm_source=telegram
Check out this fan take on Windows Live Messenger's logo created by 3D Artist Riccardo Bancone, also known as RBancone, using Blender.
More logo fan arts: https://80.lv/articles/check-out-fan-3d-logo-for-windows-live-messenger-made-with-blender/?utm_source=telegram
More logo fan arts: https://80.lv/articles/check-out-fan-3d-logo-for-windows-live-messenger-made-with-blender/?utm_source=telegram
Looking for inspiration? Then check out Florent Desailly's fantastic fish-headed hydra created using ZBrush.
More to love: https://80.lv/articles/this-stunning-fish-headed-hydra-will-haunt-your-dreams/?utm_source=telegram
More to love: https://80.lv/articles/this-stunning-fish-headed-hydra-will-haunt-your-dreams/?utm_source=telegram
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Take a look at this amazing real-time liquid splash simulation created by 16-year-old self-taught CGI Artist Kevin Lim Wanasili using JangaFX's LiquiGen.
See more: https://80.lv/articles/real-time-zero-gravity-splash-simulation-made-with-liquigen/?utm_source=telegram
See more: https://80.lv/articles/real-time-zero-gravity-splash-simulation-made-with-liquigen/?utm_source=telegram
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Alexey Abramenko showcased DOPENESS: Decals Occlusion Pointiness Edges 'n' Seams System that works instantly on any mesh, created in Unity for what appears to be Intrusion 3.
Learn more: https://80.lv/articles/dopeness-decals-occlusion-pointiness-edges-n-seams-system-in-unity/?utm_source=telegram
Learn more: https://80.lv/articles/dopeness-decals-occlusion-pointiness-edges-n-seams-system-in-unity/?utm_source=telegram
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Check out this fully deterministic multiplayer RTS prototype created by a Reddit user named kaw_kaw_kaw_kaw, using a completely custom solution.
Here's how it works: https://80.lv/articles/check-out-this-fully-deterministic-multiplayer-rts-prototype-with-cossacks-vibe/?utm_source=telegram
Here's how it works: https://80.lv/articles/check-out-this-fully-deterministic-multiplayer-rts-prototype-with-cossacks-vibe/?utm_source=telegram
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Tomasz Zarucki talked to us about the Toad project, discussing modeling and texturing a realistic toad and animating a vocal sac using Blender and Substance 3D Painter.
Read here: https://80.lv/articles/animating-a-lifelike-3d-toad-using-blender-substance-3d/?utm_source=telegram
Read here: https://80.lv/articles/animating-a-lifelike-3d-toad-using-blender-substance-3d/?utm_source=telegram
The holiday season and our Secret Santa Showcase Contest are here! Take a look at the artworks already submitted by the first participants and get inspired to join the fun. Show off your creativity and be part of this festive celebration.
Ready to showcase your work? Join the contest now: https://discord.gg/80lv
Ready to showcase your work? Join the contest now: https://discord.gg/80lv
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Pheobe Lin provided a detailed breakdown of the Forgotten Lands project, showcasing how an imaginative urban landscape overtaken by lush foliage was brought to life using Maya, Substance 3D, and Unreal Engine 5.
Read the interview: https://80.lv/articles/stylized-forgotten-urban-jungle-built-with-substance-3d-ue5/?utm_source=telegram
Read the interview: https://80.lv/articles/stylized-forgotten-urban-jungle-built-with-substance-3d-ue5/?utm_source=telegram
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Let's begin Christmas celebrations with an art recap of 2024. This time, we've collected artworks and animations our readers loved the most this year.
Here they are: https://80.lv/articles/2024-recap-best-3d-artworks-animations-of-year/?utm_source=telegram
Here they are: https://80.lv/articles/2024-recap-best-3d-artworks-animations-of-year/?utm_source=telegram
80 Level has obtained exclusive proof linking Catly developer SuperAuthenti to blockchain developer Shanghai Binmao Technology.
Is Catly an AI-generated NFT/Web3 scam? Evidence suggests it is: https://80.lv/articles/evidence-suggests-catly-is-an-ai-generated-nft-web3-project/?utm_source=telegram
Is Catly an AI-generated NFT/Web3 scam? Evidence suggests it is: https://80.lv/articles/evidence-suggests-catly-is-an-ai-generated-nft-web3-project/?utm_source=telegram