Ingress Updates [ENG]
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#DarsanaPrime Day Two - Measurement 7/9

Atlanta
C1 | ENL 84,54 - 15,46 RES
C2 | ENL 98,73 - 1,27 RES
C3 | ENL 00 - 00 RES
C4 | ENL 00 - 00 RES

Las Vegas
C1 | ENL 64,19 - 35,81 RES
C2 | ENL 89,53 - 10,47 RES
C3 | ENL 00 - 00 RES
C4 | ENL 00 - 00 RES

@IUENG
The American Anomalies are now officially over, and so is the Global Unique Capture Challenge!

Congratulations to every Agent who participated in the Events, we hope you had lots of fun today and will have as much tomorrow at the Mission Days!

This evening and tomorrow will be dedicated to some (not all, we are humans) pictures, so feel free to share them with us!

Stay tuned to know the results of the American Anomalies and the final results for this second day of #DarsanaPrime!

@IUENG
For information completeness, the detailed scores for every Anomaly Site will be posted shortly!

@IUENG
Tokyo, Japan - Captured by the Enlightened
C1 | ENL 63,39 - 36,61 RES
C2 | ENL 81,87 - 18,13 RES
C3 | ENL 80,84 - 19,16 RES
C4 | ENL 75,00 - 00,00 RES
TOT | ENL 301,10 - 73,90 RES

Ho Chi Minh City, Vietnam - Captured by the Resistance
C1 | ENL 42,48 - 57,52 RES
C2 | ENL 37,91 - 62,09 RES
C3 | ENL 94,85 - 5,15 RES
C4 | ENL 00,00 - 75,00 RES
TOT | ENL 175,24 - 199,76 RES

Nuremberg, Germany
- Captured by the Enlightened
C1 | ENL 45,98 - 54,02 RES
C2 | ENL 53,74 - 46,26 RES
C3 | ENL 21,42 - 78,58 RES
C4 | ENL 75,00 - 00,00 RES
TOT | ENL 196,14 - 178,86 RES

Bristol, UK - Captured by the Enlightened
C1 | ENL 58,67 - 41,33 RES
C2 | ENL 43,9 - 56,1 RES
C3 | ENL 50,19 - 49,81 RES
C4 | ENL 75,00 - 00,00 RES
TOT | ENL 227.76 - 147,24 RES

C1 = Capture Battle
C2 = Longest Exponential Path
C3 = Artifacts Collection
C4 = Empower your Faction

The American Anomalies will be posted as soon as the results are announced!

@IUENG
Malaysia Enl team at the anomaly in Ho Chi Min City

Ph. @kizrat

@IUENG
Nuremberg anomaly: team Krumkachy from Russia and Belarus, and team "Koń na białym rycerzu", thank you for sharing with us the pictures!

Ph. @CatDisaster and @Ant3n4

@IUENG
Agent @Wes79 celebrated his birthday at the Bristol Anomaly... in style!! The orga team decided to make this experience unforgettable by creating Operation Biocake (see related picture)!

Legend has it, that he instantly grabbed the rum bottle he got as a gift and went around with it on the streets of Bristol hissing: "My precioussssss..."

Happy birthday, and 100 more of these days!

@IUENG
Team Grillgress in Nuremberg and Team Swiss Cavalry and FrogbOWLers in Bristol!

Ph. @Ebiwan and @Chicken3gg

@IUENG
A-Team from Augsburg and Enlightened Harz team, both had fun in Nuremberg!

Thanks @Luhn1310 and @EndeDesMonats for the pictures

@IUENG
After excellent performances from both Factions, the Enlightened have won this weekend of #DarsanaPrime.
This means that each Faction takes home a Darsana Lens that will grant a powerful ability in Abaddon Prime!
Great work Agents!

Source: https://t.co/JUWpKGw09x

@IUENG
Niantic published the results for the Global Portal Capture Challenge!

ENL 353831 - 469472 RES

This brings the score for #DarsanaPrime Day Two to:

ENL 5 - 2 RES securing a Darsana Lens for the Enlightened

@IUENG
As promised, here are the detailed scores for the American Anomalies!

Atlanta, USA - Captured by the Enlightened
C1 | ENL 84,54 - 15,46 RES
C2 | ENL 97,96 - 2,04 RES
C3 | ENL 93,6 - 6,04 RES
C4 | ENL 75,00 - 00,00 RES
TOT | ENL 351,10 - 23,90 RES

Las Vegas, USA - Captured by the Enlightened
C1 | ENL 63,33 - 36,67 RES
C2 | ENL 89,53 - 10,47 RES
C3 | ENL 64,42 - 35,58 RES
C4 | ENL 00,00 - 75,00 RES
TOT | ENL 217.28 - 157,72 RES

C1 = Capture Battle
C2 = Longest Exponential Path
C3 = Artifacts Collection
C4 = Empower your Faction

@IUENG
Enlightened NY and NJ Agents in Atlanta above, and NL Team in Bristol below!

Ph. @TheRealVedorian and @Vl4d_NL

@IUENG
Dutch team in Bristol and Team "Für Rohan!" In Nuremberg! We hope you had fun!

Ph. @roarex and @Niczero

@IUENG
Saturday anomaly medals are here! Fast Niantic!

Thanks @Rux13 for sharing the news!

@IUENG
Niantic announces their initiatives for Earth Day 2019!

Because of the huge success of last year’s Earth Day campaign, the company has teamed up again with Playmob, gaming-for-good engagement platform, and 15 NGOs to host cleanups in communities near you, working to shatter last year’s goals.

They’re inviting all Niantic players to participate and help battle important environmental issues. If you’re a player that wants to participate on your own or with a small group, tag @NianticLabs using #AugmentingReality to tell them about your cleanup, and they’ll count your efforts towards the participation totals.

Prizes will be awarded for Agents participation!

If 2,000 players attend and cleanup: Increased probability of getting heatsinks, multihacks, shields (all kinds) and power cubes (all kinds including Lawson)

If 5,000 players attend and cleanup: 2× AP for linking

If 7000 players attend and cleanup:
2× AP for fielding

Sign up and help or nominate more NGOs: https://niantic.playmob.com/

@IUENG
Sunday MissionDay medals are on your scanner agents!

Edit: not all the MD medals are already pushed, please wait

Ph. @M1chaeI

@IUENG
Niantic released Ingress Prime v2.20!

What's new?
- Regional Scoring is back!
- Better graphical performance on lower-end devices
- UX: larger targets for buttons, including the Capsule renaming button
- UX: Disabled disambiguation during item deploys and while in Remote View for non-Portal items
- UI: Tweaked various colors for numerous buttons, button states and texts
- UI: Removed “L” from Portal level number
- UI: Made the dropped item icons in the disambiguation screen more neutral
- UI: Now displaying Portal level in link carousel
- UI: Updated the layout of the key carousel in the capsule manage screen.

Bugs Fixed
- Fixed a map view issue creating an offset perspective for the user
- Fixed Resonator deployment showing wrong Resonator when out of range
- Fixed links not displaying correctly after zooming to certain levels
- Fixed a bug where the Link displayed incorrectly until the screen was refreshed
- Continued fixes to what Links are available for creation
- If player chose in settings to disable compass rotation of the map, map avatar wasn’t rotating with compass. Now disabling compass rotation only disables rotation of the map.
- Fixed various bugs related to stability.
- Fix capsule renaming bug in Japanese language.
- Continued bug fixes relating to Glyphing.

What are we working on next?
In-App access to support
Portal Nominations
Support for Shards
Continued bug fixes and parity

Source: Ingress Prime Feedback Subreddit

Thanks Agent @darthmewtwo!

@IUENG
Niantic posted news for their new social platform!

The company will be launching their own Ingress forum by the month of June to provide you with a centralized place to turn to for official announcements and support, as well as opportunities for you to connect with others in your community.

On the forum you'll find:
- Release notes
- Event information
- AMAs
- OPR and Portal Appeals communities
- Dedicated section where you can submit questions, surface issues, provide feedback and reach out directly to the NIA-Ops team.

While the forum gets developed and rolled out, Niantic will be using their Twitter, Facebook and Ingress Prime Feedback Subreddit.
Portal Appels can be submitted using this public form.

Stay tuned for more updates on the matter!

Source: https://plus.google.com/100972947035928803293/posts/gPHmyRBVvsk

@IUENG
The iOS 2.20.2 version of Ingress Prime on iOS has a special note about Portal nomination. Initially it was extended to all devices, now restricted to some countries (Canada and Australia are an example).
iOS updates have already been ahead of the Android ones in the past, notably on the Capsule Renaming Update (later removed from the iOS patch notes) will it happen again in the future?

Source: https://www.reddit.com/r/Ingress/comments/b6mbp8/ios_update_outincluding_a_mention_of_portal

@IUENG
Apparently Niantic is testing Toast Notifications!

@IUENG