#WhileCreatingIngress #CoolThings #Audio
[..] He explained that audio was something that Niantic had toyed with back when they were building Ingress, the location-based, augmented reality game that was something of a precursor to Pokémon Go. Though not all the features made it to the final product, the team had thought about using audio in a variety of ways in Ingress, from telling you which location to visit, or even have your phone call you when you reached a waypoint to give you another clue. Another possibility was combining audio with the phone’s sensors, like an accelerometer, to know what a person was doing. Perhaps the game would tell you to go left, look around, but “don’t look up!”, for instance. This bigger idea that audio could enhance an AR experience will come into play in the future Niantic title. [..] Keslin wouldn’t talk about the new game in detail, for obvious reasons, but did confirm it’s under active development. (Can we play it next year? “Maybe,” he said. His favorite answer!). [..]
Source: https://goo.gl/oRDrVf
The person who is talking is the Niantic CTO Phil Keslin and he is explaining how audio could be incorporated in the new augmented reality game that the company is developing right now using new Apple and Google tools (no, we are not talking about Ingress or Pokemon Go but about a new game!).
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[..] He explained that audio was something that Niantic had toyed with back when they were building Ingress, the location-based, augmented reality game that was something of a precursor to Pokémon Go. Though not all the features made it to the final product, the team had thought about using audio in a variety of ways in Ingress, from telling you which location to visit, or even have your phone call you when you reached a waypoint to give you another clue. Another possibility was combining audio with the phone’s sensors, like an accelerometer, to know what a person was doing. Perhaps the game would tell you to go left, look around, but “don’t look up!”, for instance. This bigger idea that audio could enhance an AR experience will come into play in the future Niantic title. [..] Keslin wouldn’t talk about the new game in detail, for obvious reasons, but did confirm it’s under active development. (Can we play it next year? “Maybe,” he said. His favorite answer!). [..]
Source: https://goo.gl/oRDrVf
The person who is talking is the Niantic CTO Phil Keslin and he is explaining how audio could be incorporated in the new augmented reality game that the company is developing right now using new Apple and Google tools (no, we are not talking about Ingress or Pokemon Go but about a new game!).
@IUENG
TechCrunch
Pokémon Go creator’s next game will incorporate audio into the AR experience
Niantic, makers of the hugely popular mobile game Pokémon Go, is developing a new AR title that will incorporate audio cues into the gaming experience, according to company CTO Phil Keslin. The…
Starting today and until after the Mission Day, dropped items will disappear faster than normal to reduce server load.
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Less than 24 hours until the start of #13MagnusReawakens Day Two! We will be, as always, following the Event live, providing you with the scores and pictures from the Field!
Here is the timetable of our live coverage!
🔸5:00 A.M. (UTC) - Live ticker start!
🔸6:00 A.M. (UTC) - Asian Anomalies begin
- Seoul, Galle, Bali
End time: 10:00 A.M. (UTC)
🔸12:00 P.M. (UTC) - European Anomalies begin
- Stockholm, Ljubljana, Turin
End time: 4:00 P.M. (UTC)
🔸5:00 P.M. (UTC) - American Anomalies Begin
- Washington DC, Belo Horizonte, Kansas City (MO)
End time: 9:00 P.M. (UTC)
The results for each Anomaly site will be announced from 2 to 4 hours after the end of the single Events. The final results are expected from 11:00 P.M. to 1:00 A.M. (UTC)
We also are eager to see your photos from the Anomaly Events and post them on our channel! Send them to @carlobolla or @GigaThunder on Telegram, or publish them on G+ with the hashtag #IUENG and we will post them here in the intermissions!
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Here is the timetable of our live coverage!
🔸5:00 A.M. (UTC) - Live ticker start!
🔸6:00 A.M. (UTC) - Asian Anomalies begin
- Seoul, Galle, Bali
End time: 10:00 A.M. (UTC)
🔸12:00 P.M. (UTC) - European Anomalies begin
- Stockholm, Ljubljana, Turin
End time: 4:00 P.M. (UTC)
🔸5:00 P.M. (UTC) - American Anomalies Begin
- Washington DC, Belo Horizonte, Kansas City (MO)
End time: 9:00 P.M. (UTC)
The results for each Anomaly site will be announced from 2 to 4 hours after the end of the single Events. The final results are expected from 11:00 P.M. to 1:00 A.M. (UTC)
We also are eager to see your photos from the Anomaly Events and post them on our channel! Send them to @carlobolla or @GigaThunder on Telegram, or publish them on G+ with the hashtag #IUENG and we will post them here in the intermissions!
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Intel sneak-peek over the clusters in Stockholm, Kansas City and Galle. The Registration Portal seems to have already appeared in the Asian cities!
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@GigaThunder, live from the Turin cluster, reports that the Ornaments sorrounding the Portals are now slowly blinking unlike the previous Anomalies.
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1 hour and 30 minutes to the start of #13MagnusReawakens Day Two in Seoul, Galle and Bali. Agents, get ready to fight!
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Hyped Enlightened Team in Bali at the Registration point! Good luck on the Anomaly, Agents!
Ph. @sionide0278
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Ph. @sionide0278
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#13MagnusReawakens Day Two is about to begin in Asia! The first challenge will be the "Portal Battle"!
4 measurements will occur in the span of one hour.
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4 measurements will occur in the span of one hour.
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Portal Battle - #Measurement 1
Seoul
ENL 200 (61%) - (39%) 126 RES
Galle
ENL 60 (55%) - (45%) 49 RES
Bali
ENL 42 (33%) - (67%) 85 RES
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Seoul
ENL 200 (61%) - (39%) 126 RES
Galle
ENL 60 (55%) - (45%) 49 RES
Bali
ENL 42 (33%) - (67%) 85 RES
@IUENG
Portal Battle - #Measurement 2
Seoul
ENL 450 (69%) - (31%) 202 RES
Galle
ENL 122 (58%) - (42%) 89 RES
Bali
ENL 81 (31%) - (69%) 179 RES
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Seoul
ENL 450 (69%) - (31%) 202 RES
Galle
ENL 122 (58%) - (42%) 89 RES
Bali
ENL 81 (31%) - (69%) 179 RES
@IUENG
Portal Battle - #Measurement 3
Seoul
ENL 684 (71%) - (29%) 286 RES
Galle
ENL 193 (61%) - (39%) 124 RES
Bali
ENL 133 (34%) - (66%) 262 RES
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Seoul
ENL 684 (71%) - (29%) 286 RES
Galle
ENL 193 (61%) - (39%) 124 RES
Bali
ENL 133 (34%) - (66%) 262 RES
@IUENG
Portal Battle - #Measurement 4
Seoul
ENL 910 (70%) - (30%) 386 RES
Galle
ENL 274 (66%) - (34%) 142 RES
Bali
ENL 205 (39%) - (61%) 318 RES
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Seoul
ENL 910 (70%) - (30%) 386 RES
Galle
ENL 274 (66%) - (34%) 142 RES
Bali
ENL 205 (39%) - (61%) 318 RES
@IUENG
The Flash Shard challenge has begun! There will be 13 jumps in the span of one hour. Agents, get ready to roll!
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