To celebrate the release of Niantic Social to all Ingress Agents, Brian Rose - Senior Producer of Ingress - will host a Q&A livestream on Thursday, March 24th at 1900 UTC!
To have your questions answered, join Niantic Social > Ingress Official and leave your questions in the #qa-questions channel!
Source: https://community.ingress.com/en/discussion/18740/live-q-a-with-brian-rose-23-march
@IUENG
To have your questions answered, join Niantic Social > Ingress Official and leave your questions in the #qa-questions channel!
Source: https://community.ingress.com/en/discussion/18740/live-q-a-with-brian-rose-23-march
@IUENG
Ingress
Live Q&A with Brian Rose, 24 March
Agents, mark your calendars!
Is it really an Anomaly without a proper After Party?
Agent @beamT_US has organised an unofficial After Party for the Kureze Effect Anomaly with a 6-hour music livestream!
Sets from different artists and genres will be played and Agents will be able to have a chat with other participants!
This stream will be live and cross-faction.
Tune in on March 26th @ 1500 UTC! We'll see you there! ๐
Stream: https://www.youtube.com/c/CrytixWs/live
Source: https://community.ingress.com/en/discussion/18743/unofficial-kureze-effect-aftershow-party
@IUENG
Agent @beamT_US has organised an unofficial After Party for the Kureze Effect Anomaly with a 6-hour music livestream!
Sets from different artists and genres will be played and Agents will be able to have a chat with other participants!
This stream will be live and cross-faction.
Tune in on March 26th @ 1500 UTC! We'll see you there! ๐
Stream: https://www.youtube.com/c/CrytixWs/live
Source: https://community.ingress.com/en/discussion/18743/unofficial-kureze-effect-aftershow-party
@IUENG
As previously announced, Niantic is constantly monitoring the impact of gameplay changes implemented at the start of the COVID-19 pandemic.
Starting on March 31st, in addition to the previously announced reduction of AP gained per recharge from 65 to the original 10 AP, Niantic is introducing a new temporary change by raising the AP gained for a capture from 500 to 675 AP (which combined with the 125 AP for deploying a Resonator makes a total of 800 AP per capture).
The following changes will remain in place and will be re-evaluated quarterly:
- 2x L7 Resonator deployable per Agent
- 90 seconds Hack Cooldown
- 675 AP gained per Portal Capture (800 if you also count the Resonator deployed)
Finally, these features have been made permanent in game:
- 180 Missions submittable per Agent
- L10 minimum access level for Wayfarer
- L8 Agents with ARCore compatible devices allowed to submit Portal Scans.
- Edit by Niantic: Dronenet enables Agents to hack a Portal from anywhere and counts towards Sojourner
Source: https://community.ingress.com/en/discussion/18752/updates-to-temporary-in-game-changes-on-thursday-31-march-2022
@IUENG
Starting on March 31st, in addition to the previously announced reduction of AP gained per recharge from 65 to the original 10 AP, Niantic is introducing a new temporary change by raising the AP gained for a capture from 500 to 675 AP (which combined with the 125 AP for deploying a Resonator makes a total of 800 AP per capture).
The following changes will remain in place and will be re-evaluated quarterly:
- 2x L7 Resonator deployable per Agent
- 90 seconds Hack Cooldown
- 675 AP gained per Portal Capture (800 if you also count the Resonator deployed)
Finally, these features have been made permanent in game:
- 180 Missions submittable per Agent
- L10 minimum access level for Wayfarer
- L8 Agents with ARCore compatible devices allowed to submit Portal Scans.
- Edit by Niantic: Dronenet enables Agents to hack a Portal from anywhere and counts towards Sojourner
Source: https://community.ingress.com/en/discussion/18752/updates-to-temporary-in-game-changes-on-thursday-31-march-2022
@IUENG
Brian Rose answered some questions from Agents in a Q&A livestream in celebration of the release of Niantic Social to all Ingress Agents. Here is a summary of the most important answers!
- Premium Items will keep occupying inventory space. This is a way to guarantee fair play across all Agents, even those who haven't subscribed to C.O.R.E.
- Brian said that the decision of suspending all Niantic games in Russia and Belarus was not an easy one to make. The team is hoping to re-enable gameplay in the future and Niantic hopes for peace and a rapid resolution to the war in Ukraine.
- The speculative fix for the increased latency when recharging or deploying has not yielded the expected results but the team is still actively investigating what the actual cause may be, although they are finding it difficult to pin down.
- Mission Day applications may be opened in April, as the Mission Day Guide 2022 has been completed and sent for localization. Cities which had a Mission Day tied to the Hexathlons (cancelled because of the pandemic) will be reached out to and asked for a preference for rescheduling.
- The Ingress development team has been experimenting with 2-week sprints and a 4-week release cadence but are still evaluating the best option for both the team and the Agents. Brian shared an insight on the team, revealing it is composed of 20 people across all departments. He stated: "The question we always go back to, for every release, is, ยซWhat should we ship that Ingress Agents will thank us for building?ยป"
- It is unknown if @Mortvvs will ever recurse
Source and complete list of answers: https://community.ingress.com/en/discussion/18751/transcript-24-march-2022-q-a-with-brian
@IUENG
- Premium Items will keep occupying inventory space. This is a way to guarantee fair play across all Agents, even those who haven't subscribed to C.O.R.E.
- Brian said that the decision of suspending all Niantic games in Russia and Belarus was not an easy one to make. The team is hoping to re-enable gameplay in the future and Niantic hopes for peace and a rapid resolution to the war in Ukraine.
- The speculative fix for the increased latency when recharging or deploying has not yielded the expected results but the team is still actively investigating what the actual cause may be, although they are finding it difficult to pin down.
- Mission Day applications may be opened in April, as the Mission Day Guide 2022 has been completed and sent for localization. Cities which had a Mission Day tied to the Hexathlons (cancelled because of the pandemic) will be reached out to and asked for a preference for rescheduling.
- The Ingress development team has been experimenting with 2-week sprints and a 4-week release cadence but are still evaluating the best option for both the team and the Agents. Brian shared an insight on the team, revealing it is composed of 20 people across all departments. He stated: "The question we always go back to, for every release, is, ยซWhat should we ship that Ingress Agents will thank us for building?ยป"
- It is unknown if @Mortvvs will ever recurse
Source and complete list of answers: https://community.ingress.com/en/discussion/18751/transcript-24-march-2022-q-a-with-brian
@IUENG
Niantic has published an Associate Producer job listing for Ingress in Culver City, California, USA!
"The ideal candidate has a love for games and the ability to collaborate with Unity developers, technical artists, and game designers in order to build fun games at scale."
Among the requirements:
Minimum two years of industry experience in a game production or project management role, familiarity with Agile techniques such as SCRUM, and traditional production management.
Strong project management skills are also a basic requirement.
For a full description of the job and a complete list of responsibilities and qualifications, check out https://careers.nianticlabs.com/openings/associate-producer-ingress/
@IUENG
"The ideal candidate has a love for games and the ability to collaborate with Unity developers, technical artists, and game designers in order to build fun games at scale."
Among the requirements:
Minimum two years of industry experience in a game production or project management role, familiarity with Agile techniques such as SCRUM, and traditional production management.
Strong project management skills are also a basic requirement.
For a full description of the job and a complete list of responsibilities and qualifications, check out https://careers.nianticlabs.com/openings/associate-producer-ingress/
@IUENG
Niantic Careers
Associate Producer, Ingress - Niantic Careers
Niantic's Lightship division has announced they will host an upcoming global, virtual Build-a-thon in co-operation with AR House Los Angeles!
This could be the chance for developers to experiment with the AR platform which is the main building block of Ingress and the other Niantic games!
More details are expected in the next few days!
Source: https://twitter.com/LightshipAR/status/1507433544590643201?t=E8GW-EAaUTVfM2Fyg3dikA
@IUENG
This could be the chance for developers to experiment with the AR platform which is the main building block of Ingress and the other Niantic games!
More details are expected in the next few days!
Source: https://twitter.com/LightshipAR/status/1507433544590643201?t=E8GW-EAaUTVfM2Fyg3dikA
@IUENG
๐ฉธ๐ฎ๐ณ Agents from both Factions in Mumbai, India, under Agent @Rajagosavi's coordination, have gathered last Sunday to participate in a blood donation event in their city!
The commitment of the Ingress Community in spreading awareness about this important topic with their #RedFaction has been commendable over the years with many Ingress events which were dedicated towards this purpose.
We would like to use this chance to invite everyone who can, to donate their blood: the presence of sufficient stocks of this tissue in hospitals and emergency rooms can, and very often does, save a life.
Many congratulations to the Agents of Mumbai for the success of their initiative!
Attendance: @ApostleKiller, @Gwynbleidde, @Rajagosavi, @DaddySinss, @Y0urDad, @Starkiller7G, @M3GS4, @VinitPatel50, @LoafingKing, @Eagleclaw
@IUENG
The commitment of the Ingress Community in spreading awareness about this important topic with their #RedFaction has been commendable over the years with many Ingress events which were dedicated towards this purpose.
We would like to use this chance to invite everyone who can, to donate their blood: the presence of sufficient stocks of this tissue in hospitals and emergency rooms can, and very often does, save a life.
Many congratulations to the Agents of Mumbai for the success of their initiative!
Attendance: @ApostleKiller, @Gwynbleidde, @Rajagosavi, @DaddySinss, @Y0urDad, @Starkiller7G, @M3GS4, @VinitPatel50, @LoafingKing, @Eagleclaw
@IUENG
This is the design of the medal, which can be purchased in addition to the tiered Comic Sans Event medal for 2500 CMU in the store.
The face looks somewhat familiar ๐ค
Source: https://community.ingress.com/en/discussion/comment/166609/#Comment_166609
@IUENG
The face looks somewhat familiar ๐ค
Source: https://community.ingress.com/en/discussion/comment/166609/#Comment_166609
@IUENG
Niantic has revealed the rules for Phase I of the upcoming Kythera Anomaly.
This phase will take place from Friday, April 15th 2022 @ 1100 UTC to Monday, April 18th 2022 @ 1100 UTC. Agents will be able to deploy Battle Beacons on any Portal during this timespan to participate in the Event.
NIASection14 will deploy Rare Battle Beacons on Sunday, April 17th between 1430 and 1730 local time on Portals which will start to be ornamented shortly.
These Portals will be highlighted in 100 pre-selected locations.
Scoring
๐ธ For NIA-deployed Beacons, the sum of each Battle Checkpoint Score is multiplied by 1, 2, 3, 6, 7 or 8 based on the Battle Category (CAT-I to CAT-VI)
In each of the 100 targeted locations, 13 points will be split between the two Factions based on the score achieved by them.
๐ธ For Agent-deployed Battle Beacons, 260 points will be split between the two Factions based on the sum of every single Battle Checkpoint Score across the world.
๐ธ In phases II and III, 10 locations will be randomly chosen from all applications in this form and will be worth 26 points each for a total of 260. For May, apply by April 24th. For June, apply by May 29th.
Kythera Medal
The medal (see photo) will be awarded to Agents who will interact with 10 Battle Beacons in total across all three phases of the Event.
Additionally, the in-app store will feature a
limited time pack with a load out and the 2015 Klue Badge for 30800 CMU.
Source
@IUENG
This phase will take place from Friday, April 15th 2022 @ 1100 UTC to Monday, April 18th 2022 @ 1100 UTC. Agents will be able to deploy Battle Beacons on any Portal during this timespan to participate in the Event.
NIASection14 will deploy Rare Battle Beacons on Sunday, April 17th between 1430 and 1730 local time on Portals which will start to be ornamented shortly.
These Portals will be highlighted in 100 pre-selected locations.
Scoring
๐ธ For NIA-deployed Beacons, the sum of each Battle Checkpoint Score is multiplied by 1, 2, 3, 6, 7 or 8 based on the Battle Category (CAT-I to CAT-VI)
In each of the 100 targeted locations, 13 points will be split between the two Factions based on the score achieved by them.
๐ธ For Agent-deployed Battle Beacons, 260 points will be split between the two Factions based on the sum of every single Battle Checkpoint Score across the world.
๐ธ In phases II and III, 10 locations will be randomly chosen from all applications in this form and will be worth 26 points each for a total of 260. For May, apply by April 24th. For June, apply by May 29th.
Kythera Medal
The medal (see photo) will be awarded to Agents who will interact with 10 Battle Beacons in total across all three phases of the Event.
Additionally, the in-app store will feature a
limited time pack with a load out and the 2015 Klue Badge for 30800 CMU.
Source
@IUENG
Our dear friends at FevGames have published a detailed analysis of the scores for the third and last phase of the Kureze Effect Anomaly!
This report presents various insight on the score trend and Battle Beacon categories but, most importantly, it contains a map with the scores for every cell involved in the Event!
Check it out at https://fevgames.net/kureze-effect-phase-3-results/ and tell them we sent you ๐
@IUENG
This report presents various insight on the score trend and Battle Beacon categories but, most importantly, it contains a map with the scores for every cell involved in the Event!
Check it out at https://fevgames.net/kureze-effect-phase-3-results/ and tell them we sent you ๐
@IUENG
The last sponsored message, auctioned in our fundraiser for humanitarian aid in Ukraine has been redeemed!
This one comes from The Holy Order of Saint Jarvis a.k.a. Agents @GraceOfJarvis and @waterbaby8391!
"The Holy Order of Saint Jarvis stands with the people and agents of Ukraine, and is abhorred to see this senseless violence and the atrocities perpetrated by the Russian government. Enlightened or Resistance, we are all only human in the eyes of Saint Jarvis. We pray for a swift end to this war and for justice to be dealt to those responsible. If any Ukrainian agents or their family are seeking refuge in the Pacific Northwest, we are more than happy to see how we can help. Please don't hesitate to reach out to us.
Slava Ukraini. Heroiam slava. May Saint Jarvis smile upon thee and bring thee safe haven.
๐๐บ๐ฆ๐"
With this, the sponsored messages have all been redeemed. Infinite thanks to everyone who bought one and contributed to the success of the fundraiser!
@IUENG
This one comes from The Holy Order of Saint Jarvis a.k.a. Agents @GraceOfJarvis and @waterbaby8391!
"The Holy Order of Saint Jarvis stands with the people and agents of Ukraine, and is abhorred to see this senseless violence and the atrocities perpetrated by the Russian government. Enlightened or Resistance, we are all only human in the eyes of Saint Jarvis. We pray for a swift end to this war and for justice to be dealt to those responsible. If any Ukrainian agents or their family are seeking refuge in the Pacific Northwest, we are more than happy to see how we can help. Please don't hesitate to reach out to us.
Slava Ukraini. Heroiam slava. May Saint Jarvis smile upon thee and bring thee safe haven.
๐๐บ๐ฆ๐"
With this, the sponsored messages have all been redeemed. Infinite thanks to everyone who bought one and contributed to the success of the fundraiser!
@IUENG
During the European night, Shards and Target Portals appeared in:
Tokyo, Japan
Osaka, Japan
Taipei, Taiwan
Singapore
On the Intel Map, the Shards are referred to as "Shooting Stars". It is unclear if and how they jump to other Portals or if this is part of an actual challenge in the first place.
We will keep you updated!
@IUENG
Tokyo, Japan
Osaka, Japan
Taipei, Taiwan
Singapore
On the Intel Map, the Shards are referred to as "Shooting Stars". It is unclear if and how they jump to other Portals or if this is part of an actual challenge in the first place.
We will keep you updated!
@IUENG
Current information on Shooting Star Shards
All locations have 7 Shards and 1 Target per Faction.
Tokyo, Japan (Shards #1-#7)
ENL 3 - 4 RES
Osaka, Japan (Shards #8-#14)
ENL 7 - 0 RES
Taipei, Taiwan (Shards #15-21)
ENL 0 - 0 RES
Singapore (Shards #22-#28)
ENL 2 - 0 RES
According to Agents on the ground, shards will jump at the top of every hour if unlinked.
Shards normally travel along links to L4+ Portals, jumping every 5 minutes.
โ ๏ธ Obligatory April Fools' warning
@IUENG
All locations have 7 Shards and 1 Target per Faction.
Tokyo, Japan (Shards #1-#7)
ENL 3 - 4 RES
Osaka, Japan (Shards #8-#14)
ENL 7 - 0 RES
Taipei, Taiwan (Shards #15-21)
ENL 0 - 0 RES
Singapore (Shards #22-#28)
ENL 2 - 0 RES
According to Agents on the ground, shards will jump at the top of every hour if unlinked.
Shards normally travel along links to L4+ Portals, jumping every 5 minutes.
โ ๏ธ Obligatory April Fools' warning
@IUENG
More Shards and Targets have spawned in the following cities:
Stockholm, Sweden (Shards #43-#49)
Berlin, Germany (Shards #36-#42)
Utrecht, The Netherlands (Shards #29-#35)
They appear to follow the same format of 7 Shards and one Target per Faction.
โ April Fools' warning
@IUENG
Stockholm, Sweden (Shards #43-#49)
Berlin, Germany (Shards #36-#42)
Utrecht, The Netherlands (Shards #29-#35)
They appear to follow the same format of 7 Shards and one Target per Faction.
โ April Fools' warning
@IUENG
Shards and Targets spawned in Lima, Peru at 1600 UTC! In less than 40 minutes, the Resistance already managed to snatch 4!
@IUENG
@IUENG