Ingress Updates [ENG]
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Interview with Brian Rose

We'll be conducting a small interview with Ingress Producer Brian Rose! We'll ask him some of your questions that you can submit via the form below and we'll try to get a little behind-the-scenes look of Ingress. Please note, questions about unreleased features and anti-cheat/abuse will likely not be answered. Also, please stick to one question only, think of us poor agents that'll have to go through every entry to pick some good questions.

From all submissions, we'll pick 10-15 questions that we'll ask Brian. The form is open for 24 hours, starting now.

Submit your Question: https://forms.gle/9QchVZxMZAkXED9d8

#Interview
@IUENG
When we created this channel, we decided not to post mono-faction Operations due to this channel being Cross-faction oriented, but we think this one in particular deserves a spotlight due to the incredible milestone achieved!

During Saturday night, 2 great link-stars were created in Central Europe. Resistance Agents from Germany, Austria and Slovakia, under coordination of the Czech Resistance (CZRES), executed operation Cepheus, a massive linkstar in Czechia, reaching the maximum of 8399 incoming links, but at times jumping to 8405 and possibly more, establishing the new World Record for links in a single Link-star!!

Though the record was unfortunately limited by the imposed limit on inbound links on a single portal, believed to be established server-side (the delay in responses on the Ingress Prime app is a cause of the insane amount of links created), this raises the bar over the previous record belonging to the Enlightened.

Another massive linkstar happened later that night in Berlin. A multinational team of 105 Resistance Agents created a gorgeous 8378 link-star in operation Endgame Tentacle.

We believe that all the Agents who followed the event live on the Intel Map are certainly grateful for such a great show, and we hope that this record can be crushed again soon! (Who knows? Maybe the Enlightened are already studying a way to do so... 😏)

Congratulations to all the teams involved from the @IUENG staff, and thanks to Agent @Nearh for reporting!
SITREP incoming!
Niantic acknowledged the issues some Agents have in accessing the Intel map.

If you have received the suspension message when accessing the Intel Map, but not the Scanner, you have received a strike. A few Agents may have received it erroneously and Niantic is trying to restore their access to the Map.

More info and source: https://community.ingress.com/en/discussion/12237/update-regarding-the-intel-map-suspension-message#latest

@IUENG
Niantic announced a new update to Ingress Prime! v2.56.2 is set to arrive to your scanners in the next few days!

This update focuses once again on general bugfixes with some "visual refreshments", namely a new Niantic Logo at startup and a new inventory count on the Map view.

The bugfixes introduced this version removes Ghost Portals when using a Beacon or Fireworks, fixes the ACQUIRE button on dropped items out of range and set exported stats to use English only.

The COMM also received some love:

- The Send Message button won't softlock the game anymore if pressed in Remote Portal view.
- Sending a message to your Faction will keep you on the current tab in XF chat.
- You can now add multiple @mentions via press of an Agent's codename and selecting Send Message.

Source: https://community.ingress.com/en/discussion/12264/ingress-2-56-2-release-notes

@IUENG
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Niantic released a presentation article regarding the new Battle Beacons feature. In addition to the gameplay details we saw during the New Zealand and Taiwan tests, we now have access to new information about obtaining and deploying the Beacons.

- Access to purchase the Battle Beacon (5,000 CMU) is restricted to Agents with at least 40M AP. Any Agent can participate in a battle.

- Battle Beacons can be deployed on almost any Portal without a Beacon already deployed. (Fireworks/Frackers will allow Battle Beacon deployment)

- A Target Portal can be inoculated prior to deploying a Battle Beacon, preventing an ADA Refactor or JARVIS Virus from being used during the battle to snipe a Checkpoint; however, the Target Portal will still reverse alignment after each Checkpoint.

Details and source: https://community.ingress.com/en/discussion/12271/new-feature-battle-beacon

Scoreboard explanation

@IUENG
Agent @dedo1911 reports that the Battle Beacon is already available in the in-app store for eligible Agents.

@IUENG
New edits to the Ingress gameplay starting October 1st @ 20:00 UTC were announced by Niantic a few minutes ago.

- Portal Recharge won't count towards the Sojourner Medal anymore. Only Hacks, even with the drone, will.
- Only a maximum of 1 L8 resonator and 2 L7 resonators will be deployable.
- Agents will earn 1 Recon Medal point for every Wayfarer Agreement.

All other mechanics remain unchanged until further notice.

⚠️ From the IUENG team, a recommendation to follow the guidelines of your local authority, wear a facemask, wash or sanitize your hands frequently and keep at least 1 (better if 2) meters of distance from others.

Source: https://community.ingress.com/en/discussion/12276/updates-to-temporary-in-game-changes-on-thurs-oct-1

@IUENG
Niantic advised that, related to the Intel Map limitations on some Users, Ingress v2.55.1 did not display the Strike 1 Warning Screen, not allowing users to acknowledge it and regain access to the Intel Map. To resolve this, Ingress v2.56.2 will correctly display it, allowing Agents to return using the map.

Agents who received the strike incorrectly have had their strike reversed, and can now access the Intel Map. Niantic specifies that this strike "did not affect every Agent who upgraded to iOS 14 and also affected Agents across different OS versions and devices".

Furthermore, the team identified and banned accounts for various cheating behaviours related to the farming, delivering, purchasing, storing and advertising for unauthorized third party item sellers, and removed said items from the game.

As a reminder, you can appeal a ban if you think it may have been executed in error.

Source: https://community.ingress.com/en/discussion/12299/update-on-intel-map-suspensions-account-bans

@IUENG
Channel comments and Moderation

As you may already know, Telegram has introduced comments to channel posts, and our channel is no exception. We tested the feature and comments are also posted in the Discussion Group itself without the need to be a member of the group.

As such, we will apply to comments the same moderation we apply in the Discussion Group, deleting non compliant comments.

• No personal attacks to users
• No spam
• Comply to Niantic's TOS
• Keep comments PG-13

Thank you for your understanding.

P.S. Telegram has also moved the button to access the discussion group. You may find it by opening the Channel's Profile (tap the title bar), tapping the three-dot menu and selecting "View Discussion"

The @IUENG staff
A new Bundle appeared on the in-app store!

The Power Bundle contains 10 Hypercubes, 10 L8 Power Cubes for 1000 CMU and it is limited to one purchase per Agent.

Ph. @InvestigateXM

@IUENG
In the early hours of October 1st, we interviewed Ingress Producer Brian Rose! We had a great time talking to him, we thank him for the time he dedicated to us and the great insights he provided on our favourite game!

We talked about what decisions go into making balance changes, the Mission backlog, the COVID-19 pandemic, how it impacted the Ingress team and their plans once it is over and much more.

A big thank you goes also to the Ingress Community, for helping us decide what to ask Brian.

You can check out the video recording of our meeting on YouTube. We have added timestamps in the description so you can scan through the various phases of the interview, as well as see what topics were brought up.

Interview: https://youtu.be/kbYVVluxxkY

Brian will also post a summary of the answers to our questions to the forums in the near future. Stay tuned, we'll let you know once they're posted!

@IUENG
Today it's the First Saturday of the month and all around the world Agents are participating in Virtual First Saturdays!

Above is the awesome piece of art that won the Artwork Competition for October and was selected for dropping in the IFS passcode today, and FevGames interviewed DarkCiabatta, Resistance Agent from Hamburg, who created this masterpiece!

You can read the article on the FevGames Website!

You're welcome to share your IFS experiences in our discussion group, we're looking forward to hearing from you!

@IUENG
Agents noticed some useful changes to the Intel Map's interface!

Some new filter options were added to toggle Enlightened, Resistance or neutral portals, links and fields on or off, and to toggle Links and Fields on or off altogether. Furthermore, a new button that will redirect you to the Mission Authoring tool has appeared above the Mission List.

Check out the new changes at intel.ingress.com!

Ph: @Shooters42

@IUENG
Agents, you may have noticed the Scanner app having issues with access and general loading.

Niantic quickly responded stating that the team is currently investigating the issue. Stay tuned for more updates!

@IUENG
To celebrate Niantic's 5th birthday, a special Bundle was released, containing 5 Firework per faction, and 5 Niantic Beacons for free!

Only one of these Bundles can be acquired per Agent.

Ph: @InvestigateXM

@IUENG
Ingress Prime 2.57.2 has been announced on the Community Forums!

This update includes the Intel Map updates we reported about earlier, and some other minor bug fixes including the Ingress logo not being displayed in Battery Saver Mode, mission waypoint descriptions which now show more than just 2 lines of text and the infamous stretched out NL-1331X Avatar image in the item Store.

Moreover, the main menu and the settings menu have had their missing German, Italian, Czech translations added.

The update will come to your scanners in the next few days!

Source: https://community.ingress.com/en/discussion/12361/ingress-2-57-2-release-notes

@IUENG
A new item has been revealed by Niantic in a Youtube livestream a few minutes ago. The Kinetic Capsule is coming! More info will be revealed in the next hours, stay tuned!

Source: https://youtu.be/0dLrwQzMlmk

@IUENG
Niantic just announced the details about the new Kinetic Capsule!

A capsule will be granted to every Agent L6+ at launch, indestructible and reusable.
Items craftable are:
• Very Rare Portale Shield
• Very Rare Heat Sink
• Very Rare Multi-Hack
• SoftBank Ultra Link

A crafting program requires 6000XM and 8KM of walking, in addition the following items are required to generate the item:

• VRPS: 3 Rare Shields, 3 L4+ XMP, 3 L4+ Resonators
• VRHS: 3 Rare Heat Sinks, 3 L4+ Resonators
• VRMH: 3 Rare Multi-Hacks, 3 L4+ Resonators
• SBUL: 3 Rare Link Amps, 3 L4+ XMP, 3 L4+ Resonators

Niantic specified that more Crafting Programs may become available in the future, and Rare and Very Rare Kinetic Capsules may become available as paid and consumable items. Moreover, the tracking of walked distance has been reworked, but Adventure Sync is not part of this new feature.

More details are coming up! Stay tuned!

Source: https://community.ingress.com/en/discussion/12421/new-item-kinetic-capsule

@IUENG
Here are further details on how the Kinetic Capsule works.

In these screenshots you can see the interface of the new Capsule and the starter bundles available for a limited time on the shop.

• Once the Crafting Program starts there is no way to pause or stop it, and items are immediately removed from your inventory.
• Crafted items will be claimable even if your inventory is full.
• There are some locked slots in the Capsule interface, will some recipes need 6 different ingredients to be executed?

@IUENG