Ingress Updates [ENG]
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Crossfaction Ingress Updates
Live Anomalies | Scanner Updates
Rumors | Agents Pictures

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@IUENG
The Myriad Unique Hack Challenge starts now! We remind you that the final objective is to hack 13 Million Cumulative Unique Portals and 100, 350 or 750 singularly to earn a Special Badge!

Follow the score live at this link!

@IUENG
A stat line related to the challenge was added to track your personal progress, but it's not updating in real time (at the moment)

EDIT: It does now: not instantly but it counts correctly!

@IUENG
Somebody already reached the first tier, so we can look how the medal is designed!

Congrats @herculeas007!

@IUENG
And here we have all the three tiers of the Myriad Hack Challenge! Do you like it?

@IUENG
During the night, Agents reported that medias hacked in Busan showed the logo and Medal design for the future Myriad Anomalies! To us this looks beautiful, what do you think?

Ph: @dedo1911

@IUENG
The temporary playboxes for the next Myriad Anomalies are live on the Intel Map!
Here is the view of Lyon, France!

Thanks @xligax!

@IUENG
Flint Dille invites you at his concert in San Diego! If the venue is not filled, he will let enter for free up to 100 Ingress Players that show their profile on the scanner and are higher than level 4!

Source: Flint Dille

Flint Dille is an American screenwriter, game designer and novelist, and also the creative lead in the Niantic Labs group

@IUENG
July 14th - Fort Wayne Open Streets

Come out and enjoy over 100 free activities and games. There will be 1.6 miles of streets to explore, closed to cars and open for people to bike, walk and play! Ingress, Pokémon and HP:WU players are invited to get moving and explore the community while playing alone the open streets. There will be posters & stickers for attendees as well as boosted gameplay!

Source: https://nianticlabs.com/it/events/

More details: https://www.cityoffortwayne.org/open-streets.html

@IUENG
Group picture at the Mission Day in Longmont, Colorado!

Ph. @magicjen

@IUENG
Group picture of the MD+ NL-1331 in Liège, the picture was taken by Ethan himself!

Thank you @H4DES for the report

@IUENG
At 5am UTC the hacks for the #Myriad Unique Hack Challenge were 12945500 and the target is 13000000, so the 99,58%!

Looking at the Nia graph, statistically speaking as now the event target is reached, that means:

The hack cooldown window timeout will be decreased from 5 minutes to 4 minutes from July 29th at 5pm UTC to August 7th at 5pm and the Portal attack-back strength when hacking or attacking an opposing faction Portal will also be decreased. Moreover, Players will be able to deploy two L8 and L7 and four L6 and L5 resonator from August 1st at 5pm UTC to August 5th at 5pm UTC

We have to wait 5 pm UTC to confirm the results

@IUENG
Ingress Updates [ENG]
At 5am UTC the hacks for the #Myriad Unique Hack Challenge were 12945500 and the target is 13000000, so the 99,58%! Looking at the Nia graph, statistically speaking as now the event target is reached, that means: The hack cooldown window timeout will be…
We confirm that the target is reached! Congrats Agents!

Now you have time until the 10 am PT of July 22nd to reach your personal targets for the medal! Have fun!

@IUENG
Rules for the upcoming Myriad XM Anomalies are out! You can check out the complete text at https://ingress.com/events/anomaly-rules!

We'll be covering them in detail in the next few days!

@IUENG
Agents,

As we move into the second half of 2019, we’d like to share some updates that we’ve made to the Ingress Prime Scanner. We have been hard at work calibrating our technology in order to bring you an improved Agent experience.

Our goal with UI Update 1 is to bring more clarity to interactions throughout Prime. We are enhancing the readability and consistency of visuals while addressing Agent feedback. These changes should help Agents navigate the interface with more confidence and ease.

- The Niantic Team

Source: https://community.ingress.com/en/discussion/2416/ingress-insights-ui-pass-1

@IUENG
For example, we have included information text below our carousels to provide more context on what actions users should take in relation to the screen that they are in. New and experienced Agents alike should benefit from these instructions.

Source: https://community.ingress.com/en/discussion/2416/ingress-insights-ui-pass-1

@IUENG
Another area we have improved are the Portal modification rarity indicators (commonly referred to as MODs) in Portal Interaction. Using the consistent three-stripe-rarity indicator, along with adding rarity color in the deployed border, should help Agents identify these at a glance. This change was also implemented to address an accessibility issue for those with color vision deficiency. We continue to strive for inclusivity and want all of our Agents to have an enjoyable play experience.

Source: https://community.ingress.com/en/discussion/2416/ingress-insights-ui-pass-1

@IUENG
Within MOD detail, the enlarged layout makes for an effortless interaction and the slot numbers aid in better communicating deployment plans with fellow Agents. The Scanner has also been upgraded to display MODs within Key Detail to give players more information on the portals they are inspecting.

Source: https://community.ingress.com/en/discussion/2416/ingress-insights-ui-pass-1

@IUENG
An exciting parity feature we have included in this update is XM prediction. When managing your inventory, it now displays the calculated XM return you will gain from recycling. This value will change in color to signal if your prediction will exceed your XM tank capacity.

Source: https://community.ingress.com/en/discussion/2416/ingress-insights-ui-pass-1

@IUENG